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						f270d6c52c
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							Viewport: Fix to allow changing/animated window name to be reflected in the OS e.g. task bar, so named documents can appear properly. (#1542)
						
						
						
						
						
						
							
						
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						2018-04-13 16:21:34 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						22d6f00110
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							Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. (#1542, #1676)
						
						
						
						
						
						
							
						
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						2018-04-13 11:14:06 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						38e357ef10
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							Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. (#1542)
						
						
						
						
						
						
							
						
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						2018-04-12 19:57:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0b7f3edc26
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							Viewport: Debug/metrics tweaks + renaming comments
						
						
						
						
						
						
							
						
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						2018-04-12 19:57:34 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						285269ef55
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							Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542)
						
						
						
						
						
						
							
						
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						2018-04-11 21:27:19 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e25da4230b
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_internal.h 
						
						
							
						
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						2018-04-11 21:25:44 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8be6f40ae1
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							Viewport: per-viewport overlay draw list created on demand. With this pattern it'll be easier to consider adding more (e.g. background draw list). (#545)
						
						
						
						
						
						
							
						
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						2018-04-11 21:21:52 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d1d2bbf86a
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							Internals: Popup: Moved popup/menu/tooltip positioning code (viewport branch needs it organized in a different manner, so we are pushing the bulk of it here to minimize differences).
						
						
						
						
						
						
							
						
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						2018-04-11 17:01:19 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						bfc0efaae9
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							Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure.
						
						
						
						
						
						
							
						
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						2018-04-11 12:43:38 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						84fe711bdf
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							Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). (#1741)
						
						
						
						
						
						
							
						
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						2018-04-11 10:08:23 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						296f03374b
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							NewFrame: Prevent division by zero in frame rate calculation if io.DeltaTime is continuously zero. (#1740, #881)
						
						
						
						
						
						
							
						
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						2018-04-10 23:48:27 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						83bd3595a4
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							Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542)
						
						
						
						
						
						
							
						
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						2018-04-10 22:58:39 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						32ee0a3947
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							Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542)
						
						
						
						
						
						
							
						
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						2018-04-10 22:32:08 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7ddc22b326
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							Viewports, DPI: Renamed config flags. (#1542)
						
						
						
						
						
						
							
						
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						2018-04-10 20:02:43 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0d5042f0f3
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							Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
						
						
						
						
						
						
							
						
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						2018-04-10 19:15:44 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0eaddb4dcd
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							Viewport: shuffled some code in the UpdateSelectWindowViewport() function.
						
						
						
						
						
						
							
						
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						2018-04-10 18:47:23 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						928a4ad315
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							Begin: moved tooltip position code in an else block. Misc comments
						
						
						
						
						
						
							
						
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						2018-04-10 16:51:16 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						52cac135c9
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							Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h (#1738)
						
						
						
						
						
						
							
						
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						2018-04-10 15:04:36 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						74a11e2087
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							Viewport: Merge fix conflicting flags.
						
						
						
						
						
						
							
						
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						2018-04-09 22:15:46 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d4dd448511
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							Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
						
						
						
						
						
						
							
						
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						2018-04-09 22:01:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9117632bf0
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							Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
						
						
						
						
						
						
							
						
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						2018-04-09 20:42:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						56ad2a2d74
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h 
						
						
							
						
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						2018-04-09 19:35:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						660c157880
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							Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
						
						
						
						
						
						
							
						
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						2018-04-09 19:16:47 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6f1f5cbc20
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							Version 1.61 WIP
						
						
						
						
						
						
							
						
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						2018-04-09 14:02:32 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						dd079fe6e6
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							Version 1.60 (missed the string). Will retag.
						
						
						
						
						
						
							
 v1.60
						
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						2018-04-09 13:52:24 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						54fca1d1b8
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							Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94)  (#1733, ~#1731) + assert
						
						
						
						
						
						
							
						
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						2018-04-09 13:13:06 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8acda84202
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							Nav: Fixed comment. (#1599)
						
						
						
						
						
						
							
						
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						2018-04-08 12:27:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						3a29ddbcfa
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							Version 1.60
						
						
						
						
						
						
							
						
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						2018-04-08 00:45:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6d0c720451
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							Internals: Removed unused internal variant of ArrowButton().
						
						
						
						
						
						
							
						
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						2018-04-07 23:06:06 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						82b7a39f31
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							Fixed a few zealous warnings.
						
						
						
						
						
						
							
						
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						2018-04-07 10:38:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c712f7275d
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							Fixed unused variable warning.
						
						
						
						
						
						
							
						
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						2018-04-07 10:25:51 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f421e73b40
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
							
						
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						2018-04-06 23:36:23 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c2fc978983
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							Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707)
						
						
						
						
						
						
							
						
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						2018-04-06 23:25:25 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0734a12d25
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							IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a
						
						
						
						
						
						
							
						
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						2018-04-06 23:05:53 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e88fb10d7c
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							NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
						
						
						
						
						
						
							
						
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						2018-04-06 19:36:15 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c1bdab6d5b
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							Comments about io.WantCapture flags + todo entries.
						
						
						
						
						
						
							
						
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						2018-04-06 19:36:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ac2027c415
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							NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
						
						
						
						
						
						
							
						
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						2018-04-06 19:36:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						2464e62a1a
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							IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
						
						
						
						
						
						
							
						
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						2018-04-06 19:36:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						72b7f48870
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							Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments
						
						
						
						
						
						
							
						
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						2018-04-06 18:12:21 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						18a243bef0
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							Columns: Fixed calling Columns() again with the same number of columns. (#125)
						
						
						
						
						
						
							
						
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						2018-04-06 17:50:50 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						72899318e6
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							Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
						
						
						
						
						
						
							
						
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						2018-04-05 17:07:46 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						84c6ea0cee
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							Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542)
						
						
						
						
						
						
							
						
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						2018-04-05 12:27:17 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c23b5463c7
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							Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). (#1542)
						
						
						
						
						
						
							
						
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						2018-04-05 11:40:33 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9d8bc79025
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							Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
						
						
						
						
						
						
							
						
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						2018-04-05 11:06:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5f4001a811
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							Contribution guidelines
						
						
						
						
						
						
							
						
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						2018-04-04 20:48:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0cad274b87
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp 
						
						
							
						
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						2018-04-04 19:39:42 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						fc30462f18
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							Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694)
						
						
						
						
						
						
							
						
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						2018-04-04 19:35:08 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5aa3f99b4c
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							Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
						
						
						
						
						
						
							
						
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						2018-04-04 17:21:36 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4649967112
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							Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
						
						
						
						
						
						
							
						
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						2018-04-04 15:01:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cd1e6e384f
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							Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff.
						
						
						
						
						
						
							
						
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						2018-04-04 12:39:48 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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