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						403b2d7d59
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							ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646)
						
						
						
						
						
						
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						2018-02-25 14:15:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: Fix d749d49903  missing the deletion code. (#1217)
						
						
						
						
						
						
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						2018-02-23 22:46:14 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
						
						
						
						
						
						
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						2018-02-23 12:37:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6662fe7b18
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							stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. (#1642)
						
						
						
						
						
						
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						2018-02-23 11:07:51 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						79969931e6
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							ImDrawList: PushTextureID(): Removed unnecessary param by reference.
						
						
						
						
						
						
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						2018-02-23 00:01:34 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301)
						
						
						
						
						
						
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						2018-02-23 00:00:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a1a36e762e
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							Merge branch 'podgorskiy-master'
						
						
						
						
						
						
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						2018-02-22 23:24:44 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8040cf1425
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							Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
						
						
						
						
						
						
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						2018-02-22 23:22:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						63be3e7c82
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							Update README.txt
						
						
						
						
						
						
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						2018-02-22 23:20:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: DirectX12: Fixed shutdown issue. (#301)
						
						
						
						
						
						
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						2018-02-22 23:04:28 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9be7d048c8
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							Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301)
						
						
						
						
						
						
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						2018-02-22 23:03:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						913f3692a2
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							Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
						
						
						
						
						
						
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						2018-02-22 22:38:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0d063585e8
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							Merge branch 'jdm3_master'
						
						
						
						
						
						
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						2018-02-22 17:04:15 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						94466745bb
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							A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
						
						
						
						
						
						
						
						ab_lenSqr -> ab_len_sqr
Moved line where ab_len_sqr is computed after the first return 
						
						
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						2018-02-22 10:57:20 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b28995b667
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							Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
						
						
						
						
						
						
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						2018-02-22 15:39:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f43068c543
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							Examples: DirectX10, DirectX11: Simplified main example code.
						
						
						
						
						
						
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						2018-02-22 13:15:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						493ec0bc98
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							Simplified .gitignore list
						
						
						
						
						
						
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						2018-02-21 23:13:53 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.
						
						
						
						
						
						
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						2018-02-21 22:46:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
						
						
						
						
						
						
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						2018-02-21 21:33:58 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						16ff9faf51
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							Update issue_template.md
						
						
						
						
						
						
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						2018-02-21 13:12:13 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
						
						
						
						
						
						
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						2018-02-20 15:49:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						201408a119
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							Update .travis.yml
						
						
						
						
						
						
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						2018-02-20 15:12:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						32bbd8be96
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							Update .travis.yml
						
						
						
						
						
						
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						2018-02-20 15:07:34 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Trying to download and build GLFW since APT repository are unreliable
						
						
						
						
						
						
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						2018-02-20 14:56:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						98c2ca557c
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							Update .travis.yml PPA source for glfw in the end of getting a newer version of GLFW
						
						
						
						
						
						
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						2018-02-20 14:40:12 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
						
						
						
						
						
						
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						2018-02-20 14:23:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
						
						
						
						
						
						
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						2018-02-20 14:18:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						11b12488e8
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							Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
						
						
						
						
						
						
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						2018-02-20 14:09:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7e2e0535dd
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							Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
						
						
						
						
						
						
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						2018-02-20 13:55:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7cbcccd96b
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							Update Breaking Change section with moved misc/fonts/ (#1631)
						
						
						
						
						
						
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						2018-02-20 12:08:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7ee2bc8f5e
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							FAQ about backslashes in string literal since the one in main.cpp isn't being noticed enough. (#1397)
						
						
						
						
						
						
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						2018-02-20 10:24:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b33f0e215f
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							Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
						
						
						
						
						
						
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						2018-02-18 23:28:56 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1399c9c8a9
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							Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
						
						
						
						
						
						
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						2018-02-18 20:21:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Nav: Tweak windowing highlighting for full viewport windows.
						
						
						
						
						
						
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						2018-02-17 00:19:04 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f5f3730b16
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							Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.
						
						
						
						
						
						
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						2018-02-16 23:19:38 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: Renamed .sln file.
						
						
						
						
						
						
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						2018-02-16 22:38:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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							Examples: Vulkan: Fix for empty draw data (init time) + fixed warning.
						
						
						
						
						
						
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						2018-02-16 22:37:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						10752423ec
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							Examples: Vulkan: Added .vcproj files.
						
						
						
						
						
						
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						2018-02-16 22:37:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						31158e575f
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							Examples: SDL: Fixed minor warning.
						
						
						
						
						
						
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						2018-02-16 22:37:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						00b24f27c2
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							Examples: SDL: Added .vcproj files.
						
						
						
						
						
						
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						2018-02-16 22:37:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						03a44acf6f
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							Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. (#1626)
						
						
						
						
						
						
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						2018-02-16 19:55:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7c75835200
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							Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626)
						
						
						
						
						
						
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						2018-02-16 19:49:33 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ffb6e89f30
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							Use SDL system cursors in SDL examples. (#1626)
						
						
						
						
						
						
						
						(Squashed 4 commits) 
						
						
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						2018-02-16 19:41:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						63332d152a
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							Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
						
						
						
						
						
						
						
						Examples: Updated examples. 
						
						
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						2018-02-16 19:18:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0cefd40888
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							Examples: Added Changelog to make updates easier.
						
						
						
						
						
						
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						2018-02-16 17:20:18 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						20c14f9589
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							Fixed GCC zealous warnings (#1623)
						
						
						
						
						
						
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						2018-02-16 15:43:28 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1cbfe0700c
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							Plot: plot a flat line if scale_min==scale_max (#1621)
						
						
						
						
						
						
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						2018-02-16 14:34:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ff5f56dd21
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							Updated to stb_truetype 1.19 (include minor fix for #1622)
						
						
						
						
						
						
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						2018-02-16 11:59:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						41ecebff5a
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							Examples: SDL: Added Changelog at the top of the imgui_impl files. (#1618)
						
						
						
						
						
						
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						2018-02-15 11:11:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c433bbcd8e
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							ImFont: stb_truetype now rounding Ascent/Descent the same way as freetype does, they seem to vertically align better this way.
						
						
						
						
						
						
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						2018-02-15 10:47:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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