mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 07:36:35 +00:00
Tables: Tidying up TableDrawMergeChannels() with a struct. (3058)
This commit is contained in:
parent
7277ab6530
commit
d37cef40f2
@ -1248,13 +1248,16 @@ void ImGui::TableDrawMergeChannels(ImGuiTable* table)
|
||||
const bool is_frozen_v = (table->FreezeRowsCount > 0);
|
||||
const bool is_frozen_h = (table->FreezeColumnsCount > 0);
|
||||
|
||||
// Track which groups (1-4) we are going to attempt to merge, and which channels goes into each group.
|
||||
// Track which groups we are going to attempt to merge, and which channels goes into each group.
|
||||
struct MergeGroup
|
||||
{
|
||||
ImRect ClipRect;
|
||||
ImU64 ChannelsMask;
|
||||
int ChannelsCount;
|
||||
};
|
||||
int merge_group_mask = 0x00;
|
||||
int merge_group_channels_count[4] = { 0 };
|
||||
ImU64 merge_group_channels_mask[4] = { 0 };
|
||||
ImRect merge_group_clip_rect[4];
|
||||
for (int n = 0; n < IM_ARRAYSIZE(merge_group_clip_rect); n++)
|
||||
merge_group_clip_rect[n] = ImVec4(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX);
|
||||
MergeGroup merge_groups[4];
|
||||
memset(merge_groups, 0, sizeof(merge_groups));
|
||||
bool merge_groups_all_fit_within_inner_rect = (table->Flags & ImGuiTableFlags_NoHostExtendY) == 0;
|
||||
|
||||
// 1. Scan channels and take note of those which can be merged
|
||||
@ -1288,12 +1291,15 @@ void ImGui::TableDrawMergeChannels(ImGuiTable* table)
|
||||
if (width_contents > column->WidthGiven && !(column->Flags & ImGuiTableColumnFlags_NoClipX))
|
||||
continue;
|
||||
|
||||
const int dst_merge_group_idx = (is_frozen_h && column_n < table->FreezeColumnsCount ? 0 : 2) + (is_frozen_v ? merge_group_sub_n : 1);
|
||||
const int merge_group_dst_n = (is_frozen_h && column_n < table->FreezeColumnsCount ? 0 : 2) + (is_frozen_v ? merge_group_sub_n : 1);
|
||||
IM_ASSERT(channel_no < 64);
|
||||
merge_group_mask |= (1 << dst_merge_group_idx);
|
||||
merge_group_channels_mask[dst_merge_group_idx] |= (ImU64)1 << channel_no;
|
||||
merge_group_channels_count[dst_merge_group_idx]++;
|
||||
merge_group_clip_rect[dst_merge_group_idx].Add(src_channel->_CmdBuffer[0].ClipRect);
|
||||
MergeGroup* merge_group = &merge_groups[merge_group_dst_n];
|
||||
if (merge_group->ChannelsCount == 0)
|
||||
merge_group->ClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX);
|
||||
merge_group->ChannelsMask |= (ImU64)1 << channel_no;
|
||||
merge_group->ChannelsCount++;
|
||||
merge_group->ClipRect.Add(src_channel->_CmdBuffer[0].ClipRect);
|
||||
merge_group_mask |= (1 << merge_group_dst_n);
|
||||
|
||||
// If we end with a single group and hosted by the outer window, we'll attempt to merge our draw command with
|
||||
// the existing outer window command. But we can only do so if our columns all fit within the expected clip rect,
|
||||
@ -1313,7 +1319,6 @@ void ImGui::TableDrawMergeChannels(ImGuiTable* table)
|
||||
column->DrawChannelCurrent = -1;
|
||||
}
|
||||
|
||||
|
||||
// 2. Rewrite channel list in our preferred order
|
||||
if (merge_group_mask != 0)
|
||||
{
|
||||
@ -1324,9 +1329,9 @@ void ImGui::TableDrawMergeChannels(ImGuiTable* table)
|
||||
remaining_mask &= (ImU64)~1; // Background channel 0 not part of the merge (see channel allocation in TableUpdateDrawChannels)
|
||||
const bool may_extend_clip_rect_to_host_rect = ImIsPowerOfTwo(merge_group_mask);
|
||||
for (int merge_group_n = 0; merge_group_n < 4; merge_group_n++)
|
||||
if (ImU64 merge_channels_mask = merge_group_channels_mask[merge_group_n])
|
||||
if (ImU64 merge_channels_mask = merge_groups[merge_group_n].ChannelsMask)
|
||||
{
|
||||
ImRect merge_clip_rect = merge_group_clip_rect[merge_group_n];
|
||||
ImRect merge_clip_rect = merge_groups[merge_group_n].ClipRect;
|
||||
if (may_extend_clip_rect_to_host_rect)
|
||||
{
|
||||
//GetOverlayDrawList()->AddRect(table->HostClipRect.Min, table->HostClipRect.Max, IM_COL32(255, 0, 0, 200), 0.0f, ~0, 3.0f);
|
||||
|
Loading…
Reference in New Issue
Block a user