omar
1b86e7343f
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
2017-12-24 18:16:22 +01:00
omar
fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard ( #1262 , #1237 , #1219 , #635 , #1058 , #1051 , #912 , #533 , #703 , #446 , #459 , #364 , #213 , #52 , and more)
2017-11-01 14:24:09 +01:00
omar
36f00811b9
Examples: Comments to guide people unfamiliar with the librairies used.
2017-10-28 19:28:22 +02:00
omar
cb38caeda4
Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397 , #1366 , #1341 , #1222 , #1193 , #1115 , #951 , etc.)
2017-10-28 18:21:44 +02:00
omar
50f5be9266
Examples: GLFW+GL2/GL3: Minor tweaks, comments.
2017-10-23 10:04:38 +02:00
omar
b3099d650c
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
2017-10-04 19:28:04 -07:00
omar
842e88a8e3
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
2017-09-27 15:47:08 +02:00
ocornut
d5d825debb
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples ( #323 )
...
Missing support Vulkan (#549 ), Apple (#575 , #247 ), SDL (#58 , #356 ),
Allegro, Marmalade (#368 , #375 )
2017-09-18 16:04:44 +02:00
omar
b8ade0b94f
Examples: Main: Removed call to SetNextWindowSize()
2017-09-01 17:07:19 +02:00
omar
d9016964ad
Examples: GL3: Comments, tweaks ( #1145 )
2017-09-01 16:55:04 +02:00
omar
c47e5fc76a
Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master
2017-09-01 16:49:36 +02:00
unknown
cf48e28932
Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
2017-09-01 20:39:12 +12:00
omar
92a6faca6f
IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
2017-08-25 16:43:25 +08:00
omar
b4fe5d36a4
Examples: OpenGL3+SDL: Fix types to uses GlEnum ( #1147 )
2017-08-12 00:46:58 +08:00
omar
048322f3fd
Merge pull request #1147 from TinyTinni/master
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Examples: OpenGL3+GLFW3: Fix types to uses GlEnum (#1147 )
2017-08-12 00:43:34 +08:00
omar
7e452ec737
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
2017-08-11 13:36:28 +08:00
omar
645875a240
Examples: Enable vsync by default in example applications ( #1213 , #1151 )
2017-07-23 16:13:17 +08:00
radius
8b6896faf9
add SDL GL3 makefile
2017-07-02 21:38:27 -05:00
radius
e0aac34672
fix compilation on MINGW
2017-07-02 11:21:24 -05:00
TinyTinni
3a7111cfcd
casting to GLint on init
2017-05-17 21:42:34 +02:00
Nicolas Guillemot
ad3c1e68ab
save and restore sampler in GL 3 examples
2017-05-16 16:43:59 -07:00
TinyTinni
0981d8e381
fixes types
2017-05-16 12:49:47 +02:00
Gregg Tavares
01286f6636
Fix blend func state save/restore
...
AFAIK there's no such enum as `GL_BLEND_SRC` or `GL_BLEND_DST` in OpenGL3 and OpenGL4.
Maybe they're left over from previous versions? They don't even seem to exist in OpenGL 2.1. In fact checking they were deprecated in OpenGL 1.5 (they exist in 1.3)
2017-05-01 16:05:45 +09:00
omar
50b4b29beb
Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 ( #1087 , #1088 , #1116 )
2017-04-26 18:16:59 +02:00
ocornut
1396659b72
Examples: Speculative fix for OSX Makefile to make Travis happy (re #812 )
2016-12-21 20:12:43 +01:00
ocornut
a68ac96bc4
Examples: GL3: Comments about gl3w ( #880 )
2016-11-12 12:48:33 +01:00
ocornut
81eefb704b
Minor const fixes for overzealous warnings ( #883 )
2016-11-11 18:40:13 +01:00
ocornut
0d3f8807c7
Added a void* user_data parameter to Clipboard function handlers. ( #875 )
2016-10-15 11:36:43 +02:00
ocornut
2919c77bee
Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called ( #800 )
2016-10-01 14:59:28 +02:00
ocornut
02399852fe
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners ( #824 )
2016-09-10 17:43:17 +02:00
Felipe Oliveira Carvalho
6e6f04f513
Fix Mac OS X build and remove cruft from Makefile
2016-09-10 11:22:40 +02:00
ocornut
bc57fd5d1d
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness ( #807 )
2016-09-05 23:39:52 +02:00
ocornut
031d4e689d
Examples: OpenGL3: Revert Makefile change for OSX for now ( #812 )
2016-09-05 22:52:45 +02:00
ocornut
2825eaa0be
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback ( #810 )
2016-09-03 19:24:57 +02:00
Kun Lin
aa0cb13aa4
Correct name for linking opengl3_example
...
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.
Changed this made the compilation on my Mac successfully.
2016-09-02 21:57:31 +09:00
ocornut
bfb2dc2290
Examples: OpenGL3: Saving/restoring glActiveTexture() state ( #602 )
2016-04-30 19:02:19 +02:00
ocornut
a6399f120f
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) ( #473 )
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NB: Value not used.
2016-04-02 18:22:40 +02:00
ocornut
04396ed7a9
FAQ and comments about the use of ImTextureID ( #562 , #561 , #521 , #510 , #497 , #475 ...)
2016-03-24 11:00:47 +01:00
ocornut
1dcb9c877d
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state ( #486 , #547 )
2016-03-06 10:46:57 +01:00
ocornut
2813a44dcc
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer ( #486 )
2016-02-16 09:14:38 +01:00
ocornut
87a6110994
Examples: OpenGL3: Fix BindVertexArray/BindBuffer order ( #527 )
2016-02-15 10:55:20 +01:00
ocornut
b8f86ec4bd
Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
2016-01-21 22:30:47 +00:00
ocornut
217a6c875a
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens ( #441 )
...
Fix for 980ca286fe
2015-12-19 20:54:23 +01:00
ocornut
6cee2fca94
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
...
+ Standardized comments.
2015-11-29 14:54:05 +00:00
ocornut
94ec3d534e
Examples: Header comments.
2015-11-29 11:25:15 +00:00
ocornut
6800939e73
Examples: Header comments.
2015-11-29 11:19:30 +00:00
ocornut
5c52e9ec0d
Examples: Clarified comments. Removed font merging example from comments.
2015-11-29 11:11:03 +00:00
ocornut
d673db3092
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
2015-11-29 11:01:50 +00:00
ocornut
624adb1b23
Tweak build batch files and readmes
2015-11-16 22:03:13 +01:00
ocornut
f87deff0f3
Moving stdlib.h include outside of imgui.h ( #405 )
2015-11-13 17:08:54 +01:00