diff --git a/imgui_tables.cpp b/imgui_tables.cpp index 508acbb4..b8c0fcaa 100644 --- a/imgui_tables.cpp +++ b/imgui_tables.cpp @@ -1248,13 +1248,16 @@ void ImGui::TableDrawMergeChannels(ImGuiTable* table) const bool is_frozen_v = (table->FreezeRowsCount > 0); const bool is_frozen_h = (table->FreezeColumnsCount > 0); - // Track which groups (1-4) we are going to attempt to merge, and which channels goes into each group. + // Track which groups we are going to attempt to merge, and which channels goes into each group. + struct MergeGroup + { + ImRect ClipRect; + ImU64 ChannelsMask; + int ChannelsCount; + }; int merge_group_mask = 0x00; - int merge_group_channels_count[4] = { 0 }; - ImU64 merge_group_channels_mask[4] = { 0 }; - ImRect merge_group_clip_rect[4]; - for (int n = 0; n < IM_ARRAYSIZE(merge_group_clip_rect); n++) - merge_group_clip_rect[n] = ImVec4(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX); + MergeGroup merge_groups[4]; + memset(merge_groups, 0, sizeof(merge_groups)); bool merge_groups_all_fit_within_inner_rect = (table->Flags & ImGuiTableFlags_NoHostExtendY) == 0; // 1. Scan channels and take note of those which can be merged @@ -1288,12 +1291,15 @@ void ImGui::TableDrawMergeChannels(ImGuiTable* table) if (width_contents > column->WidthGiven && !(column->Flags & ImGuiTableColumnFlags_NoClipX)) continue; - const int dst_merge_group_idx = (is_frozen_h && column_n < table->FreezeColumnsCount ? 0 : 2) + (is_frozen_v ? merge_group_sub_n : 1); + const int merge_group_dst_n = (is_frozen_h && column_n < table->FreezeColumnsCount ? 0 : 2) + (is_frozen_v ? merge_group_sub_n : 1); IM_ASSERT(channel_no < 64); - merge_group_mask |= (1 << dst_merge_group_idx); - merge_group_channels_mask[dst_merge_group_idx] |= (ImU64)1 << channel_no; - merge_group_channels_count[dst_merge_group_idx]++; - merge_group_clip_rect[dst_merge_group_idx].Add(src_channel->_CmdBuffer[0].ClipRect); + MergeGroup* merge_group = &merge_groups[merge_group_dst_n]; + if (merge_group->ChannelsCount == 0) + merge_group->ClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX); + merge_group->ChannelsMask |= (ImU64)1 << channel_no; + merge_group->ChannelsCount++; + merge_group->ClipRect.Add(src_channel->_CmdBuffer[0].ClipRect); + merge_group_mask |= (1 << merge_group_dst_n); // If we end with a single group and hosted by the outer window, we'll attempt to merge our draw command with // the existing outer window command. But we can only do so if our columns all fit within the expected clip rect, @@ -1313,7 +1319,6 @@ void ImGui::TableDrawMergeChannels(ImGuiTable* table) column->DrawChannelCurrent = -1; } - // 2. Rewrite channel list in our preferred order if (merge_group_mask != 0) { @@ -1324,9 +1329,9 @@ void ImGui::TableDrawMergeChannels(ImGuiTable* table) remaining_mask &= (ImU64)~1; // Background channel 0 not part of the merge (see channel allocation in TableUpdateDrawChannels) const bool may_extend_clip_rect_to_host_rect = ImIsPowerOfTwo(merge_group_mask); for (int merge_group_n = 0; merge_group_n < 4; merge_group_n++) - if (ImU64 merge_channels_mask = merge_group_channels_mask[merge_group_n]) + if (ImU64 merge_channels_mask = merge_groups[merge_group_n].ChannelsMask) { - ImRect merge_clip_rect = merge_group_clip_rect[merge_group_n]; + ImRect merge_clip_rect = merge_groups[merge_group_n].ClipRect; if (may_extend_clip_rect_to_host_rect) { //GetOverlayDrawList()->AddRect(table->HostClipRect.Min, table->HostClipRect.Max, IM_COL32(255, 0, 0, 200), 0.0f, ~0, 3.0f);