omar
							
						 
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						47e81a6194
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							Merge branch 'master' into navigation
						
						
						
						
						
						
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						2018-01-31 16:00:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cd3dd886de
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							Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
						
						
						
						
						
						
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						2018-01-31 16:00:07 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						23c11e9764
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							Merge branch 'master' into navigation
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
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						2018-01-31 15:43:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						6c38aa2dc7
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							Examples: Apple: Tweak code and sync with other examples better (untested).
						
						
						
						
						
						
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						2018-01-31 00:16:44 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cca9c3e3da
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							Examples: Using Dark theme by default. (#707). Tweaked demo code.
						
						
						
						
						
						
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						2018-01-31 00:15:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						955d86199f
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							Examples: Tweaks formatting.
						
						
						
						
						
						
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						2018-01-30 23:55:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2933e6765c
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							Merge branch 'master' into navigation
						
						
						
						
						
						
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						2018-01-29 17:42:39 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						6a25a8720a
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							Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
						
						
						
						
						
						
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						2018-01-29 14:38:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						91d77be36e
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							Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)
						
						
						
						
						
						
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						2018-01-29 00:55:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Omar Cornut
							
						 
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						3cdd2096ec
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							Examples: Use Clang in old Makefile.
						
						
						
						
						
						
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						2018-01-29 00:48:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ddff378daf
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							Examples: Synced Makefile comments. Added build/ folder into git ignore list/
						
						
						
						
						
						
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						2018-01-29 00:38:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Omar Cornut
							
						 
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						858d75ab59
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							Examples: Apple: Fixed filenames in OSX xcode project.
						
						
						
						
						
						
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						2018-01-28 23:24:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						66d5712a8a
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							Examples: Vulkan: FIxed warnings in 32-bit modes (vulkan uses VkDeviceSize which is always 64-bit long)
						
						
						
						
						
						
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						2018-01-28 20:03:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3ded262776
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							Merge branch 'master' into navigation
						
						
						
						
						
						
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						2018-01-26 16:07:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						827f4b17d3
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							Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787)
						
						
						
						
						
						
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						2018-01-25 16:18:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3967ff58b2
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							Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
						
						
						
						
						
						
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						2018-01-25 16:02:33 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jérôme Pasquier
							
						 
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						94ed44b5cb
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							Fix allegro5_example build instructions
						
						
						
						
						
						
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						2018-01-25 13:33:35 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jérôme Pasquier
							
						 
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						c226e02ca0
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							Fix sdl_opengl2_example filename in README.md's build instructions
						
						
						
						
						
						
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						2018-01-25 13:27:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2c7324da56
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							TODO list, added uSynergy README
						
						
						
						
						
						
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						2018-01-25 12:38:15 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8c57d8cc1e
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							Natvis: Fix ImRect expanded height display being broken and dumb. (#1569)
						
						
						
						
						
						
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						2018-01-24 19:10:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						6f27d6b5b8
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							Natvis: Made ImGuiWindow display shorter.
						
						
						
						
						
						
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						2018-01-24 18:52:26 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c2e92ab61b
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							Added imgui.natvis helper for visual studio users. Added to examples projects.
						
						
						
						
						
						
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						2018-01-24 18:40:54 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						277f6e7842
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							Examples: Comments
						
						
						
						
						
						
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						2018-01-24 18:40:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7e7c017b75
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							Examples: Simplified mouse wheel handling. (#1463)
						
						
						
						
						
						
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						2018-01-20 12:45:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7dea158175
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							Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
						
						
						
						
						
						
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						2018-01-20 12:36:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0b1fecb792
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							Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
						
						
						
						
						
						
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						2018-01-20 12:36:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						6f6b6194b2
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							Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
						
						
						
						
						
						
						
						# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp 
						
						
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						2018-01-20 12:06:06 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f3e510a9bf
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							Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
						
						
						
						
						
						
						
						Digging into sdl window/mouse stuff will also be useful for multi-viewport work. 
						
						
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						2018-01-19 10:46:54 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						00351ee2ab
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							Examples: SDL: Minor renaming.
						
						
						
						
						
						
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						2018-01-19 09:55:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ba99900023
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							Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
						
						
						
						
						
						
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						2018-01-19 09:50:58 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						79dca9d5e6
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							Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.
						
						
						
						
						
						
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						2018-01-19 09:50:58 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						15fd5b6c4c
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							Examples: SDL: Minor renaming.
						
						
						
						
						
						
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						2018-01-19 09:43:28 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ce17e0f274
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							Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559)
						
						
						
						
						
						
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						2018-01-19 09:25:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						60d5dc7902
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							Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541)
						
						
						
						
						
						
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						2018-01-18 10:01:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ce95b84825
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							Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
						
						
						
						
						
						
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						2018-01-08 15:30:39 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						39cb56c39e
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							Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466)
						
						
						
						
						
						
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						2018-01-07 19:09:34 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7484c63449
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							Examples: OpenGL3+SDL: Changed GLSL shader version to 150 (#1466, #1504)
						
						
						
						
						
						
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						2018-01-07 19:09:33 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3d24a9eb40
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							Examples: DirectX9/10/11: Comments about CS_DBLCLKS +  formatting tweaks. (#1538)
						
						
						
						
						
						
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						2018-01-05 22:32:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						65dd55cb2b
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							Merge pull request #1538 from ndandoulakis/ndandoulakis-CS_DBLCLKS-patch
						
						
						
						
						
						
						
						Examples: DirectX9,10,10: Support for CS_DBLCLKS by treating double-click down messages are regular down. (#1538, #754) 
						
						
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						2018-01-05 22:27:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						407955d9fb
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							Examples: Using IM_OFFSETOF macro. + Comments
						
						
						
						
						
						
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						2018-01-05 22:05:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nick Dandoulakis
							
						 
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						bfc25bc8a3
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							CS_DBLCLKS support for DirectX 11
						
						
						
						
						
						
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						2018-01-05 22:28:27 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nick Dandoulakis
							
						 
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						583e97b297
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							CS_DBLCLKS support for DirectX 10
						
						
						
						
						
						
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						2018-01-05 22:25:30 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Nick Dandoulakis
							
						 
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						20ae6439ea
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							CS_DBLCLKS support for Directx9
						
						
						
						
						
						
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						2018-01-05 22:16:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4c90529c62
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							Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
						
						
						
						
						
						
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						2018-01-04 11:42:05 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9f8632b131
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							Examples: Comments about invalid mouse pos.
						
						
						
						
						
						
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						2017-12-29 15:03:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						78f48bb795
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							Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.
						
						
						
						
						
						
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						2017-12-25 14:54:54 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3a4a2bb27c
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							Examples: Vulkan: Tweak
						
						
						
						
						
						
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						2017-12-24 18:49:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ce13426a1a
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							Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
						
						
						
						
						
						
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						2017-12-24 18:45:11 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						1b86e7343f
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							Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
						
						
						
						
						
						
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						2017-12-24 18:16:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b263bc5689
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							Examples: DirectX: Using IM_ARRAYSIZE()
						
						
						
						
						
						
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						2017-12-23 14:07:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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