ocornut
3532ed1621
Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. ( #5730 )
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Replace BeginMenu/MenuItem swapping g.NavWindow with a more adequate ImGuiItemFlags_NoWindowHoverableCheck.
Expecting more subtle issues to stem from this.
Note that NoWindowHoverableCheck is not supported by IsItemHovered() but then IsItemHovered() on BeginMenu() never worked: fix should be easy in BeginMenu() + add test is IsItemHovered(), will do later
2022-09-29 18:44:19 +02:00
ocornut
d5d705069d
Various comments
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As it turns out, functions like IsItemHovered() won't work on an open BeginMenu() because LastItemData is overriden by BeginPopup(). Probably an easy fix.
2022-09-29 18:44:19 +02:00
Andrew D. Zonenberg
e74a50f525
Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. ( #5676 , #5727 )
2022-09-28 17:46:20 +02:00
ocornut
d17627b9c6
InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. ( #5724 )
2022-09-28 17:38:41 +02:00
ocornut
0a7054c7e4
Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). ( #5725 , #1807 , #471 , #2815 , #1060 )
2022-09-28 17:04:42 +02:00
ocornut
a229a7f39f
Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. ( #5725 )
2022-09-28 16:57:18 +02:00
ocornut
e0330c1696
Fonts, Text: Fixed wrapped-text not doing a fast-forward on lines above the clipping region. ( #5720 )
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which would result in an abnormal number of vertices created.
2022-09-28 14:58:41 +02:00
ocornut
4d4889bf1b
Refactor CalcWordWrapPositionA() to take on the responsability of minimum character display. Add CalcWordWrapNextLineStartA(), simplify caller code.
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Should be no-op but incrementing IMGUI_VERSION_NUM just in case.
Preparing for #5720
2022-09-28 14:57:15 +02:00
ocornut
5c4426c5b8
Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. ( #5721 )
2022-09-28 12:22:44 +02:00
ocornut
12c0246890
Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. ( #255 )
2022-09-28 12:08:21 +02:00
ocornut
73efcec564
Examples: disable GL related warnings on Mac + amend to ignore list.
2022-09-27 22:25:45 +02:00
ocornut
a725db17b7
Comments for flags discoverability + add to debug log ( #3795 , #4559 )
2022-09-27 20:08:40 +02:00
ocornut
325299f942
Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. ( #4468 , #4825 , #4832 , #5127 , #5655 , #5709 )
2022-09-27 14:38:40 +02:00
ocornut
56c3eaed20
ImDrawList: asserting on incorrect value for CurveTessellationTol ( #5713 )
2022-09-27 14:24:21 +02:00
ocornut
04316bd223
ColorEdit3: fixed id collision leading to an assertion. ( #5707 )
2022-09-26 16:32:09 +02:00
ocornut
c261dac02f
Demo: moved ShowUserGuide() lower in the file, to make main demo entry point more visible + fix using IMGUI_DEBUG_LOG() macros in if/else.
2022-09-26 14:56:36 +02:00
ocornut
51bbc70652
Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. ( #5710 )
2022-09-26 14:49:02 +02:00
ocornut
7a9045dd77
Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays)
2022-09-26 11:55:07 +02:00
ocornut
83a0030c0a
Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. ( #456 )
2022-09-26 10:43:26 +02:00
ocornut
fd408c9790
Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. ( #4921 , #456 )
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Changed signature of GetKeyChordName() to use ImGuiKeyChord.
Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits.
2022-09-26 10:43:26 +02:00
ocornut
f359dca0dc
Misc input related changes to facilitate upcoming merges.
2022-09-22 19:00:30 +02:00
ocornut
85f327d8d3
InputText: added ImGuiInputTextFlags_EscapeClearsAll ( #5688 )
2022-09-21 16:23:44 +02:00
ocornut
60ab8a94a7
InputText: fixed minor one-frame selection glitch when reverting with Escape + disable cursor rendering on revert frame. ( #3008 )
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Amend bdbb2b21
, 83efdcec
2022-09-20 15:46:32 +02:00
ocornut
4b522e145c
Experiment: ImGuiKey is now a typed enum, allowing ImGuiKey_XXX symbols to be named in debuggers. ( #4921 , #4537 )
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May affect binding generators.
2022-09-20 12:42:29 +02:00
ocornut
5c8041b4d7
Update gif in README + font names in examples
2022-09-19 17:45:05 +02:00
ocornut
2736af6b61
Minor optimization of ImFontAtlasBuildMultiplyRectAlpha8() + README tweaks.
2022-09-19 16:59:46 +02:00
Marc Auberer
efe4a3722d
Fix typo ( #5691 )
2022-09-19 15:59:58 +02:00
ocornut
1dd964f87d
Popups & Modals: Fix (amended) somehow undocumented Popup+Child behavior (useful for e.g. #718 , #4461 and probably other things)
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(broken by 1c4066cd
)
2022-09-16 23:27:16 +02:00
ocornut
440f257688
Popups & Modals: fixed nested Begin() being erroneously input-inhibited. (useful for e.g. #718 , #4461 and probably other things)
2022-09-16 22:08:11 +02:00
ocornut
472f8013bd
Moved version number higher up in imgui.h to increase visibility
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- This allow using version number in imconfig
- This technically makes the #ifdef IMGUI_VERSION check valid in case of using IMGUI_DISABLE
- This makes available IMGUI_VERSION/IMGUI_VERSION_NUM with IMGUI_DISABLE - bit of a harmless leak
2022-09-16 22:07:33 +02:00
tocic
2b1d8e3eaf
Fix more typos in sources and docs ( #5681 )
2022-09-14 20:36:45 +02:00
ocornut
44e3ba115a
Demo: moved "Mouse Cursors" section. moved "Filtering" section.
2022-09-14 20:18:23 +02:00
omar
673df61914
More compact README
2022-09-14 19:05:41 +02:00
ocornut
1816c5241b
Examples: updated VS projects with .natvis file under imgui/
2022-09-14 14:17:47 +02:00
omar
e8178bf8a4
Update README.md
2022-09-14 12:14:37 +02:00
Javier Marín
a0e1591ac2
Fix more typos ( #5679 )
2022-09-13 11:23:49 +02:00
tocic
6c3c9cea7f
Fix typos in source comments ( #5675 )
2022-09-13 11:09:34 +02:00
ocornut
091445a4a9
Examples: added all SDL examples to VS solution.
2022-09-13 10:46:30 +02:00
ocornut
513c1ba996
Removed the bizarre legacy default argument for 'TreePush(const void* ptr = NULL)' ( #1057 )
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Followup to e605f2179
2022-09-12 16:00:19 +02:00
ocornut
cb48c81a44
Tabs: Fix initial tab state. Amend 3e6f948( ( #5572 )
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Somehow this only triggers a failing test in docking branch.
2022-09-09 20:47:27 +02:00
ocornut
52d9ee0dc2
Tabs: Fixed ShrinkWidths() redistribution of remainder leading to infinite bug (second fix). ( #5652 , #5262 )
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Amend b137f31
2022-09-09 20:01:59 +02:00
ocornut
3e6f948851
Tabs: Enforcing minimum size of 1.0f, fixed asserting on zero-tab widths. ( #5572 )
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Also fixed SetNextItemWidth(0.0f) not being consistent with tabs. (#5262 )
2022-09-07 12:42:42 +02:00
ocornut
b137f31b8c
Tabs: Fixed ShrinkWidths() redistribution of remainder leading to infinite bug + over redistribution. ( #5652 )
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Amend c4b91017
2022-09-07 12:22:49 +02:00
ocornut
2171375f93
InputText: clarified that callbacks cannot modify buffer when using the ReadOnly flag.
2022-09-06 14:33:02 +02:00
tocic
9e7c0f985f
Fix typos in docs ( #5649 )
2022-09-06 11:46:23 +02:00
Constantine Tarasenkov
b87e58fab3
ImGui::InputText: added support for shift+click style selection. ( #5619 )
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(Amend, force-push: sorry wrong edit by omar)
2022-09-05 18:27:58 +02:00
ocornut
fe62927bd8
Backends: OpenGL: Update comments. ( #4445 , #5642 , #4649 )
2022-09-05 15:58:31 +02:00
ocornut
9e1ccf8fab
Commented out redirecting functions/enums names that were marked obsolete in 1.77 and 1.78 (June 2020): ( #3361 )
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- DragScalar(), DragScalarN(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4() with signature ending with (..., float power = 1.0f)
- SliderScalar(), SliderScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4() with signatures ending with (..., float power = 1.0f)
- BeginPopupContextWindow(const char*, ImGuiMouseButton, bool)
2022-09-05 14:38:00 +02:00
ocornut
edcd5b113e
Obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries. ( #5548 )
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This incorrect pattern has been mentioned or suggested in: #4510 , #3355 , #1760 , #1490 , #4152 , #150
2022-09-02 16:37:35 +02:00
scorpion-26
5867a43dc8
Backends: GLFW: Honor GLFW_CURSOR_DISABLED by not setting mouse position. ( #5625 )
2022-09-01 20:50:08 +02:00