Jonas Betzendahl
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be6bdf4522
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Forgot some files
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2014-02-10 22:00:18 +01:00 |
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Jonas Betzendahl
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3a8d9d2fa2
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Fixed Master
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2014-02-10 21:13:54 +01:00 |
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Jonas Betzendahl
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c76e03126b
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moar minor changes
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2014-02-10 16:25:56 +01:00 |
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Jonas Betzendahl
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542e2810b3
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Small changes in graphics
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2014-02-10 16:25:07 +01:00 |
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Jonas Betzendahl
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58a598da8e
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Added Creation and StaticMaps modules
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2014-02-09 20:18:03 +01:00 |
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Jonas Betzendahl
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2b2417f37d
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Added basic types for Main and Map.
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2014-02-08 12:01:40 +01:00 |
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d37409a54e
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ubuntu wont ship dialog by default..
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2014-01-21 02:22:13 +01:00 |
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83be3c417d
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formatting in getDeps.sh
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2014-01-21 02:20:31 +01:00 |
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490a9b855b
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changed deps again..
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2014-01-21 02:18:52 +01:00 |
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ebfaa37304
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changed deps again..
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2014-01-21 02:15:43 +01:00 |
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1b78a30bd2
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clarified COMPILING
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2014-01-21 01:10:39 +01:00 |
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1490b25f1f
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reentered the code for installing libsdl2-2.0.1 as we use functions of it
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2014-01-21 01:08:17 +01:00 |
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be89567d4e
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minor fix in COMPILING
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2014-01-21 00:07:50 +01:00 |
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33b06a787d
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works again like the prototype
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2014-01-20 23:18:07 +01:00 |
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83c487c65d
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updated compiling
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2014-01-20 20:12:36 +01:00 |
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6264e526ef
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window now closes on escape & quit-button
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2014-01-20 20:04:21 +01:00 |
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e59a4cd545
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removed test-garbage in shader
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2014-01-20 19:44:26 +01:00 |
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3a61341793
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Merge branch 'master' of pwning.de:/pioneers
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2014-01-20 19:43:41 +01:00 |
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60346766fd
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Forgot to init the GL-Context -.-
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2014-01-20 19:43:28 +01:00 |
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18c36491f8
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Forgot to init the GL-Context -.-
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2014-01-20 19:42:49 +01:00 |
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ce055339ec
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should work - but GL crashes internally somewhere with unlimited allocation of memory
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2014-01-20 19:28:02 +01:00 |
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0c1bdad465
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window opens .. and crashes! :p
No Events handled yet -.-...
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2014-01-20 16:11:34 +01:00 |
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c01c776e94
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sdl2 (raw) not used due to clash with SDL2 (hsSDL2), packet-dependencies removed until further problems reoccour
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2014-01-20 15:03:20 +01:00 |
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91b11497dd
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refined deps to install missing .deb-packages on saucy
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2014-01-20 14:53:26 +01:00 |
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cf4658a42b
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changed dependencies, refined dependencie-script
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2014-01-20 14:31:17 +01:00 |
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e56d995958
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deleted main, wrote script for non-cabal-dependencies
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2014-01-20 14:12:02 +01:00 |
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475bcc107b
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removed testfile
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2014-01-20 13:51:40 +01:00 |
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2193a0e7fd
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added normals to shader
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2014-01-06 21:13:58 +01:00 |
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db4d55b811
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changed map a bit for testing
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2014-01-05 23:26:59 +01:00 |
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0c4ac0a2b2
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map now has normals..
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2014-01-05 22:37:56 +01:00 |
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22fe07e0f3
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viewport scales with window now
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2014-01-05 21:26:47 +01:00 |
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61ed20c865
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bigger map
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2014-01-05 21:09:34 +01:00 |
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8622881a13
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Misc movement
- Scrollwheel now zooms in/out
- Arrow-Keys now move map correctly
- removed most Debug-Output
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2014-01-05 20:23:22 +01:00 |
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a1968ca31a
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doh! fragment-shader war rot zu testzwecken -.-
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2014-01-05 19:13:27 +01:00 |
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2b2108ab87
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merged .. but colors broken..
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2014-01-05 19:09:01 +01:00 |
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jbrinkro
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df1fdc60d3
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finish my work and be thankful! rotation works in special angles so u cant look under the map
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2014-01-05 03:38:31 +01:00 |
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tpajenka
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ee9a8c455a
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Misc: lookAt corrected (previous: transformation standard camera -> local
camera, now: transformation local camera -> standard camera)
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2014-01-05 02:20:49 +01:00 |
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df9b37429c
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cameraaaaaaa -.-
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2014-01-04 23:47:07 +01:00 |
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6cc9177082
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wiered camera
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2014-01-04 17:57:30 +01:00 |
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602b20eb6c
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it works...
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2014-01-04 16:55:59 +01:00 |
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cde5231e6a
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whole map..
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2014-01-04 14:20:26 +01:00 |
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f23b4e38fd
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color!!!
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2014-01-04 14:16:10 +01:00 |
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fd4d2a0d14
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TRIANGLEEEEESS!!!!11!!
finally.
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2014-01-04 14:09:42 +01:00 |
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47de89ca39
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here a triangle works -.-
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2014-01-04 03:14:44 +01:00 |
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42e7bd65ac
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new projection
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2014-01-04 03:10:06 +01:00 |
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tpajenka
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33b1ec5534
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flickering triangle (rendering cube)
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2014-01-04 02:53:12 +01:00 |
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7db4bff2e4
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moooaaarrr work on triangles ... still nothing
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2014-01-04 02:45:13 +01:00 |
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a2c1effb48
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all gl-stuff is now Core3.1-compatible
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2014-01-03 23:25:59 +01:00 |
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a2214082ca
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minor stuff .. STILL NO TRIANGLE -.-
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2014-01-03 23:19:39 +01:00 |
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2fc28adfd1
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Triiiiangleeeeesss!!!! *narf*
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2014-01-03 22:31:01 +01:00 |
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