omar
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42a612d7c9
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Begin: Removed asserts that got in the way of some flags combination. (#1345)
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2018-01-19 15:33:35 +01:00 |
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omar
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0978f00911
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MovingWindow: Track click offset based on root window (undo 514d30d8cd ). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now.
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2018-01-19 15:14:53 +01:00 |
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omar
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f3e510a9bf
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Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
Digging into sdl window/mouse stuff will also be useful for multi-viewport work.
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2018-01-19 10:46:54 +01:00 |
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omar
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00351ee2ab
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Examples: SDL: Minor renaming.
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2018-01-19 09:55:49 +01:00 |
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omar
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ba99900023
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Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
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2018-01-19 09:50:58 +01:00 |
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omar
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79dca9d5e6
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Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.
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2018-01-19 09:50:58 +01:00 |
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omar
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15fd5b6c4c
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Examples: SDL: Minor renaming.
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2018-01-19 09:43:28 +01:00 |
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omar
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ce17e0f274
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Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559)
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2018-01-19 09:25:31 +01:00 |
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omar
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74dc70c543
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DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. (#1559)
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2018-01-19 09:16:26 +01:00 |
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omar
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c2ffce3e5a
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Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. (#143)
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2018-01-18 17:39:40 +01:00 |
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omar
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63d47e8328
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Drag and Drop: Increased payload type string to 12 characters instead of 8.(#143)
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2018-01-18 17:32:34 +01:00 |
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omar
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932d3f0198
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NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. (#1555) + comments.
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2018-01-18 10:06:58 +01:00 |
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omar
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60d5dc7902
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Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541)
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2018-01-18 10:01:36 +01:00 |
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omar
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d1f726cd9d
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Comments about Begin/End pair and handling of return value.
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2018-01-17 12:46:07 +01:00 |
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omar
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cc15512bfc
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InputText: Minor tweak.
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2018-01-17 12:15:24 +01:00 |
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omar
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7ccbb765e2
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InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. (#1418, #1554)
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2018-01-17 12:15:00 +01:00 |
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omar
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28a76af185
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Internal: DrawData: Tidying, renaming.
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2018-01-15 20:12:48 +01:00 |
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omar
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1182174d81
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Internals: DrawData: We don't need an intermediate layer for popups.
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2018-01-15 18:00:13 +01:00 |
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omar
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0c06b43e6b
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Metrics: Tweaks to hover-window-drawlist to see window bounding box.
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2018-01-15 17:55:38 +01:00 |
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omar
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038453258e
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Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse.
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2018-01-15 17:48:32 +01:00 |
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omar
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061d8df033
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MIssing IMGUI_API for a type with non-inline methods.
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2018-01-15 17:48:32 +01:00 |
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omar
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06eef2ce6f
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Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy).
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2018-01-15 17:48:32 +01:00 |
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omar
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514d30d8cd
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MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470 . Comments + adding a local to ease patch #1345.
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2018-01-14 14:13:54 +01:00 |
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omar
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8b432cf590
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Merge pull request #1551 from Crunkle/master
Fix incorrect header name on Linux MinGW systems.
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2018-01-14 11:26:03 +01:00 |
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Crunkle
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daa38f2ad0
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Fix cross compilers
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2018-01-14 03:31:22 +00:00 |
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omar
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1493de4f81
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Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.
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2018-01-12 19:53:27 +01:00 |
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omar
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16285603f2
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Internals: Initializing fields in same order as declaration order + fixed uninitialized DragDropAcceptIdCurrRectSurface (was harmless)
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2018-01-12 19:11:11 +01:00 |
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omar
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cc173d7619
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Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542)
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2018-01-11 23:21:24 +01:00 |
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omar
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5e9ae92ae9
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Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542)
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2018-01-11 23:17:34 +01:00 |
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omar
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6a1011cf53
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MovingWindow: Proper fix for 651538e attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)
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2018-01-11 18:16:16 +01:00 |
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omar
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b74f24c3e5
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Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)"
This reverts commit 651538e13b .
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2018-01-11 18:08:14 +01:00 |
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omar
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7d2a068dea
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Begin: Shuffling bits of code around.
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2018-01-11 17:33:37 +01:00 |
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omar
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651538e13b
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Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)
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2018-01-11 16:43:03 +01:00 |
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omar
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a8bbb0b7dd
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Demo: Using IM_COL32() instead of ImColor() in ImDrawList centric contexts.
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2018-01-11 15:47:07 +01:00 |
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omar
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12aa3cb09e
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Demo: Tweaks format.
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2018-01-11 15:22:33 +01:00 |
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omar
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398a4e1865
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Made obsolete IsAnyWindowHovered()/IsAnyWindowFocused() static inline. static only tends to trigger warnings. (#1382)
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2018-01-11 13:58:25 +01:00 |
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omar
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a63fbbca8b
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Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. (#1382)
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2018-01-11 13:51:18 +01:00 |
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omar
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1eee10778b
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Internals: Begin: Refactor some code into an UpdateManualResize() function.
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2018-01-10 23:06:51 +01:00 |
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omar
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483f9b0d07
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Internals: Begin: Moved DrawList setup code below, the viewport system will need to push the outer clipping rectangle as late as possible.
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2018-01-10 22:55:29 +01:00 |
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omar
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6c583315e6
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Begin: Moving some code around for the benefits of the wip viewport branch.
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2018-01-10 18:56:51 +01:00 |
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omar
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f610e25682
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Internals: Using ImFloor().when appropriate.
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2018-01-10 18:33:29 +01:00 |
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omar
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0cabd81071
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Internals: Rect: Added ClipWillFull helper + comments on variations.
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2018-01-10 14:43:08 +01:00 |
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omar
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92d75c44bc
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Internals: ImVec2 versions of ImMin, ImMax inline float version for a faster full-on-debug-no-inline experience.
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2018-01-10 14:43:02 +01:00 |
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omar
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933ee6cd5d
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InputText: Added alternative clipboard shortcuts: Shift+Delete (cut), Ctrl+Insert (copy), Shift+Insert (paste). (#1541)
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2018-01-08 16:01:30 +01:00 |
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omar
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fd4d63a0c5
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InputText: Moved code for checking clipboard shortcut so we can expand on it. (#1541)
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2018-01-08 15:56:01 +01:00 |
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omar
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ce95b84825
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Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
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2018-01-08 15:30:39 +01:00 |
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omar
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39cb56c39e
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Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466)
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2018-01-07 19:09:34 +01:00 |
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omar
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7484c63449
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Examples: OpenGL3+SDL: Changed GLSL shader version to 150 (#1466, #1504)
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2018-01-07 19:09:33 +01:00 |
|
omar
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168200f915
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Popups: Comments, reorganize bits of the header section, renamed parameters.
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2018-01-07 18:17:47 +01:00 |
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omar
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a8e5542d78
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BeginPopup: Exposed extra_flags publicly. (#1533)
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2018-01-07 18:13:01 +01:00 |
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