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vulkan
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Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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2020-10-14 14:41:40 +02:00 |
imgui_impl_allegro5.cpp
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Backends: Allegro5: Brough back al_draw_indexed_prim when available. (#5937)
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2022-11-30 14:44:46 +01:00 |
imgui_impl_allegro5.h
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Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858)
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2022-01-10 15:13:36 +01:00 |
imgui_impl_android.cpp
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Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456)
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2022-09-26 10:43:26 +02:00 |
imgui_impl_android.h
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Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858)
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2022-01-10 15:15:24 +01:00 |
imgui_impl_dx9.cpp
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_dx9.h
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Backends: Comments.
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2021-05-27 13:59:35 +02:00 |
imgui_impl_dx10.cpp
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_dx10.h
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Backends: Comments.
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2021-05-27 13:59:35 +02:00 |
imgui_impl_dx11.cpp
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_dx11.h
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Backends: Comments.
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2021-05-27 13:59:35 +02:00 |
imgui_impl_dx12.cpp
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Backends: DX12: Fixed stale comments. (#5798)
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2022-10-20 08:25:00 +02:00 |
imgui_impl_dx12.h
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Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. (#914)
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2022-01-20 15:53:28 +01:00 |
imgui_impl_glfw.cpp
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Backends: GLFW: cancel out errors emitted by glfwGetKeyName() when a name is missing. (#5908)
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2022-11-22 18:08:25 +01:00 |
imgui_impl_glfw.h
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_glut.cpp
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Examples: disable GL related warnings on Mac + amend to ignore list.
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2022-09-27 22:25:45 +02:00 |
imgui_impl_glut.h
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Backends: GLUT: Update to use io.AddEventKey() will full key map (#2625, #4858)
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2022-01-10 15:14:01 +01:00 |
imgui_impl_metal.h
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Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). (#5403)
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2022-06-30 20:16:45 +02:00 |
imgui_impl_metal.mm
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Backends: Metal: Update deprecated property 'sampleCount'->'rasterSampleCount' (#5603)
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2022-08-23 12:52:45 +02:00 |
imgui_impl_opengl2.cpp
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_opengl2.h
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Backends: Comments.
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2021-05-27 13:59:35 +02:00 |
imgui_impl_opengl3_loader.h
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Backends: OpenGL: Update comments. (#4445, #5642, #4649)
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2022-09-05 15:58:31 +02:00 |
imgui_impl_opengl3.cpp
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Backends: OpenGL3: Reverted use of glBufferSubData(). (#4468, #4504, #3381, #2981, #4825, #4832, #5127)
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2022-11-09 15:57:54 +01:00 |
imgui_impl_opengl3.h
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_osx.h
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Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). (#5403)
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2022-06-30 20:16:45 +02:00 |
imgui_impl_osx.mm
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Backends: OSX: Fixed mouse coordinate before clicking on the host window. (#5842)
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2022-11-02 12:02:39 +01:00 |
imgui_impl_sdl.cpp
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_sdl.h
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Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. (#4927)
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2022-02-04 16:51:29 +01:00 |
imgui_impl_sdlrenderer.cpp
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_sdlrenderer.h
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Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926)
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2021-12-03 12:28:03 +01:00 |
imgui_impl_vulkan.cpp
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_vulkan.h
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
imgui_impl_wgpu.cpp
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Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914)
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2022-11-24 12:52:38 +01:00 |
imgui_impl_wgpu.h
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Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869)
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2022-11-10 16:28:44 +01:00 |
imgui_impl_win32.cpp
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Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456)
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2022-11-29 19:07:50 +01:00 |
imgui_impl_win32.h
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Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456)
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2022-11-29 19:07:50 +01:00 |