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						801645d350
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							Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
						
						
						
						
						
						
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						2018-12-03 10:17:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						48f6fdb349
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							Fixed typo.
						
						
						
						
						
						
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						2018-11-30 18:30:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						7658035e5a
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							About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
						
						
						
						
						
						
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						2018-11-30 18:30:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						35d648341b
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							Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
						
						
						
						
						
						
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						2018-11-23 18:12:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c00a3bd98f
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							Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
						
						
						
						
						
						
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						2018-11-21 18:43:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						be66f94639
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							Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277
						
						
						
						
						
						
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						2018-11-21 18:24:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						f52f0a5277
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							Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
						
						
						
						
						
						
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						2018-11-13 18:54:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						772354377b
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							Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
						
						
						
						
						
						
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						2018-11-08 16:24:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						9d155c73bc
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							Examples: Misc comments mainly related to GLFW callbacks. (#1759)
						
						
						
						
						
						
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						2018-11-08 16:06:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a419d46205
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							Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
						
						
						
						
						
						
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						2018-11-08 15:14:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						131bf5ee4a
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							Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
						
						
						
						
						
						
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						2018-11-06 09:51:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						f388216ff0
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							Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091)
						
						
						
						
						
						
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						2018-11-05 17:28:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Michał Janiszewski
							
						 
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						2e6e1bec58
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							Examples: Add missing include guards (#2166)
						
						
						
						
						
						
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						2018-11-01 20:56:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Cort
							
						 
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						ed0f7004d0
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							Examples: Vulkan: Avoid unreferenced parameter warning. (#2162)
						
						
						
						
						
						
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						2018-10-30 21:15:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Hui
							
						 
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						e6db078eda
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							gladLoadGL() return 0 to indicate failure (#2157)
						
						
						
						
						
						
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						2018-10-29 15:51:32 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						ac9aaf4b6e
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							Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.
						
						
						
						
						
						
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						2018-10-25 17:45:48 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						745f01022e
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							Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133, #1929)
						
						
						
						
						
						
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						2018-10-17 10:48:53 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Warren Moore
							
						 
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						b4488d4f48
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							Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133)
						
						
						
						
						
						
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						2018-10-17 10:46:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								hesiod
							
						 
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						500a60debc
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							Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125)
						
						
						
						
						
						
						
						Some OpenGL loaders/bindings do not allow comparisons between GLints and GLbooleans. 
						
						
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						2018-10-07 18:14:24 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						02afbaeef0
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							Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod]
						
						
						
						
						
						
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						2018-10-06 11:35:05 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						a3b0e0acfa
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							Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088)
						
						
						
						
						
						
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						2018-10-05 11:36:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Michael Vetter
							
						 
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						084c26aa41
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							Fix spacing in imgui_imp_sdl example (#2111)
						
						
						
						
						
						
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						2018-10-05 10:04:10 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						788febf044
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							Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
						
						
						
						
						
						
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						2018-09-24 10:13:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7c3b9172ad
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							Examples: Referring to missing gamepad support in back-end that are missing it.
						
						
						
						
						
						
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						2018-09-20 10:37:55 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1afd29d382
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							Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
						
						
						
						
						
						
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						2018-09-13 16:50:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9cc63ba279
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							Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078)
						
						
						
						
						
						
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						2018-09-11 22:00:57 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								MindSpunk
							
						 
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						7eadcf7d7d
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							example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036)
						
						
						
						
						
						
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						2018-09-09 21:09:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jiří Šebele
							
						 
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						f8b7e4d94f
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							Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002)
						
						
						
						
						
						
						
						`gladLoadGL` returns 0 on fail, not the other way around. 
						
						
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						2018-09-03 19:36:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						5d40d295b3
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							Comments, readme updates
						
						
						
						
						
						
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						2018-08-31 11:37:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Omar Cornut
							
						 
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						be6ea86f8d
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							OSX: Added imgui_widgets.cpp to xcode project files.
						
						
						
						
						
						
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						2018-08-31 11:29:25 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						01586d33f3
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							Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
						
						
						
						
						
						
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						2018-08-30 14:29:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1b61b6b208
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							Examples: Vulkan: Minor tweaks.
						
						
						
						
						
						
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						2018-08-28 18:22:36 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						b127027cbd
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							Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
						
						
						
						
						
						
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						2018-08-28 16:08:04 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jérémie Dumas
							
						 
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						e476b7e727
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							WIP on configurable OpenGL loader. (#2001, #2002)
						
						
						
						
						
						
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						2018-08-28 16:07:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						4dea0327e7
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							Examples: Vulkan:  Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.
						
						
						
						
						
						
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						2018-08-25 21:16:08 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7268c65d73
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							Examples: imgui_impl_vulkan: Comments (re)
						
						
						
						
						
						
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						2018-08-22 17:59:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						3fdfac3377
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							Examples: imgui_impl_vulkan: Comments
						
						
						
						
						
						
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						2018-08-22 16:43:29 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						421dc19798
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							Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
						
						
						
						
						
						
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						2018-08-09 17:49:48 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Ryan Crandall
							
						 
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						9c0805010f
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							imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301)
						
						
						
						
						
						
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						2018-08-09 17:44:29 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						d5793102db
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							imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873)
						
						
						
						
						
						
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						2018-08-09 17:42:53 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Ryan Crandall
							
						 
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						34203d5008
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							imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014)
						
						
						
						
						
						
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						2018-08-09 17:32:31 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								luk1337
							
						 
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						e3eb4111cc
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							Examples: Fix 'How to build' instructions for SDL2 examples (#2012)
						
						
						
						
						
						
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						2018-08-08 18:55:09 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						35124cdd07
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							imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873)
						
						
						
						
						
						
						
						Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested). 
						
						
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						2018-08-08 17:41:30 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						00e29832d4
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							Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996)
						
						
						
						
						
						
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						2018-08-03 15:04:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						d69b2a1c1d
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							Changelog for #1989
						
						
						
						
						
						
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						2018-08-01 12:23:59 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Matthias Moulin
							
						 
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						6011ddf1e5
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							imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 (#1989)
						
						
						
						
						
						
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						2018-08-01 12:22:04 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						b1fc988c6b
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							imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. (#1941)
						
						
						
						
						
						
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						2018-08-01 11:34:17 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						b217251a63
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							Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder)
						
						
						
						
						
						
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						2018-07-31 18:48:24 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						067edd09f9
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							imgui_impl_opengl3: Comments. (#1987)
						
						
						
						
						
						
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						2018-07-30 18:44:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Dado
							
						 
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						81562b2b5a
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							Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) (#1985)
						
						
						
						
						
						
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						2018-07-30 15:38:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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