..
vulkan
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
2020-10-14 14:41:40 +02:00
imgui_impl_allegro5.cpp
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
imgui_impl_allegro5.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_android.cpp
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
2021-03-04 11:07:03 +01:00
imgui_impl_android.h
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
2021-03-04 11:07:03 +01:00
imgui_impl_dx9.cpp
Tables comments + Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to workaround/fix state restoring issues. . ( #3857 )
2021-03-18 18:04:52 +01:00
imgui_impl_dx9.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_dx10.cpp
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
imgui_impl_dx10.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_dx11.cpp
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
imgui_impl_dx11.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_dx12.cpp
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
imgui_impl_dx12.h
Backends: DX12: Fix warning ( #3706 ). Disable obsolete Tables enums, leave them commented out. Using _MSVC_LANG to enable offsetof() and static_assert() on VS2015.3+
2021-01-11 10:54:52 +01:00
imgui_impl_glfw.cpp
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
2021-03-04 11:07:03 +01:00
imgui_impl_glfw.h
Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. ( #3632 )
2021-02-10 17:27:33 +01:00
imgui_impl_glut.cpp
Happy new year!
2021-01-03 15:42:32 +01:00
imgui_impl_glut.h
Happy new year!
2021-01-03 15:42:32 +01:00
imgui_impl_marmalade.cpp
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
2021-03-04 11:07:03 +01:00
imgui_impl_marmalade.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_metal.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_metal.mm
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
imgui_impl_opengl2.cpp
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
imgui_impl_opengl2.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_opengl3.cpp
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
imgui_impl_opengl3.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_osx.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_osx.mm
Backends: OSX: Fix mouse position not being reported when mouse buttons other than left one are down. ( #3762 )
2021-01-27 12:44:42 +01:00
imgui_impl_sdl.cpp
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
2021-03-04 11:07:03 +01:00
imgui_impl_sdl.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
imgui_impl_vulkan.cpp
Backends: Vulkan: Fix mapped memory validation error when buffer sizes are not multiple of VkPhysicalDeviceLimits::nonCoherentAtomSize. ( #3957 )
2021-03-22 12:41:45 +01:00
imgui_impl_vulkan.h
Backends: Vulkan: Rework support for custom function/symbol loader ( #3759 , #3227 ), add ImGui_ImplVulkan_LoadFunctions (amend 6001c54
)
2021-01-27 13:43:49 +01:00
imgui_impl_wgpu.cpp
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
2021-03-04 11:07:03 +01:00
imgui_impl_wgpu.h
Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd
( #3632 )
2021-01-28 15:40:31 +01:00
imgui_impl_win32.cpp
Fixes zealous MSVC static analyzers warnings ( #3938 )
2021-03-18 16:10:25 +01:00
imgui_impl_win32.h
Backends: Win32: Added ImGui_ImplWin32_EnableAlphaCompositing() helper. ( #2766 , #3447 )
2021-02-18 16:04:11 +01:00