1
0
mirror of https://github.com/Drezil/imgui.git synced 2024-12-24 08:36:35 +00:00
Commit Graph

26 Commits

Author SHA1 Message Date
omar
7658035e5a About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 2018-11-30 18:30:21 +01:00
omar
be66f94639 Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (, ) Fix f52f0a5277 2018-11-21 18:24:24 +01:00
omar
f52f0a5277 Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). () 2018-11-13 18:54:02 +01:00
omar
ac9aaf4b6e Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern. 2018-10-25 17:45:48 +02:00
hesiod
500a60debc Examples: OpenGL3: Cast compile/link status to GLboolean (, )
Some OpenGL loaders/bindings do not allow comparisons between GLints and GLbooleans.
2018-10-07 18:14:24 +02:00
omar
02afbaeef0 Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. () [@hesiod] 2018-10-06 11:35:05 +02:00
omar
1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. 2018-09-13 16:50:13 +02:00
omar
b127027cbd Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (, ). Changelog, tweaks, applied changes to SDL+OpenGL3 example. 2018-08-28 16:08:04 +02:00
Jérémie Dumas
e476b7e727 WIP on configurable OpenGL loader. (, ) 2018-08-28 16:07:58 +02:00
omar
421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. () 2018-08-09 17:49:48 +02:00
omar
d5793102db imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (, ) 2018-08-09 17:42:53 +02:00
omar
35124cdd07 imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (, )
Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested).
2018-08-08 17:41:30 +02:00
omar
067edd09f9 imgui_impl_opengl3: Comments. () 2018-07-30 18:44:58 +02:00
Dado
81562b2b5a Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) () 2018-07-30 15:38:13 +02:00
omar
544db70852 Examples: OpenGL3: Tweaks, added changelog. () 2018-07-30 14:00:53 +02:00
Omar Sherif Fathy
fc737d2333 Examples; imgui_impl_opengl3.cpp to work with Emscripten ()
* Add some ifdefs to add emscripten specific params and includes

* Update imgui_impl_opengl3.cpp

* Update imgui_impl_opengl3.cpp

* Update imgui_impl_opengl3.cpp

* replace __EMSCRIPTEN_BUILD__ with __EMSCRIPTEN__

* replace GLFW_INCLUDE_ES3 with direct header

* removing useless glfw include

* Making call to glPolygonMode() optional
2018-07-30 13:52:18 +02:00
omar
59fb3274a7 Examples: include for intptr_t on tdm-gcc + mingw32 () + mouse buttons comments 2018-07-11 20:03:47 +02:00
omar
fff014dfed Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (, , , , etc.) 2018-07-10 18:29:57 +02:00
omar
de13261f1b OpenGL3: Added error output when shaders fail to compile / link. () 2018-07-10 16:09:34 +02:00
omar
6201cad2b4 Examples: Comments, Demo: Log early out, TODO. () 2018-07-09 11:43:53 +02:00
omar
7b2662d245 Examples: Comments, bits of documentation 2018-07-04 19:06:28 +02:00
omar
a1ec7723ef Examples: OpenGL3: Remove misleading or unnecessary "#version 150" strings. 2018-06-25 09:50:06 +02:00
omar
be4b8b5615 Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks. 2018-06-13 00:02:19 +02:00
omar
cdf51cad2d Comments, documentation 2018-06-11 19:52:40 +02:00
omar
7acb46bec5 Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. 2018-06-11 12:33:51 +02:00
omar
85f9694bd4 Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ()
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00