omar
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ed756d474e
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Internals: Added ImGuiDataType_Uint32 data type which is usable with InputScalarEx().
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2018-04-30 20:02:33 +02:00 |
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omar
|
7df985bc5c
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Nav: Fixed hovering a Selectable() with the mouse so that it update the navigation cursor. Fixed c8b9b2c6 which was incorrect (#787)
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2018-04-30 19:40:25 +02:00 |
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omar
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a1da7f9860
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Internals: Tweaked ParseFormatPrecision(), clarified its more limited purpose, allowing 2-digits precisions since it makes (some) sense for doubles. (#648)
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2018-04-30 16:52:16 +02:00 |
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omar
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92f0165f85
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DragFloat, SliderFloat: Rounding scalar using the provided format string instead of parsed precision. (#648)
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2018-04-30 16:44:57 +02:00 |
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omar
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6881d065b8
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DragFloat/SliderFloat internal InputScalar trip trailing decoration off the format string when presenting an edit box to the user. (#648)
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2018-04-30 15:59:59 +02:00 |
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omar
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d7e24416dd
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DragFloat/SliderFloat internal InputScalar relies on the user supplied format string to format and parse value. (#648)
The trailing text after the format will be displayed in the InputText but not affect back parsing. Ideally we can try to strip it later.
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2018-04-30 15:21:51 +02:00 |
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omar
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429f48bb4f
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Clarified usage of ListBoxHeader() before we rename those functions + fixed demo code that didn't honor it correctly. (#1783)
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2018-04-29 12:20:22 +02:00 |
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omar
|
f2e9dddeca
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DragDrop: Removed const qualifier from ImGuiPayload 's void* data, easing casting on user side.
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2018-04-28 10:43:15 +02:00 |
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Branimir Karadžić
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d317951b37
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Demo: Fixed demo from using obsolete functions.
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2018-04-28 10:33:48 +02:00 |
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omar
|
f80314754c
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InputFloat,InputFloat2,InputFloat3,InputFloat4: Added variations taking a more flexible and consistent optional "const char* format" parameter instead of "int decimal_precision". This allow using custom formats to display values in scientific notation, and is generally more consistent with other API. Obsoleted functions using the optional "int decimal_precision" parameter. (#648)
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2018-04-28 00:11:40 +02:00 |
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omar
|
73445ff248
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Renamed all "display_format" arguments to "format" to emphasis that they also affect rounding of values. (#648, #642)
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2018-04-27 23:44:27 +02:00 |
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omar
|
8a38271a7c
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SliderFloat, DragFloat: Fix to allow input of scientific notation when Ctrl+Clicking a slider or drag, matching the change done in c19b2781 for InputFloat(). (#648, #1011)
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2018-04-27 23:18:28 +02:00 |
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omar
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066550de68
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DragFloat, DragInt: Cancel mouse tweak when current value is initially past the min/max boundaries and mouse is pushing in the same direction (keyboard/gamepad version already did this).
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2018-04-27 19:15:25 +02:00 |
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omar
|
a84aff1875
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Internals: DragBehavior: tweaks internals.
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2018-04-27 18:22:10 +02:00 |
|
omar
|
1d99b5f963
|
Internals: Reordered parameters of DataTypeFormatString() internal helper functions and shallow tweaks.
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2018-04-27 18:19:59 +02:00 |
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omar
|
101f9b42b7
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InputText: Fixed returning true when edition is cancelled with Esc and the current buffer matches the initial value.
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2018-04-27 17:32:03 +02:00 |
|
omar
|
28edece04f
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Comments, minor tweaks
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2018-04-27 17:32:03 +02:00 |
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omar
|
c47d34cf70
|
Viewport: Exposing SetNextWindowViewport(). Used in demo and old/obsolete SetNextWindowPosCenter() (which is an interesting case). Fixed back-end likely crash calling GetFocus() after viewport destruction. Fixed metrics crash.
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2018-04-27 15:13:22 +02:00 |
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omar
|
cd51f37fc0
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Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. (#1542)
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2018-04-26 16:18:47 +02:00 |
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omar
|
da70c837da
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Viewport: Removed unnecessary fields (now that the coordinate system is consistent accross viewports): MouseRefPrevViewport, MouseClickedPosViewportId. (#1542)
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2018-04-26 15:30:19 +02:00 |
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omar
|
f1ae07e532
|
Viewport, Platform: Using Platform_GetWindowFocus to provide a much stronger heuristic of platform z-order, in replacement for when the back-end cannot provide io.MouseHoveredViewport. The pressure for it to work well increased with the use of viewports by popups/menus. (#1542)
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2018-04-26 11:52:38 +02:00 |
|
Bruce Mitchener
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f8c9c33d33
|
Fixed static analyzers warnings with bool literals (#1775)
* Use `false` instead of `0` for a bool literal.
* Simplify calls to RadioButton to not need bool literals.
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2018-04-26 09:51:46 +02:00 |
|
omar
|
d9cd494eaf
|
Viewport: Moved ScaleWindow* code in a proper location. Various comments.
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2018-04-25 23:21:26 +02:00 |
|
omar
|
27ac9f4761
|
Comments (#1695)
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2018-04-25 22:16:16 +02:00 |
|
omar
|
eb1c36fdfb
|
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
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2018-04-25 22:07:14 +02:00 |
|
omar
|
5979233a3c
|
Misc: tweaks + minor changes merged from master to reduce branch drift. Removed code that ended up unused.
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2018-04-25 18:23:39 +02:00 |
|
omar
|
0b1d6a0d52
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
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2018-04-25 18:13:23 +02:00 |
|
omar
|
711a63befc
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Misc: Stop moving window if mouse position becomes invalid. Flagged menus are _NoMove for sanity.
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2018-04-25 17:58:54 +02:00 |
|
omar
|
d317d90610
|
Misc: NavCalcPreferredRefPos selects between mouse and nav reference position + added sanity assert (merged from viewport branch to minimize branch drift).
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2018-04-25 17:58:54 +02:00 |
|
omar
|
9cbca8c127
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Begin: Shuffled some code, _should_ have no side-effect. Clear NextWindowData in one call and more consistently. (merged from viewport branch to minimize branch drift).
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2018-04-25 17:58:54 +02:00 |
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omar
|
e3453d0dc4
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Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift).
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2018-04-25 17:58:53 +02:00 |
|
Bruce Mitchener
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b28535d1da
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ImGuiTextBuffer::appendfv needs to va_end the args_copy.
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2018-04-25 17:40:39 +02:00 |
|
omar
|
7b433605f9
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Viewport: Avoid creating viewport on drag (fix cc882b0723 )
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2018-04-25 15:38:32 +02:00 |
|
omar
|
3b9b1956cd
|
Merge branch 'master' into viewport
# Conflicts:
# examples/allegro5_example/imgui_impl_a5.cpp
# examples/allegro5_example/imgui_impl_a5.h
# examples/allegro5_example/imgui_impl_allegro5.cpp
# examples/allegro5_example/imgui_impl_allegro5.h
# examples/allegro5_example/main.cpp
# examples/imgui_impl_allegro5.cpp
# examples/imgui_impl_allegro5.h
# imgui.cpp
# imgui_internal.h
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2018-04-25 15:32:04 +02:00 |
|
omar
|
01fa934222
|
Internals: Removed unecessary Pos/PosFloat separation, only reason appears to be mostly pre-1.0. The only piece of code that I expected sub-pixel window position to matter actually already round its delta (wrongly so, will fix later/separately if we want).
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2018-04-25 15:24:26 +02:00 |
|
omar
|
7a41e0b1ea
|
Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. (#1542)
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2018-04-25 15:15:14 +02:00 |
|
omar
|
cc882b0723
|
Viewport: Tidying up AddUpdateViewport() calls. Moved flags argument. Removed extraneous mid-frame call to FindPlatformMonitorFromRect(). (#1542)
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2018-04-25 15:14:51 +02:00 |
|
omar
|
6d6580f6be
|
Viewport: Fixed glitches with newly appearing menus creating viewport while the underlying imgui window should be hidden. (#1542)
|
2018-04-25 11:23:58 +02:00 |
|
omar
|
7684f53328
|
Viewport: Fixed issues with popups drifting in particular when reference mouse position become invalid (e.g. changing app focus while viewported-menu is open). Storing monitor index in viewport at beginning of the frame. (#1542)
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2018-04-25 11:23:58 +02:00 |
|
Bruce Mitchener
|
7ebdadf92b
|
Fix various typos.
|
2018-04-25 09:40:14 +02:00 |
|
omar
|
e3e4b7bdf5
|
Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. (#1542)
Platform: Clarifying some comments in back-ends.
|
2018-04-24 17:10:27 +02:00 |
|
omar
|
679f4882a5
|
Removed presumably obsolete MovingWindow tests which prevent move/merge logic in viewport branch from working in all situations (e.g. docking away when ActiveId is the ID of a tab)
|
2018-04-24 17:10:26 +02:00 |
|
omar
|
46698c96c5
|
Removed presumably obsolete MovingWindow tests which prevent move/merge logic in viewport branch from working in all situations (e.g. docking away when ActiveId is the ID of a tab)
|
2018-04-24 16:48:26 +02:00 |
|
omar
|
dc03c93164
|
Internals: Removed misleading ImRect::FixInverted + fix minor formatting in Readme.
Demo: Fixed Overlay: Added a context menu item to enable freely moving the window.
|
2018-04-24 14:19:10 +02:00 |
|
omar
|
cb78e62df9
|
Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. (#1542)
SDL2 ime support under Win32 never worked properly because of SDL interferences.
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2018-04-24 12:40:38 +02:00 |
|
omar
|
376f2aec54
|
Viewport: Clamp windows within monitors + fallback rescue window when it is out of sight (e.g. removed monitor, changed resolution) + Win32: declare primary monitor at the beginning of the list. (#1542)
|
2018-04-23 23:01:37 +02:00 |
|
omar
|
010757266e
|
Viewports: Todos, Tooltips/menus not automatically forced into their own viewport when the NoMerge flag is set (however the multiplication of viewports makes them more likely to protude and create their own). Win32: try to make primary monitor the first tin the list. (#1542)
|
2018-04-23 23:00:14 +02:00 |
|
omar
|
d268471285
|
Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code.
|
2018-04-23 18:56:25 +02:00 |
|
omar
|
7b6b7038c5
|
Window: Relaxed the internal stack size checker to allow Push/Begin/Pop/.../End patterns to be used with PushStyleColor, PushStyleVar, PushFont without causing a false positive assert. (#1767)
|
2018-04-23 17:58:49 +02:00 |
|
omar
|
423577e14e
|
Viewport, Platforms: SDL: Fixed initial focus click being ignored as a mouse button. GLFW: Fixed mouse cursor support for multi-viewport with GLFW 3.3 (current master) - somehow doesn't appear to work with GLFW 3.2 but I'm not too fussed about it. (#1542)
|
2018-04-23 16:46:25 +02:00 |
|