Strategy-Game in Haskell similar to "Settlers II"
Stefan Dresselhaus
e5857e8435
- massive Type-Change internally - VertexArrays are now read headerwise - IQM needs postprocessing for allocating C-Arrays of the Vertex-Objects as they cannot be guaranteed to be collected in the first pass of reading. (Normally they are sorted linear - but the offsets WOULD allow for them to be anywhere in-between the sections) |
||
---|---|---|
deps | ||
design | ||
fonts | ||
shaders | ||
src | ||
.gitignore | ||
.travis.prepare.sh | ||
.travis.yml | ||
COMPILING | ||
Pioneers | ||
Pioneers.cabal | ||
README | ||
sample.iqm | ||
Setup.hs |
Pioneers ======== A Settlers II inspired game written in Haskell