Commit Graph

4433 Commits

Author SHA1 Message Date
omar
7684f53328 Viewport: Fixed issues with popups drifting in particular when reference mouse position become invalid (e.g. changing app focus while viewported-menu is open). Storing monitor index in viewport at beginning of the frame. (#1542) 2018-04-25 11:23:58 +02:00
omar
e3e4b7bdf5 Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. (#1542)
Platform: Clarifying some comments in back-ends.
2018-04-24 17:10:27 +02:00
omar
679f4882a5 Removed presumably obsolete MovingWindow tests which prevent move/merge logic in viewport branch from working in all situations (e.g. docking away when ActiveId is the ID of a tab) 2018-04-24 17:10:26 +02:00
omar
cb78e62df9 Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. (#1542)
SDL2 ime support under Win32 never worked properly because of SDL interferences.
2018-04-24 12:40:38 +02:00
omar
376f2aec54 Viewport: Clamp windows within monitors + fallback rescue window when it is out of sight (e.g. removed monitor, changed resolution) + Win32: declare primary monitor at the beginning of the list. (#1542) 2018-04-23 23:01:37 +02:00
omar
010757266e Viewports: Todos, Tooltips/menus not automatically forced into their own viewport when the NoMerge flag is set (however the multiplication of viewports makes them more likely to protude and create their own). Win32: try to make primary monitor the first tin the list. (#1542) 2018-04-23 23:00:14 +02:00
omar
d268471285 Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code. 2018-04-23 18:56:25 +02:00
omar
423577e14e Viewport, Platforms: SDL: Fixed initial focus click being ignored as a mouse button. GLFW: Fixed mouse cursor support for multi-viewport with GLFW 3.3 (current master) - somehow doesn't appear to work with GLFW 3.2 but I'm not too fussed about it. (#1542) 2018-04-23 16:46:25 +02:00
omar
f1c31ebc67 Viewport: Fixed initial popup positioning not using the monitor area properly. (#1542) 2018-04-23 12:52:01 +02:00
omar
4433ce4312 Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. (#1542) 2018-04-23 12:38:20 +02:00
omar
456bbffcc4 Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. (#1542) 2018-04-20 21:36:36 +02:00
omar
17a7f352b5 Viewporrt. Examples: DirectX10,11: Make the platform SetWindowSize handler not crash on failure to resize, which could happen (rarely) on invalid data or bug in the code. 2018-04-19 17:23:43 +02:00
omar
637d9c42bf Viewport: WIP for Tooltips, Popups, Menus to create their own viewport. Resizing a window allows it to leave the main viewport. (#1542) 2018-04-19 13:12:02 +02:00
omar
1c385c2ca4 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui_internal.h
2018-04-18 19:06:49 +02:00
omar
6d6f4a85f6 Fixed DisplaySafeAreaPadding not affecting popups/tooltips/menus at it should have (partly broken in 2e5577f44f). 2018-04-18 17:40:38 +02:00
omar
6a0b2627ad BeginMainMenuBar: Followup to 1e41bad9. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. (#1439) 2018-04-18 17:37:35 +02:00
Doug Binks
1e41bad90f Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. (#1439) 2018-04-18 15:13:09 +02:00
omar
7241dc61d4 Fixed default proportional item width lagging by one frame on resize + miscellaneous minor tweaks. 2018-04-17 23:36:59 +02:00
omar
25f25d546d Viewport: Fixed manual mouse resize to handle mouse viewport change, which will allow resizing a window while it changes viewport. Releasing manual resize may merge a window. Added ConvertViewportPosToViewportPos() helper. Renamed NewFrameUpdateMovingWindowDropViewport() to UpdateTryMergeWindowIntoHostViewport() and removed the now-unnecessary half of the function. + renaming (#1542) 2018-04-17 23:34:19 +02:00
omar
6ac50634e3 Viewport: Tweaked selection of g.MouseRefViewport, in particular aimed at fixing browsing child-menus while holding mouse buttons with menus in multiple viewports. (#1542) 2018-04-17 18:25:05 +02:00
omar
50e453a3e2 Viewport: Comments, tweaks, renaming. Removed unnecessary stuff. Fixed zealous Clang warning. (#1542) 2018-04-17 18:25:05 +02:00
omar
4649bf042e Viewport: Render: Fix draw list build code to allow child windows to be in a different viewports (which will happen with e.g. extruding menus). (#1542) 2018-04-16 17:12:00 +02:00
omar
2bd0ee27f0 Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542) 2018-04-16 17:12:00 +02:00
omar
0d16492eb7 Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542)) 2018-04-16 17:11:59 +02:00
omar
2ae19801a9 Viewport: Remove old code that never worked (testing wrong flag type, always false) + shuffled a few things in Begin() to clarify dependencies. Fixed viewport change on Begin/Begin/End/End patterns. (#1542) 2018-04-16 17:11:59 +02:00
daniel-murray
83d97d4a9b Fix typos KeyDown => KeysDown 2018-04-14 10:28:10 +02:00
omar
d1c16d4ccd Documentation bits. Misc comments. 2018-04-13 22:23:34 +02:00
omar
950539b768 Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676) 2018-04-13 20:26:36 +02:00
omar
f270d6c52c Viewport: Fix to allow changing/animated window name to be reflected in the OS e.g. task bar, so named documents can appear properly. (#1542) 2018-04-13 16:21:34 +02:00
omar
22d6f00110 Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. (#1542, #1676) 2018-04-13 11:14:06 +02:00
omar
38e357ef10 Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. (#1542) 2018-04-12 19:57:35 +02:00
omar
0b7f3edc26 Viewport: Debug/metrics tweaks + renaming comments 2018-04-12 19:57:34 +02:00
Guillaume Chereau
58fd8ea303 Fix minor error in doc
Not a big deal.
2018-04-12 13:18:26 +02:00
omar
285269ef55 Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542) 2018-04-11 21:27:19 +02:00
omar
e25da4230b Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-04-11 21:25:44 +02:00
omar
8be6f40ae1 Viewport: per-viewport overlay draw list created on demand. With this pattern it'll be easier to consider adding more (e.g. background draw list). (#545) 2018-04-11 21:21:52 +02:00
omar
d1d2bbf86a Internals: Popup: Moved popup/menu/tooltip positioning code (viewport branch needs it organized in a different manner, so we are pushing the bulk of it here to minimize differences). 2018-04-11 17:01:19 +02:00
omar
bfc0efaae9 Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure. 2018-04-11 12:43:38 +02:00
omar
84fe711bdf Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). (#1741) 2018-04-11 10:08:23 +02:00
omar
296f03374b NewFrame: Prevent division by zero in frame rate calculation if io.DeltaTime is continuously zero. (#1740, #881) 2018-04-10 23:48:27 +02:00
omar
83bd3595a4 Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542) 2018-04-10 22:58:39 +02:00
omar
32ee0a3947 Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542) 2018-04-10 22:32:08 +02:00
omar
7ddc22b326 Viewports, DPI: Renamed config flags. (#1542) 2018-04-10 20:02:43 +02:00
omar
0d5042f0f3 Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542) 2018-04-10 19:15:44 +02:00
omar
0eaddb4dcd Viewport: shuffled some code in the UpdateSelectWindowViewport() function. 2018-04-10 18:47:23 +02:00
omar
928a4ad315 Begin: moved tooltip position code in an else block. Misc comments 2018-04-10 16:51:16 +02:00
omar
52cac135c9 Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h (#1738) 2018-04-10 15:04:36 +02:00
omar
74a11e2087 Viewport: Merge fix conflicting flags. 2018-04-09 22:15:46 +02:00
omar
d4dd448511 Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership. 2018-04-09 22:01:58 +02:00
omar
9117632bf0 Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value. 2018-04-09 20:42:49 +02:00