Commit Graph

6974 Commits

Author SHA1 Message Date
ocornut
aa35547f94 Demo: long text example uses ImGuiListClipper 2015-08-30 00:03:08 +01:00
ocornut
2d565d4bfb Style: rename ScrollbarWidth to ScrollbarSize (sorry!) 2015-08-29 23:47:47 +01:00
ocornut
64fcb5e568 TreeNode() fixed IsItemHovered() being inconsistent with visual behavior (#282) 2015-08-29 18:15:42 +01:00
ocornut
65fe60f2b2 Split tree/collapsable into internal TreeNodeBehaviorIsOpened() helper (unsure..) (#282) 2015-08-29 18:13:30 +01:00
ocornut
0bb46c824e Examples: OpenGL2/3: save/restore some more state correctly.
Might save an hour of staring at blank-screen to 5% of the population,
worth it.
2015-08-29 17:44:52 +01:00
ocornut
f2c68109a6 Merge branch 'master' of https://github.com/ocornut/imgui 2015-08-29 14:45:15 +01:00
ocornut
c381d58fb1 TreeNode(): arbitrary interaction padding after text label not part of layout (#282) 2015-08-29 14:12:53 +01:00
ocornut
62a3142036 Demo: comments. 2015-08-29 13:31:30 +01:00
ocornut
da807e55ea Examples: Ignore list a little more friendly to Unix systems. 2015-08-28 16:03:05 +01:00
ocornut
5ebd61f89c Ignore list a little more friendly to Unix systems 2015-08-28 15:55:22 +01:00
ocornut
e7cc048d81 Demo: custom rendering tweak. 2015-08-28 15:35:08 +01:00
ocornut
0a11024459 IO.WantInputCharacters -> WantTextInput (#305) 2015-08-28 15:34:53 +01:00
ocornut
30461345aa Removed default name parameter in Begin()
We already have a "Debug" window pushed to the stack in the first place
so it's not really a useful default.
2015-08-28 15:24:04 +01:00
ocornut
8430c88451 Demo: added a bezier curve in the old custom rendering demo. 2015-08-28 14:41:10 +01:00
ocornut
b803d284c3 InvisibleButton() honor negative size consistently with other widgets that do so 2015-08-28 14:18:50 +01:00
ocornut
90e5c97f13 AddBezier()->AddBezierCurve(). PathBezierTo()->PathBezierCurveTo(), and reads current point back, more standard (#311) 2015-08-28 13:48:14 +01:00
ocornut
d2e529e533 Merge branch 'master' of https://github.com/ocornut/imgui 2015-08-28 13:19:43 +01:00
ocornut
80ad773c87 ImDrawList: added AddBezier(), PathBezierTo() for cubic bezier curves (#311) 2015-08-28 13:18:34 +01:00
omar
55ea2988d2 Update README.md 2015-08-28 00:04:49 +01:00
ocornut
e58f99179a Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287) 2015-08-27 19:51:02 +01:00
ocornut
a36001212f ImDrawData: added ScaleClipRects() helper (#287) 2015-08-27 18:45:43 +01:00
ocornut
8b225923f8 Malformed UTF-8 don't terminate string, output 0xFFFD (#307) 2015-08-27 13:44:31 +01:00
ocornut
59d498f3d0 Added ColorConvertU32ToFloat4() helper and ImColor(ImU32) constructor. 2015-08-26 21:18:08 +01:00
ocornut
62671ef96e Examples: update readme 2015-08-25 22:14:31 +01:00
ocornut
8cf7df7ec4 Added GetWindowHeight() for completeness + BeginGroup() comment. 2015-08-25 16:55:14 +01:00
ocornut
822eaf1751 Examples: DX9, DX11: mapping missing middle mouse button. 2015-08-25 16:54:47 +01:00
ocornut
08b345efd9 ImDrawList: Add comments on the usage of drawing channels 2015-08-25 16:31:20 +01:00
ocornut
77b82ecad7 ImDrawList: Fixed issues with channels split/merge. Functional without manually adding a draw cmd. + Removed unnecessary parameter to Channe 2015-08-25 16:24:17 +01:00
ocornut
ad00d88923 Window clipping rect fixes (for child windows with borders among others) 2015-08-25 15:01:33 +01:00
ocornut
f0aca186cc Comments 2015-08-25 13:35:25 +01:00
ocornut
ad3c9f620d Tabs to spaces 2015-08-25 12:40:40 +01:00
ocornut
466f01b313 Fixed child windows with the ImGuiWindowFlags_NoMove flag not taking direct focus 2015-08-25 12:39:44 +01:00
ocornut
43d073db1e Metrics: showing some internal state 2015-08-25 12:22:30 +01:00
ocornut
b76353bbb1 Passing ImGuiWindowFlags_NoMove to BeginChild() allows to inhibit moving root window from this child 2015-08-25 11:54:13 +01:00
ocornut
063d26a191 Removed obsolete comment 2015-08-24 18:13:31 +01:00
ocornut
9a0650dbd0 Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL 2015-08-24 14:02:51 +02:00
ocornut
b1987d697f Trim trailing whitespace (#305) 2015-08-24 13:50:18 +02:00
ocornut
425c6cb3a3 Remove CaptureInputCharactersFromApp and minor cleanups (#305) 2015-08-24 13:47:27 +02:00
Borislav Stanimirov
73917115a8 Added flag showing whether the GUI wants text input
Conflicts:
	imgui.cpp
2015-08-24 13:44:43 +02:00
omar
7eca754094 Merge pull request #304 from yinjimmy/fix_ios
Examples: Fixed missing files in iOS example.
2015-08-23 11:05:39 +02:00
yinjimmy
01a17aa78e fix ios compile error 2015-08-23 08:03:21 +08:00
omar
e885b08914 Web: Fixed screenshot (Argh web editor is broken) 2015-08-22 11:54:47 +02:00
omar
0e898fb480 Web: Fixed screenshot 2015-08-22 11:54:13 +02:00
omar
5f4cbed7ce Web: Fixed screenshot 2015-08-22 11:53:45 +02:00
ocornut
b28858b33b InputText: intentionally ignore character input when ctrl/alt are held (not sure if correct) (#279) 2015-08-21 00:24:47 +02:00
ocornut
23ce837dc7 Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)"
This reverts commit d80869189a.
2015-08-21 00:16:07 +02:00
ocornut
d80869189a Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279) 2015-08-20 22:32:07 +01:00
omar
06c7453ee2 Merge pull request #302 from andresv/mac-sdl2-example-build-instructions
Examples: SDL: Add Mac OS X build instructions for sdl_opengl_example
2015-08-20 22:21:01 +01:00
ocornut
bbced3f0f0 Build fix 2015-08-18 19:31:44 -06:00
ocornut
4ac4d1ac37 ImHash: defaults seed to zero + comment. 2015-08-18 19:17:09 -06:00