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						3a29ddbcfa
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							Version 1.60
						
						
						
						
						
						
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						2018-04-08 00:45:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6d0c720451
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							Internals: Removed unused internal variant of ArrowButton().
						
						
						
						
						
						
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						2018-04-07 23:06:06 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						82b7a39f31
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							Fixed a few zealous warnings.
						
						
						
						
						
						
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						2018-04-07 10:38:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c712f7275d
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							Fixed unused variable warning.
						
						
						
						
						
						
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						2018-04-07 10:25:51 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f421e73b40
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
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						2018-04-06 23:36:23 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c2fc978983
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							Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707)
						
						
						
						
						
						
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						2018-04-06 23:25:25 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0734a12d25
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							IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a
						
						
						
						
						
						
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						2018-04-06 23:05:53 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e88fb10d7c
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							NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
						
						
						
						
						
						
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						2018-04-06 19:36:15 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c1bdab6d5b
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							Comments about io.WantCapture flags + todo entries.
						
						
						
						
						
						
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						2018-04-06 19:36:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ac2027c415
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							NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
						
						
						
						
						
						
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						2018-04-06 19:36:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						2464e62a1a
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							IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
						
						
						
						
						
						
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						2018-04-06 19:36:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						72b7f48870
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							Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments
						
						
						
						
						
						
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						2018-04-06 18:12:21 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						18a243bef0
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							Columns: Fixed calling Columns() again with the same number of columns. (#125)
						
						
						
						
						
						
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						2018-04-06 17:50:50 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						72899318e6
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							Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
						
						
						
						
						
						
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						2018-04-05 17:07:46 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						84c6ea0cee
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							Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542)
						
						
						
						
						
						
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						2018-04-05 12:27:17 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c23b5463c7
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							Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). (#1542)
						
						
						
						
						
						
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						2018-04-05 11:40:33 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9d8bc79025
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							Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
						
						
						
						
						
						
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						2018-04-05 11:06:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5f4001a811
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							Contribution guidelines
						
						
						
						
						
						
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						2018-04-04 20:48:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0cad274b87
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp 
						
						
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						2018-04-04 19:39:42 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						fc30462f18
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							Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694)
						
						
						
						
						
						
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						2018-04-04 19:35:08 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5aa3f99b4c
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							Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
						
						
						
						
						
						
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						2018-04-04 17:21:36 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4649967112
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							Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
						
						
						
						
						
						
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						2018-04-04 15:01:01 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cd1e6e384f
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							Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff.
						
						
						
						
						
						
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						2018-04-04 12:39:48 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Francisco Demartino
							
						 
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						2fa113c895
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							README.md: add link to Gallery Part 6
						
						
						
						
						
						
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						2018-04-04 00:09:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1e116e6c17
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							Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky.  + warning fix in stb_textedit which is already in master afaik.
						
						
						
						
						
						
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						2018-04-03 23:18:43 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						84fbc49403
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							BeginChild: named child don't include the full id inside their name (#1698)
						
						
						
						
						
						
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						2018-04-03 22:13:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						78610a54d2
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							Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
						
						
						
						
						
						
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						2018-04-03 20:55:30 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						77e234d9df
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							Comments
						
						
						
						
						
						
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						2018-04-03 20:22:44 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c461401b21
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							Comments, FAQ
						
						
						
						
						
						
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						2018-04-03 20:05:59 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						664ab85f76
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							Examples: Tweak comments. (#1704, #1708).
						
						
						
						
						
						
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						2018-04-02 17:31:51 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ca39070ca0
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							Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463)
						
						
						
						
						
						
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						2018-03-28 23:32:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cc96477b1c
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							Comments (#1695)
						
						
						
						
						
						
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						2018-03-25 14:45:40 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cd602b8832
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							Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).
						
						
						
						
						
						
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						2018-03-23 12:03:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ac8931b2e9
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							Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542)
						
						
						
						
						
						
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						2018-03-22 22:09:42 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4f112f898e
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							Viewport: Avoid modifying MousePos in UpdateWindowViewport just for the sake of docking test, sheering MousePos during the frame is problematic + minor renaming. (#1542)
						
						
						
						
						
						
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						2018-03-22 21:14:55 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b69dc45f6e
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							Internals: Removed ImGuiDataType_Float2.
						
						
						
						
						
						
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						2018-03-22 20:14:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c19b27813d
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							Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
						
						
						
						
						
						
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						2018-03-22 18:58:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c796960ff9
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							InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011)
						
						
						
						
						
						
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						2018-03-22 17:49:53 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						21ac470a8a
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							Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
						
						
						
						
						
						
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						2018-03-22 16:37:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e5ba982be0
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							Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
						
						
						
						
						
						
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						2018-03-21 22:48:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						200754b013
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							Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK]
						
						
						
						
						
						
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						2018-03-20 22:42:05 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						94116f1143
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							Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK]
						
						
						
						
						
						
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						2018-03-20 22:41:05 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						42ad3c1dd3
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							Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. (#1542) + Metrics: Fix undisplayed flag.
						
						
						
						
						
						
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						2018-03-20 22:19:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						172570acae
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.h 
						
						
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						2018-03-20 22:14:34 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						75c3793db5
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							IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
						
						
						
						
						
						
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						2018-03-20 21:19:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						dcf7c3d188
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							Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
						
						
						
						
						
						
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						2018-03-20 20:39:44 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						170f44e6f0
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							IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
						
						
						
						
						
						
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						2018-03-20 20:12:34 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						fe5347ef94
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							imconfig: Added IMGUI_STB_TRUETYPE_FILENAME, IMGUI_STB_RECT_PACK_FILENAME + documenting IMGUI_DISABLE_STB_XXX flags and hiding IMGUI_STB_NAMESPACE which is misleading.
						
						
						
						
						
						
						
						Fixed typos in todo list. 
						
						
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						2018-03-20 18:25:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c29971cf72
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp 
						
						
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						2018-03-20 16:05:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						74b7dce394
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							Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
						
						
						
						
						
						
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						2018-03-20 16:00:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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