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								 ocornut | 0755767440 | Backends: move io.AddKeyModsEvent() next to io.AddKeyEvent() submission, rely on mods from platform/source. (#4858) + fix #2622 again broken by 746c9f7Amended to submit modifiers before. | 2022-01-17 15:21:17 +01:00 |  | 
			
				
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								 ocornut | eb823655af | Removed support for pre-C++11 compilers. We'll stop supporting VS2010. (#4537) Build all | 2022-01-17 11:54:11 +01:00 |  | 
			
				
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								 Adheesh Trivedi | f84c93d834 | Update BACKENDS.md (#4909) | 2022-01-16 18:16:39 +01:00 |  | 
			
				
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								 RandomErrorMessage | 45c4365ec3 | Backends: GLFW: glfwGetKeyName is not implemented in emscripten (#4907, #4858) | 2022-01-14 11:54:35 +01:00 |  | 
			
				
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								 ocornut | 6188e94108 | Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability (#4886) + IO docs update (#4858) https://github.com/mosra/magnum-integration/pull/89 | 2022-01-14 11:51:59 +01:00 |  | 
			
				
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								 ocornut | 553b04883e | Backends: SDL: Fix for Emscriptem. Amend 98ce013. | 2022-01-13 18:52:19 +01:00 |  | 
			
				
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								 ocornut | 9551635684 | IO: fix SetKeyEventNativeData() not handling ImGuiKey_None the same way as AddKeyEvent(). (#4905, #4858) | 2022-01-13 18:42:18 +01:00 |  | 
			
				
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								 ocornut | 200a8f1ea2 | Backends: GLFW: Update mouse inputs using glfwSetCursorPosCallback() (breaking) + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons. + Allegro5 remove unnecessary clear. | 2022-01-12 17:48:47 +01:00 |  | 
			
				
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								 ocornut | 98ce013242 | Backends: SDL: Update mouse inputs using SDL_MOUSEMOTION/SDL_WINDOWEVENT_LEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons. | 2022-01-12 17:48:47 +01:00 |  | 
			
				
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								 ocornut | bf4de2a46b | Backends: Win32: Update mouse inputs using WM_MOUSEMOVE/WM_MOUSELEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before Key Modifiers. | 2022-01-12 17:48:46 +01:00 |  | 
			
				
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								 ocornut | 7f8a89c25c | Backends: Win32, SDL: maintain MouseButtonsDown instead of using IsAnyMouseDown(). Internals: added GetInputSourceName(). | 2022-01-12 16:12:10 +01:00 |  | 
			
				
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								 Liu Liu | 457d4b7b72 | Backends: OSX: Adedd basic IME support for macOS. (#3108, #2598) | 2022-01-12 14:37:05 +01:00 |  | 
			
				
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								 ocornut | 290c51735e | Fixed warning in ImFloorSigned(). (#4889) | 2022-01-12 14:18:34 +01:00 |  | 
			
				
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								 Théo Monnom | 0818a42396 | Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891) + squash SDL alignment bits. | 2022-01-12 14:16:55 +01:00 |  | 
			
				
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								 Bertie Wheen | 96186a93b9 | Typo correction in imgui_demo.cpp (#4892) | 2022-01-12 14:12:25 +01:00 |  | 
			
				
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								 ocornut | 956e03009a | Backends: OSX: Build fIx. Made GetKeyName() input tolerant. Internals: added GetNavInputName(). | 2022-01-11 18:48:16 +01:00 |  | 
			
				
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								 ocornut | e8172fdfbc | Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. (#2625, #4858) Amend 790132a(breaking) | 2022-01-10 17:00:32 +01:00 |  | 
			
				
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								 ocornut | b2e2cc44c2 | Backends: OSX: Fixed typo. | 2022-01-10 15:47:37 +01:00 |  | 
			
				
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								 ocornut | 790132a672 | Added io.AddKeyModEvent() and updated backends accordingly. (#2625, #4858) | 2022-01-10 15:17:00 +01:00 |  | 
			
				
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								 thedmd | 1797135db5 | Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858) | 2022-01-10 15:15:24 +01:00 |  | 
			
				
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								 thedmd | ee436aa803 | Backends: OSX: Update to use io.AddEventKey() will full key map (#2625, #1873, #4858) | 2022-01-10 15:14:52 +01:00 |  | 
			
				
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								 thedmd | da1864d79e | Backends: GLUT: Update to use io.AddEventKey() will full key map (#2625, #4858) | 2022-01-10 15:14:01 +01:00 |  | 
			
				
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								 thedmd | 1bfe4a75be | Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858) | 2022-01-10 15:13:36 +01:00 |  | 
			
				
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								 thedmd | fe646ea591 | Backends: SDL2: Update to use io.AddEventKey() will full key map (#2625, #4858) + created localized key (using keycode instead of scancode) (#456) Legacy indexing stills uses Scancode | 2022-01-10 15:12:58 +01:00 |  | 
			
				
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								 thedmd | ecd212c01d | Backends: GLFW: Update to use io.AddEventKey() will full key map (#2625, #4858) | 2022-01-10 15:12:23 +01:00 |  | 
			
				
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								 thedmd | 746c9f76e4 | Backends: Win32: Update to use io.AddEventKey() will full key map (#2625, #4858) | 2022-01-10 15:11:54 +01:00 |  | 
			
				
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								 ocornut | bf08c13e9b | Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. (#2625, #4858, #2787) (edit: simplified backends merged into previous commits to make history clearer) | 2022-01-10 15:09:56 +01:00 |  | 
			
				
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								 thedmd | 3b66929301 | Inputs: Extra Keys / AddKeyEvent(): Added ImGuiKey values, io.AddKeyEvent(), GetKeyName(), IMGUI_DISABLE_OBSOLETE_KEYIO. Obsoleted GetKeyIndex(), io.KeyMap[], io.KeysDown[]. (#2625, #4858, #2787) | 2022-01-10 15:09:56 +01:00 |  | 
			
				
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								 ocornut | afffcd5810 | Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter (#2625) | 2022-01-06 14:25:56 +01:00 |  | 
			
				
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								 ocornut | 100ede5764 | Backends: GLFW: Fix CTRL+A, CTRL+Y, CTRL+Z to match keyboard layout. Converting GLFW untranslated keycodes back to translated keycodes. (#456, #2625) | 2022-01-05 16:57:50 +01:00 |  | 
			
				
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								 ocornut | 4d023bd7fe | Fix for using IMGUI_DISABLE_OBSOLETE_FUNCTIONS | 2022-01-05 14:55:17 +01:00 |  | 
			
				
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								 Liu Liu | de36ff043e | Platform IME: add ImGuiPlatformImeData::InputLineHeight (unused by win32). (#3113) | 2022-01-05 13:47:21 +01:00 |  | 
			
				
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								 actboy168 | 29a8ee0826 | Platform IME: add ImGuiPlatformImeData::WantVisible, hide IME when not used. (#2589) | 2022-01-05 13:47:21 +01:00 |  | 
			
				
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								 ocornut | 1cbfe93520 | Platform IME: [windows] call ImmSetCandidateWindow() to position candidate window. | 2022-01-05 13:47:21 +01:00 |  | 
			
				
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								 ocornut | 2706c9d66e | Platform IME: reworked internals to simplify adding new features. | 2022-01-05 13:47:20 +01:00 |  | 
			
				
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								 ocornut | 3a90dc3893 | Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API. Ref #2589, #2598, #3108, #3113, #3653, #4642 | 2022-01-05 13:47:20 +01:00 |  | 
			
				
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								 ocornut | 04bc0b0bb8 | Fix IdxBuffer related comments. (#4845, #4863) | 2022-01-05 12:20:33 +01:00 |  | 
			
				
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								 ocornut | 28eabcb099 | Internals: refactor: mouse input functions into their own section. | 2022-01-04 14:53:36 +01:00 |  | 
			
				
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								 ocornut | 206b9ead8f | IO: removed unused MouseDragMaxDistanceAbs(). Using a shortcut variable in UpdateMouseInputs(). | 2022-01-04 13:01:30 +01:00 |  | 
			
				
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								 ocornut | c5a3cae83a | Reordered some IO fields. Misc comments. Removed beta marker from tables comments. | 2022-01-04 13:01:30 +01:00 |  | 
			
				
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								 ocornut | efa50f72a7 | Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. (#4857) | 2022-01-03 22:14:19 +01:00 |  | 
			
				
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								 ocornut | b0a6cd6305 | Fixed a situation where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles, (#4857) (2nd amend) | 2022-01-03 21:45:20 +01:00 |  | 
			
				
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								 ocornut | 2402958aec | Commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72 - ImGui::SetNextTreeNodeOpen() -> use ImGui::SetNextItemOpen()
- ImGui::GetContentRegionAvailWidth() -> use ImGui::GetContentRegionAvail().x
- ImGui::TreeAdvanceToLabelPos() -> use ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetTreeNodeToLabelSpacing());
- ImFontAtlas::CustomRect -> use ImFontAtlasCustomRect
- ImGuiColorEditFlags_RGB/HSV/HEX -> use ImGuiColorEditFlags_DisplayRGB/HSV/Hex | 2022-01-03 16:37:33 +01:00 |  | 
			
				
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								 ocornut | 92d7869fc7 | Happy new year! | 2022-01-03 16:27:51 +01:00 |  | 
			
				
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								 Jonathan Hoffstadt | 83d22f4e48 | Tables, ImDrawListSplitter: Fixed erroneously stripping trailing ImDrawList::AddCallback().(#4843, #4844) | 2021-12-30 22:03:52 +01:00 |  | 
			
				
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								 luigifcruz | 41e39ea6e1 | Backends: Metal: Add Metal C++ bindings support. (#4824, #4746) | 2021-12-30 15:04:03 +01:00 |  | 
			
				
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								 ocornut | dbeea7220f | Backends: Silence overzealous warnings. (#4834) Add comments about SetDragDropPayload() return value. (#4835) | 2021-12-29 12:44:12 +01:00 |  | 
			
				
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								 ocornut | 89a28209e8 | Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830) | 2021-12-26 20:02:02 +01:00 |  | 
			
				
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								 ocornut | 980deb4c9e | Add missing include guard to avoid declaring ImFontAtlasGetBuilderForStbTruetype() function. https://github.com/cimgui/cimgui/issues/193
https://github.com/imgui-rs/imgui-rs/pull/582 | 2021-12-26 19:51:10 +01:00 |  | 
			
				
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								 ocornut | 512c54bbc0 | Version 1.86
						
						
						
						
						
						
							
 v1.86 | 2021-12-22 15:31:13 +01:00 |  |