Commit Graph

171 Commits

Author SHA1 Message Date
1746b04065 Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat 2015-04-09 21:05:35 +01:00
4b7be31197 Fixed modifier key state setting in GLFW callbacks. 2015-04-03 09:01:48 -05:00
d25578efd8 Examples: initializing float + missing comment. 2015-04-03 12:11:41 +01:00
3abfb85613 Comments on font loading, fixed commented out paths and added DroidSans in the list 2015-03-28 11:48:42 +00:00
ed94edfd8e Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample. 2015-03-22 14:14:23 +00:00
c1766c95ed OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor 2015-03-22 13:49:36 +00:00
2f4271a2b3 typo ImGui_ImplGlfwGL3_KeyCallback() 2015-03-18 21:02:29 +01:00
cb285c4d35 Examples: uses SetNextWindowPos/SetNextWindowSize when applicable 2015-03-16 11:53:36 +00:00
04358c301e Removed extraneous spaces 2015-03-16 11:49:18 +00:00
f2ff88b03a opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position. e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it. 2015-03-16 10:47:14 +00:00
06fbeed41a Examples: Fixed Makefile 2015-03-14 11:29:09 +00:00
55edd522c2 Examples: Fixed Makefile 2015-03-14 11:24:53 +00:00
7c9bd71512 Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples 2015-03-14 10:41:42 +00:00
e2c4ba21bc Examples: Added 64-bit projects for MSVC 2015-03-14 10:09:53 +00:00
ef957b7878 Examples: Moved GLFW/GL3W to a common libs/ folder 2015-03-14 10:04:30 +00:00
834085c90c Examples: Updated to GLFW 3.1 2015-03-14 10:00:11 +00:00
0911526424 Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
2015-03-13 09:49:38 +00:00
d5b7b8398f Examples: reference implementations honors drawlist user callbacks. 2015-03-09 15:26:58 +00:00
5879f3f5ac Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure. 2015-03-09 15:02:22 +00:00
567184dc9f Examples: Clang warning fix. 2015-03-09 13:38:23 +00:00
3f86554457 Examples: Makefile fixes. 2015-03-09 13:22:32 +00:00
2dd92e3eed Examples: Clang/Linux warning fixes. 2015-03-09 13:08:27 +00:00
a3f3793cb6 Examples: Tweaks. 2015-03-09 13:05:18 +00:00
b87ec205a9 Examples: shallow tweaks to match upcoming other examples. 2015-03-09 13:02:32 +00:00
b227b0f8cd Examples: Rename globals again 2015-03-09 12:16:29 +00:00
4f27bd6ed3 Examples: Moved gl3w to opengl3_example directory + fixed msvc project paths 2015-03-09 12:11:24 +00:00
4da432bd7b Examples: Makefile 2015-03-09 12:03:09 +00:00
99ed567577 Examples: Rename global to be more consistent 2015-03-09 12:02:34 +00:00
d829852391 Examples: Refactored opengl3_exapmle into a glfw specific file that can be copied and pasted 2015-03-09 11:59:23 +00:00
545a57d253 Examples: Refactored opengl_example into a glfw specific file that can be copied and pasted.
Other examples will follow.
2015-03-09 11:25:15 +00:00
be9fe9489c Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
2015-03-06 21:39:55 +00:00
e269125c3a Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
2015-03-06 21:11:14 +00:00
386cfada83 Examples: Windows examples don't link with imm32.lib by default. 2015-03-06 18:19:21 +00:00
b911f96a56 Examples: Speculative Makefile fix. I should get a Linux box instead on relying on Jenkins, this is pretty embarrassing. 2015-02-27 11:19:50 +00:00
dc7cdb3025 Examples: Fix Makefile 2015-02-27 11:07:23 +00:00
5aaf0cd2dc Examples: Fix OpenGL3 example Makefile 2015-02-27 11:00:31 +00:00
3ed38f3313 Replaced dependency on glew (inc. prebuilt one for Windows) by gl3w in source form
Expecting something to break now.
2015-02-27 10:53:17 +00:00
00270b837f Examples: Desperate attempts removing link warnings under Windows. Screw standard librairies. 2015-02-27 10:14:20 +00:00
40b04a3701 Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once 2015-02-27 09:51:11 +00:00
9c4972ee9d Examples: msvc: output .exe in project directory (not in solution directory). 2015-02-24 10:06:13 +00:00
0d63e0ce60 Examples: DirectX examples applications all have a Console for debugging. 2015-02-22 13:45:07 +00:00
cb0a4db048 Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
2015-02-11 18:28:17 +00:00
d65e051a07 Minor formatting tweaks, comments 2015-02-11 18:14:39 +00:00
381c7428c1 Examples: changed default background color. 2015-01-31 20:08:43 +00:00
edcf2d3bf6 Examples: more comments on loading fonts. 2015-01-18 11:38:14 +00:00
1916a0c78c Renamed FontAtlas to Fonts. Further cleanup/comments. 2015-01-18 10:46:49 +00:00
2c31599bcc ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 2015-01-17 22:15:29 +00:00
cb9a3235be Removed PixelCenterOffset, uncesssary 2015-01-17 17:17:18 +00:00
ab8d2782c6 Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
	imgui.cpp
	imgui.h
2015-01-15 18:07:44 +00:00
62ecdd21a5 Examples: Added a color slider for the background color + tweak first example use of button.s 2015-01-15 09:59:18 +00:00