ocornut
|
afffcd5810
|
Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter (#2625)
|
2022-01-06 14:25:56 +01:00 |
|
ocornut
|
3a90dc3893
|
Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API.
Ref #2589, #2598, #3108, #3113, #3653, #4642
|
2022-01-05 13:47:20 +01:00 |
|
ocornut
|
fba756176d
|
Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926)
|
2021-09-21 19:29:48 +02:00 |
|
Sylvain
|
62b17f928e
|
Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926)
(Squashed 20 commits)
|
2021-09-21 19:29:48 +02:00 |
|
ocornut
|
c6ca327fb2
|
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562)
|
2021-09-20 18:43:05 +02:00 |
|
Siarhei Fiedartsou
|
f8bad7e1e3
|
Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include
|
2021-08-24 15:36:44 +02:00 |
|
ocornut
|
f24abbc47d
|
Fix various warnings (#4442)
|
2021-08-18 12:38:24 +02:00 |
|
thedmd
|
2f40be638f
|
IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532)
Amend/fix #2445, #2696, #3751, #4377
|
2021-08-17 20:10:45 +02:00 |
|
ocornut
|
2ad912bb85
|
Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. (#787, #2445, #2696, #3751, #4377)
|
2021-08-02 16:19:50 +02:00 |
|
ocornut
|
1cdd110eb4
|
Backends: SDL2: Mouse position is correctly reported when the host platform window is hovered but not focused. (#2445, #3751, #4377)
(requires SDL 2.0.5 because SDL_GetMouseFocus() is only usable with SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH).
|
2021-07-29 18:47:43 +02:00 |
|
ocornut
|
cf2daf353e
|
Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.
+ Update gallery links (#4280)
|
2021-06-30 15:50:15 +02:00 |
|
Giovanni Funchal
|
6792e1a3e0
|
Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244)
|
2021-06-30 15:04:40 +02:00 |
|
ocornut
|
23a15834fa
|
Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). (#3487) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.
|
2021-06-29 18:16:47 +02:00 |
|
ocornut
|
4cec3a0467
|
Backends: support for multiple imgui context with little testing (#586, #1851, #2004, #3012, #3934, #4141)
I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues.
|
2021-06-29 16:42:13 +02:00 |
|
ocornut
|
70c603854e
|
Backends: moved global to a data structure to facilitate support for multi-contexts. (#586, #1851, #2004, #3012, #3934, #4141)
This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
-
|
2021-06-29 14:37:58 +02:00 |
|
ocornut
|
95db098477
|
ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend.
|
2021-06-25 17:27:17 +02:00 |
|
ocornut
|
838c16533d
|
Backends: Comments.
|
2021-05-27 13:59:35 +02:00 |
|
Nikolai Wuttke
|
186b734db0
|
Backends: SDL2: Extend global mouse pos availability check (#3950)
|
2021-03-22 15:08:13 +01:00 |
|
ocornut
|
8dd692c29c
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
2021-03-04 11:07:03 +01:00 |
|
ocornut
|
b1a18d82e3
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
|
ocornut
|
d9b2fb7338
|
Moving backends code from examples/ to backends/ (step 1: moving source files)
|
2020-10-14 14:41:40 +02:00 |
|