omar
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010757266e
|
Viewports: Todos, Tooltips/menus not automatically forced into their own viewport when the NoMerge flag is set (however the multiplication of viewports makes them more likely to protude and create their own). Win32: try to make primary monitor the first tin the list. (#1542)
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2018-04-23 23:00:14 +02:00 |
|
omar
|
d268471285
|
Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code.
|
2018-04-23 18:56:25 +02:00 |
|
omar
|
423577e14e
|
Viewport, Platforms: SDL: Fixed initial focus click being ignored as a mouse button. GLFW: Fixed mouse cursor support for multi-viewport with GLFW 3.3 (current master) - somehow doesn't appear to work with GLFW 3.2 but I'm not too fussed about it. (#1542)
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2018-04-23 16:46:25 +02:00 |
|
omar
|
f1c31ebc67
|
Viewport: Fixed initial popup positioning not using the monitor area properly. (#1542)
|
2018-04-23 12:52:01 +02:00 |
|
omar
|
4433ce4312
|
Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. (#1542)
|
2018-04-23 12:38:20 +02:00 |
|
omar
|
456bbffcc4
|
Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. (#1542)
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2018-04-20 21:36:36 +02:00 |
|
omar
|
17a7f352b5
|
Viewporrt. Examples: DirectX10,11: Make the platform SetWindowSize handler not crash on failure to resize, which could happen (rarely) on invalid data or bug in the code.
|
2018-04-19 17:23:43 +02:00 |
|
omar
|
637d9c42bf
|
Viewport: WIP for Tooltips, Popups, Menus to create their own viewport. Resizing a window allows it to leave the main viewport. (#1542)
|
2018-04-19 13:12:02 +02:00 |
|
omar
|
1c385c2ca4
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui_internal.h
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2018-04-18 19:06:49 +02:00 |
|
omar
|
6d6f4a85f6
|
Fixed DisplaySafeAreaPadding not affecting popups/tooltips/menus at it should have (partly broken in 2e5577f44f ).
|
2018-04-18 17:40:38 +02:00 |
|
omar
|
6a0b2627ad
|
BeginMainMenuBar: Followup to 1e41bad9 . Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. (#1439)
|
2018-04-18 17:37:35 +02:00 |
|
Doug Binks
|
1e41bad90f
|
Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. (#1439)
|
2018-04-18 15:13:09 +02:00 |
|
omar
|
7241dc61d4
|
Fixed default proportional item width lagging by one frame on resize + miscellaneous minor tweaks.
|
2018-04-17 23:36:59 +02:00 |
|
omar
|
25f25d546d
|
Viewport: Fixed manual mouse resize to handle mouse viewport change, which will allow resizing a window while it changes viewport. Releasing manual resize may merge a window. Added ConvertViewportPosToViewportPos() helper. Renamed NewFrameUpdateMovingWindowDropViewport() to UpdateTryMergeWindowIntoHostViewport() and removed the now-unnecessary half of the function. + renaming (#1542)
|
2018-04-17 23:34:19 +02:00 |
|
omar
|
6ac50634e3
|
Viewport: Tweaked selection of g.MouseRefViewport, in particular aimed at fixing browsing child-menus while holding mouse buttons with menus in multiple viewports. (#1542)
|
2018-04-17 18:25:05 +02:00 |
|
omar
|
50e453a3e2
|
Viewport: Comments, tweaks, renaming. Removed unnecessary stuff. Fixed zealous Clang warning. (#1542)
|
2018-04-17 18:25:05 +02:00 |
|
omar
|
4649bf042e
|
Viewport: Render: Fix draw list build code to allow child windows to be in a different viewports (which will happen with e.g. extruding menus). (#1542)
|
2018-04-16 17:12:00 +02:00 |
|
omar
|
2bd0ee27f0
|
Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542)
|
2018-04-16 17:12:00 +02:00 |
|
omar
|
0d16492eb7
|
Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542))
|
2018-04-16 17:11:59 +02:00 |
|
omar
|
2ae19801a9
|
Viewport: Remove old code that never worked (testing wrong flag type, always false) + shuffled a few things in Begin() to clarify dependencies. Fixed viewport change on Begin/Begin/End/End patterns. (#1542)
|
2018-04-16 17:11:59 +02:00 |
|
daniel-murray
|
83d97d4a9b
|
Fix typos KeyDown => KeysDown
|
2018-04-14 10:28:10 +02:00 |
|
omar
|
d1c16d4ccd
|
Documentation bits. Misc comments.
|
2018-04-13 22:23:34 +02:00 |
|
omar
|
950539b768
|
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676)
|
2018-04-13 20:26:36 +02:00 |
|
omar
|
f270d6c52c
|
Viewport: Fix to allow changing/animated window name to be reflected in the OS e.g. task bar, so named documents can appear properly. (#1542)
|
2018-04-13 16:21:34 +02:00 |
|
omar
|
22d6f00110
|
Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. (#1542, #1676)
|
2018-04-13 11:14:06 +02:00 |
|
omar
|
38e357ef10
|
Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. (#1542)
|
2018-04-12 19:57:35 +02:00 |
|
omar
|
0b7f3edc26
|
Viewport: Debug/metrics tweaks + renaming comments
|
2018-04-12 19:57:34 +02:00 |
|
Guillaume Chereau
|
58fd8ea303
|
Fix minor error in doc
Not a big deal.
|
2018-04-12 13:18:26 +02:00 |
|
omar
|
285269ef55
|
Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542)
|
2018-04-11 21:27:19 +02:00 |
|
omar
|
e25da4230b
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
|
2018-04-11 21:25:44 +02:00 |
|
omar
|
8be6f40ae1
|
Viewport: per-viewport overlay draw list created on demand. With this pattern it'll be easier to consider adding more (e.g. background draw list). (#545)
|
2018-04-11 21:21:52 +02:00 |
|
omar
|
d1d2bbf86a
|
Internals: Popup: Moved popup/menu/tooltip positioning code (viewport branch needs it organized in a different manner, so we are pushing the bulk of it here to minimize differences).
|
2018-04-11 17:01:19 +02:00 |
|
omar
|
bfc0efaae9
|
Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure.
|
2018-04-11 12:43:38 +02:00 |
|
omar
|
84fe711bdf
|
Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). (#1741)
|
2018-04-11 10:08:23 +02:00 |
|
omar
|
296f03374b
|
NewFrame: Prevent division by zero in frame rate calculation if io.DeltaTime is continuously zero. (#1740, #881)
|
2018-04-10 23:48:27 +02:00 |
|
omar
|
83bd3595a4
|
Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542)
|
2018-04-10 22:58:39 +02:00 |
|
omar
|
32ee0a3947
|
Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542)
|
2018-04-10 22:32:08 +02:00 |
|
omar
|
7ddc22b326
|
Viewports, DPI: Renamed config flags. (#1542)
|
2018-04-10 20:02:43 +02:00 |
|
omar
|
0d5042f0f3
|
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
|
2018-04-10 19:15:44 +02:00 |
|
omar
|
0eaddb4dcd
|
Viewport: shuffled some code in the UpdateSelectWindowViewport() function.
|
2018-04-10 18:47:23 +02:00 |
|
omar
|
928a4ad315
|
Begin: moved tooltip position code in an else block. Misc comments
|
2018-04-10 16:51:16 +02:00 |
|
omar
|
52cac135c9
|
Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h (#1738)
|
2018-04-10 15:04:36 +02:00 |
|
omar
|
74a11e2087
|
Viewport: Merge fix conflicting flags.
|
2018-04-09 22:15:46 +02:00 |
|
omar
|
d4dd448511
|
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
|
2018-04-09 22:01:58 +02:00 |
|
omar
|
9117632bf0
|
Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
|
2018-04-09 20:42:49 +02:00 |
|
omar
|
56ad2a2d74
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
|
2018-04-09 19:35:14 +02:00 |
|
omar
|
660c157880
|
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
|
2018-04-09 19:16:47 +02:00 |
|
omar
|
6f1f5cbc20
|
Version 1.61 WIP
|
2018-04-09 14:02:32 +02:00 |
|
omar
|
dd079fe6e6
|
Version 1.60 (missed the string). Will retag.
|
2018-04-09 13:52:24 +02:00 |
|
omar
|
54fca1d1b8
|
Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94 ) (#1733, ~#1731) + assert
|
2018-04-09 13:13:06 +02:00 |
|