omar
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5261e5a6ba
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2018-11-26 14:53:51 +01:00 |
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omar
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35d648341b
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Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
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2018-11-23 18:12:37 +01:00 |
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omar
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d8ab2c1ac9
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Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
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2018-11-23 16:55:33 +01:00 |
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omar
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d27ffefbd4
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Version 1.67 WIP
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2018-11-22 18:59:57 +01:00 |
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omar
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d87b80c6c1
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-11-22 15:28:27 +01:00 |
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omar
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da3c4330c1
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Version 1.66
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2018-11-22 15:11:52 +01:00 |
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omar
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c00a3bd98f
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Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
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2018-11-21 18:43:25 +01:00 |
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omar
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cc4b1f9e47
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Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
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2018-11-21 16:07:04 +01:00 |
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omar
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dcbf976a8e
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Merge branch 'master' into viewport + comments
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-11-15 13:58:46 +01:00 |
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omar
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aa668c410a
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Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
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2018-11-15 13:56:27 +01:00 |
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omar
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f52f0a5277
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Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
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2018-11-13 18:54:02 +01:00 |
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omar
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5b1394c5ac
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Update README.md
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2018-11-09 15:02:19 +01:00 |
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omar
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a3d6554e8e
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Merge branch 'master' into viewport + specific changes for GLFW callbacks
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
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2018-11-08 16:56:51 +01:00 |
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omar
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772354377b
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Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
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2018-11-08 16:24:41 +01:00 |
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omar
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a419d46205
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Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
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2018-11-08 15:14:09 +01:00 |
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omar
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52ca91ca57
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Merge branch 'master' into viewport
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2018-11-05 17:29:31 +01:00 |
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omar
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eb592bf7d3
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ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
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2018-11-05 14:49:17 +01:00 |
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omar
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7fa3e71abb
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Internals: Moved the FocusableItemUnregister() outside of InputScalarAsWidgetReplacement(), it should not be here and doesn't facilitate reusing InputScalarAsWidgetReplacement(). (cc #2155)
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2018-10-30 10:48:21 +01:00 |
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omar
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50f6e12d31
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-10-25 23:41:13 +02:00 |
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omar
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eed1fba157
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Demo: Split the contents of ShowDemoWindow() into smaller functions as it appears to speed up link time with VS. (#2152)
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2018-10-25 23:34:05 +02:00 |
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Konstantin Podsvirov
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faecf90383
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SliderAngle: Added optional format argument to allow users customize precision and make localization. (#2150)
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2018-10-25 22:29:29 +02:00 |
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omar
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12c72d2893
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Fixed OpenGL texture loading example in comment + Discourse link to root of discourse
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2018-10-25 21:32:29 +02:00 |
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omar
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a72d5ada61
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Misc comments improvements
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2018-10-25 19:02:43 +02:00 |
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omar
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056af2b1af
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
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2018-10-18 10:56:26 +02:00 |
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omar
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82873c7ad4
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Update README.md
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2018-10-18 10:44:14 +02:00 |
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omar
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5be915d6ab
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Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. (#1660, #787)
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2018-10-15 18:23:18 +02:00 |
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omar
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90b50bd4c3
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Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. (#1660)
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2018-10-15 18:16:49 +02:00 |
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omar
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b039dbc62e
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Update README.md
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2018-10-15 08:34:42 +02:00 |
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omar
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e73217d6f7
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2018-10-12 15:50:48 +02:00 |
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omar
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ca753829cb
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Revert using wchar_t functions (9cf94d5 + 2eaf5b0 ). Big mistake, wchar_t is not guaranteed to be 16-bits.
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2018-10-12 15:48:38 +02:00 |
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omar
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9cf94d5dd6
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RenderText(), InputTextMultiline(): Optimization for large text by using memchr, wmemchr, wcschr when appropriate.
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2018-10-12 12:34:47 +02:00 |
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omar
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0fe48cbb61
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Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.(#2035, #2096)
Added misc/README file.
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2018-10-12 11:16:51 +02:00 |
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omar
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cf0afb48ac
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TextUnformatted: Using memchr(), fixed not properly testing for text_end bound + comments.
Internals: Added ImStreolRange() + used in LogRenderedText() + comments.
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2018-10-11 12:53:10 +02:00 |
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omar
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d02b11dfbd
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ImGuiTextBuffer: Avoid heap allocation when empty.
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2018-10-11 12:08:09 +02:00 |
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omar
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3a7828de6b
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Viewport: Added ImGuiConfigFlags_ViewportsDecoration to re-enable platform decoration (#1542)
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2018-10-09 18:35:45 +02:00 |
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omar
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3fcc178c23
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Update README.md
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2018-10-08 11:37:13 +02:00 |
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omar
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dd748f0e39
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Update README.md
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2018-10-08 11:22:33 +02:00 |
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omar
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a3b0e0acfa
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Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088)
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2018-10-05 11:36:49 +02:00 |
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omar
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33b88a0339
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-10-02 18:55:36 +02:00 |
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omar
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fbfe193fcd
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Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. (#2110)
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2018-10-02 18:49:55 +02:00 |
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omar
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ae7f833c69
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Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. (#1495, #822, #2110)
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2018-10-02 18:43:10 +02:00 |
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omar
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76e31bd51a
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Fixed typo. (#2108, #2083)
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2018-10-01 17:56:06 +02:00 |
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omar
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e623be998d
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Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
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2018-10-01 15:53:18 +02:00 |
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omar
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6cc380fc41
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
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2018-09-26 21:34:52 +02:00 |
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omar
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61d94ff88e
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Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
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2018-09-26 21:30:37 +02:00 |
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omar
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a7d3ae8937
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BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
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2018-09-26 21:24:42 +02:00 |
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omar
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5719b23e01
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ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
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2018-09-21 10:00:26 +02:00 |
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omar
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3d318a6577
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ArrowButton(): Fixed arrow shape being horizontally misaligned by (FramePadding.y-FramePadding.x) if they are different.
Demo: Added extra usage of AlignTextToFramePadding() in a more visible section.
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2018-09-20 10:24:29 +02:00 |
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Tesla Ice Zhang
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4b353ce482
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Fix file names (#2083)
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2018-09-15 21:41:07 +02:00 |
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omar
|
b85f345369
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
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2018-09-14 11:32:55 +02:00 |
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