Commit Graph

6398 Commits

Author SHA1 Message Date
omar
10e13dd6bb Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix). 2018-12-03 12:19:23 +01:00
omar
ac10889bde Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
2018-12-03 11:44:51 +01:00
omar
89a530b442 Somehow VS keeps modifying this GUID so I am going to playing along with it. 2018-12-03 11:44:08 +01:00
omar
65e579e558 Merge branch 'master' into viewport
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h
#	imgui_demo.cpp
2018-12-03 11:41:53 +01:00
omar
801645d350 Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22). 2018-12-03 10:17:17 +01:00
omar
34e18ef771 Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was. 2018-11-30 23:48:39 +01:00
omar
8289e5f6b4 Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was. 2018-11-30 23:48:25 +01:00
omar
84238240d6 Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was. 2018-11-30 23:47:23 +01:00
omar
48f6fdb349 Fixed typo. 2018-11-30 18:30:21 +01:00
omar
7658035e5a About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 2018-11-30 18:30:21 +01:00
omar
3849def253 Added ShowAboutWindow(), About Window now showing various config/build information. 2018-11-30 18:30:21 +01:00
omar
025e00cccc About: Added build/system info relating to Docking branch. 2018-11-30 18:29:35 +01:00
omar
f78b5a0cdb Merge branch 'viewport' into docking 2018-11-30 18:27:14 +01:00
omar
ec49a486c7 About: Added build/system info relating to Viewport branch. 2018-11-30 18:27:04 +01:00
omar
afeefadb4e Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h
2018-11-30 18:24:43 +01:00
omar
a423f032ee About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 2018-11-30 18:18:15 +01:00
omar
4ef06f5aa2 Added ShowAboutWindow(), About Window now showing various config/build information. 2018-11-30 18:02:01 +01:00
Sebastian Krzyszkowiak
3335e6688f Include <alloca.h> also on macOS (and osxcross) (#2218) 2018-11-30 16:57:09 +01:00
Sebastian Krzyszkowiak
b2e7a3806a
Examples: Allegro5: Add touchscreen support 2018-11-30 16:54:30 +01:00
omar
1bfcf8f339 Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file. 2018-11-30 16:42:32 +01:00
omar
753223bd7b Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-11-30 14:38:54 +01:00
omar
f663277591 Merge misc/shallow changes from Docking branch to minimize drift: moved some blocks, added comments. 2018-11-30 14:35:13 +01:00
omar
1c7be88a1a Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542) 2018-11-30 14:35:13 +01:00
omar
baf67d393f When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213) 2018-11-29 23:25:29 +01:00
omar
4a94b251fd Comments 2018-11-29 22:00:17 +01:00
omar
3c114b280a Merge branch 'viewport' into docking
# Conflicts:
#	imgui_internal.h
2018-11-29 21:30:26 +01:00
omar
2fbbcaa339 Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. (#1542) 2018-11-29 21:28:47 +01:00
omar
36cbe1e521 Viewport: Misc renaming. 2018-11-29 21:21:04 +01:00
omar
19d17ed274 Docking: Added io.ConfigDockingTransparentPayload option (to use with ImGuiConfigFlags_ViewportsNoMerge) 2018-11-29 16:18:01 +01:00
omar
01f940dc9a Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha. 2018-11-28 22:50:48 +01:00
omar
19c4fa8dd5 Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional. 2018-11-28 15:43:00 +01:00
omar
3bcc25f588 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2018-11-27 19:56:23 +01:00
omar
4cadb57c46 Viewport: Comments. 2018-11-27 19:53:33 +01:00
omar
99c32ed4a5 Merge branch 'master' into viewport 2018-11-27 19:46:40 +01:00
omar
c08b4b46f4 Viewport: Better support for toggling ImGuiConfigFlags_ViewportsEnable. (#2196) 2018-11-27 19:46:36 +01:00
omar
4105cc7e97 Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure. 2018-11-27 19:46:14 +01:00
omar
e138a5fcb5 Docking: Fixed debug Rebuild operation. 2018-11-27 17:40:25 +01:00
omar
1fa2cb8748 imgui.h: Comments 2018-11-27 14:10:40 +01:00
omar
ce07d55d1b imgui.h: Moved ImGuiListClipper 2018-11-27 14:01:07 +01:00
omar
8495c931c0 mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section. 2018-11-27 14:01:07 +01:00
omar
fc16e54612 Docking: Maintain CentralNode. When SetNextWindowDockID() on a now split node id, we dig to find the central node or the last focused node. (#2109) 2018-11-27 13:35:05 +01:00
omar
4575354bc0 Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools. 2018-11-27 13:29:09 +01:00
omar
3f51c831de Docking: Added internal DockBuilderGetCentralNode(). Fixed being unable to undock whole node from dock button in DockSpace with a central node. (#2109) 2018-11-26 22:18:55 +01:00
omar
962dcb466d Docking: Added ImGuiDockNodeFlags_NoResize. (#2109) 2018-11-26 21:52:40 +01:00
omar
b8d9c5c130 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
2018-11-26 21:36:48 +01:00
omar
1a0d2578a1 Viewport: Merging fixes + relying on multiple viewport overlaps. Follow-up to previous attempts are reworking the split/merge mechanisms. (#1542) 2018-11-26 21:35:44 +01:00
omar
12a1e7d04e Viewport: Comment to suggest making WindowBg opaque when viewports are enabled. 2018-11-26 19:20:37 +01:00
omar
4a8efd7e68 Docking: Hidden tab-bar triangle reflects focus but using Button colors. (#2109) 2018-11-26 17:57:01 +01:00
omar
66cfbbff5e Docking: Fixed double-overlay when dragging window over one of the (four cardinal) outer drop boxes. (#2109) 2018-11-26 17:39:38 +01:00
omar
d23c69d319 Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109) 2018-11-26 17:25:06 +01:00