ocornut 
							
						 
					 
					
						
						
							
						
						79a9e2fdfb 
					 
					
						
						
							
							Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). ( #6943 ,  #6715 ,  #6327 ,  #3743 ,  #4618 )  
						
						... 
						
						
						
						See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference. 
						
						
					 
					
						2023-11-10 14:53:34 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6e7b43b6c7 
					 
					
						
						
							
							Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. ( #6943 ,  #6715 ,  #6327 ,  #3743 ,  #4618 )  
						
						
						
						
					 
					
						2023-11-10 14:53:06 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						357f752bed 
					 
					
						
						
							
							Docs: add more links to the top of every examples and backends files.  
						
						
						
						
					 
					
						2023-09-11 14:01:40 +02:00 
						 
				 
			
				
					
						
							
							
								Sascha Willems 
							
						 
					 
					
						
						
							
						
						fa2f1bfbb0 
					 
					
						
						
							
							Examples: Vulkan: Fixed Vulkan descriptor pools. ( #6642 )  
						
						... 
						
						
						
						Only use required no. of types and sets 
						
						
					 
					
						2023-07-29 17:01:27 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						513af1efc9 
					 
					
						
						
							
							Examples: Updated all Visual Studio project file to use /utf-8 option, so string literals are UTF-8 encoded by default.  
						
						... 
						
						
						
						(Not to misake with "Character Set" "Use Unicode Character Set" "Use Multi-Byte Character Set" which is a VS/Windows SDK thing but not a compiler-encoding thing.) 
						
						
					 
					
						2023-05-10 12:34:11 +02:00 
						 
				 
			
				
					
						
							
							
								kimidaisuki22 
							
						 
					 
					
						
						
							
						
						565aa0b763 
					 
					
						
						
							
							Examples: Vulkan: pick integrated GPU if nothing else is available. ( #6359 )  
						
						
						
						
					 
					
						2023-04-24 12:17:49 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ba98667c65 
					 
					
						
						
							
							Examples: Vulkan: further work for device extensions + tentative use o fVK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME. ( #6109 ,  #6172 ,  #6101 )  
						
						
						
						
					 
					
						2023-04-13 16:08:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6324280432 
					 
					
						
						
							
							Examples: Vulkan: rework extensions setup + enable some to avoid validation layer errors. ( #6109 ,  #6172 ,  #6101 )  
						
						... 
						
						
						
						Enable VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME, VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR 
						
						
					 
					
						2023-04-13 15:48:19 +02:00 
						 
				 
			
				
					
						
							
							
								Michael Martz 
							
						 
					 
					
						
						
							
						
						506f7e0074 
					 
					
						
						
							
							Using nullptr in locations where warning disable is not convenient.  ( #6313 ,  #4537 )  
						
						
						
						
					 
					
						2023-04-11 11:33:50 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						301c956039 
					 
					
						
						
							
							Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. ( #3038 )  
						
						
						
						
					 
					
						2023-03-15 17:09:09 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bb224c8aa1 
					 
					
						
						
							
							Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.  
						
						
						
						
					 
					
						2023-03-10 18:35:52 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fac19e1883 
					 
					
						
						
							
							Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). ( #6071 ,  #1953 ) + fix SDL3 setting PlatformHandleRaw. ( #6146 )  
						
						
						
						
					 
					
						2023-02-07 19:29:44 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1b27ac982f 
					 
					
						
						
							
							Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. ( #6146 )  
						
						... 
						
						
						
						+ CI: Update Windows CI to update SDL 2.26.3 instead of 2.0.10 
						
						
					 
					
						2023-02-07 12:04:38 +01:00