omar
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5d630c930d
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Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). (#1542)
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2018-08-15 16:15:44 -07:00 |
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omar
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9852649e97
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Viewport: Initial viewport DpiScale only queried on viewport creation. Because AddUpdateViewport() is called repeatedly on MovingWindow or with ImGuiConfigFlags_ViewportsNoMerge, the DpiScale update would break ImGuiConfigFlags_DpiEnableScaleViewports. (#1542)
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2018-08-14 19:17:33 -07:00 |
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omar
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1722a31155
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Viewport: ImGuiWindowFlags_NoFocusOnAppearing affects viewport accordingly. (#1542)
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2018-08-14 14:58:19 -07:00 |
|
omar
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e5f2295398
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-08-13 17:50:48 -07:00 |
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omar
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caaa746424
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Nav: NavWindowingList doesn't save to .ini file. TODO entries.
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2018-08-13 17:29:20 -07:00 |
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omar
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fda9dc8e18
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Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013)
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2018-08-09 18:07:49 +02:00 |
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omar
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421dc19798
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Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
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2018-08-09 17:49:48 +02:00 |
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omar
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d5793102db
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imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873)
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2018-08-09 17:42:53 +02:00 |
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omar
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0065fe16a2
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Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
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2018-08-08 16:03:13 +02:00 |
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omar
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9d8a0374d3
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Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c . We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926).
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2018-08-06 13:07:19 +02:00 |
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omar
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0905202f44
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Internals: Minor renaming for consistency.
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2018-08-05 18:13:24 +02:00 |
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omar
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bc6ac8b2ae
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Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
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2018-08-03 18:12:36 +02:00 |
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omar
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498c0dcb4c
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Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings.
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2018-08-03 11:41:07 +02:00 |
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omar
|
8ef0ca9765
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2018-08-01 12:27:56 +02:00 |
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omar
|
87e2fea09d
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Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650)
Demo: Exposed flags in Demo.
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2018-08-01 11:50:57 +02:00 |
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omar
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65b46f62ef
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Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!)
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2018-07-31 17:28:18 +02:00 |
|
omar
|
7e1678ff00
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Drag and Drop: Elapse payload as soon as delivery is made. (#153)
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2018-07-31 17:28:08 +02:00 |
|
omar
|
c031ea088a
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Viewport: Fixed an assert on loss of valid mouse position while dragging a tooltip (would happen often when using debugger breakpoint). Not totally sure about best solution, may not be important.
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2018-07-31 13:46:37 +02:00 |
|
omar
|
faf2c34149
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Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143).
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2018-07-31 13:46:19 +02:00 |
|
omar
|
79ae6d3bf6
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Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. (#143)
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2018-07-31 13:45:25 +02:00 |
|
omar
|
9824bf1ba1
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-07-31 12:12:56 +02:00 |
|
omar
|
e13e5982ff
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Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. (#1725)
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2018-07-31 12:11:18 +02:00 |
|
omar
|
f88bf9cea3
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InvisibleButton: Added an assert to catch common type of passing zero-sized dimensions. (#1983)
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2018-07-30 18:48:10 +02:00 |
|
omar
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a7ac9e8346
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Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. (#1987)
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2018-07-30 18:20:25 +02:00 |
|
omar
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4d5dcdb57a
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Internals: Changed signature of ShadeVerts functions to remove pointers. (#1286, #1700, #1986)
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2018-07-30 17:24:04 +02:00 |
|
omar
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f05aede098
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Revert "Assert that fmt != NULL before calling vsnprintf (#1969)"
This reverts commit 84183f5bb6 .
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2018-07-30 16:50:47 +02:00 |
|
omar
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80db2383d8
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Speculative va_copy() fix for old versions of GCC/Clang. (cannot repro) (#1085)
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2018-07-30 16:01:06 +02:00 |
|
omar
|
2a67aeaa3d
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Visual Studio: calling into _vsnprintf. (#1085)
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2018-07-30 16:01:06 +02:00 |
|
omar
|
15a93d6fe3
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Internals: Fixed HoveredIdTimer so it is safe to call SetHoveredId() multiple times without altering the timer.
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2018-07-30 14:36:33 +02:00 |
|
omar
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f9e8b5c652
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CollapseButton: Added hovering highlight + minor consistency tweaks.
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2018-07-27 13:32:33 +02:00 |
|
omar
|
6211f40f3d
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Internals: Drag and Drop: default drop preview use a narrower clipping rectangle (no effect here, but other branches uses a narrow clipping rectangle that was too small so this is a fix for it) + Comments
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2018-07-27 12:39:42 +02:00 |
|
omar
|
0095b7a0ea
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-07-26 23:55:23 +02:00 |
|
omar
|
28c1a9857e
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Internals: Changed SplitterBehavior() signature to be consistent with other similar signatures. (#319).
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2018-07-26 23:50:05 +02:00 |
|
omar
|
63df9d6311
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Internals: Extracted part of Begin into UpdateWindowParentAndRootLinks(). Useful to call to keep state updated immediately (namely useful for docking) + small tidying up of imgui_internal.h
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2018-07-26 23:49:36 +02:00 |
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OswaldHurlem
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84183f5bb6
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Assert that fmt != NULL before calling vsnprintf (#1969)
In the case of Visual Studio 15.6 + Windows SDK 10.0, vsnprintf() with NULL format string appears to corrupt the stack...
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2018-07-26 22:26:50 +02:00 |
|
omar
|
6b4f6cd2c5
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-07-26 19:25:55 +02:00 |
|
omar
|
dd0d5debef
|
Internals: Child windows that are clipped or part of a collapsed parent are not marked as collapsed anymore, but just a separate hidden marker set. We distinguish hiding for size measurement vs hiding for other reasons. Cleaned a little the end of Begin.
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2018-07-26 19:24:27 +02:00 |
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omar
|
0b045d8de5
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Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh
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2018-07-26 19:03:02 +02:00 |
|
omar
|
1b646a4440
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Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh
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2018-07-26 19:01:51 +02:00 |
|
omar
|
7adac4ab3e
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FAQ update
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2018-07-26 12:55:40 +02:00 |
|
omar
|
0c88fad6c2
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Internals: SplitterBehavior() added hover_visibility_delay parameter which is helpful to reduce visual noise. (#319)
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2018-07-25 16:07:05 +02:00 |
|
omar
|
f22024cb19
|
Internals: Exposed NavScoreItemGetQuadrant() as ImGetDirQuadrantFromDelta() in imgui_internal.h
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2018-07-24 16:54:29 +02:00 |
|
omar
|
352695bc57
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2018-07-24 16:50:49 +02:00 |
|
omar
|
357534e588
|
Made it possible to move a window by dragging from the Collapse button (past the drag threshold). Extracted some code out to a CollapseButton() function.
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2018-07-24 16:45:11 +02:00 |
|
omar
|
3a522b2400
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Internals: Renamed one of the arrow functions so their name don't collide.
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2018-07-24 16:41:17 +02:00 |
|
omar
|
528b50a89f
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Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. (#1463, #1380, #1502)
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2018-07-22 19:04:15 +02:00 |
|
omar
|
4b8ce24e46
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Internals: Extracted part of NewFrame() into a UpdateMouseWheel() function.
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2018-07-22 18:57:28 +02:00 |
|
omar
|
4ebd442a24
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Added asserts to catch illegal modifications of the font atlas between NewFrame() and EndFrame()/Render(). (#1958)
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2018-07-22 18:53:27 +02:00 |
|
omar
|
e07f5d4c78
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Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
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2018-07-22 18:46:41 +02:00 |
|
omar
|
74077491ce
|
Viewport: Fixed a situation when the implicit Debug window can hold on a zombie viewport which platform window is not properly destroyed. (#1542)
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2018-07-22 16:24:06 +02:00 |
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