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								 ocornut | dd4ca70b0d | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_demo.cpp | 2020-12-04 19:22:15 +01:00 |  | 
			
				
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								 omar | 9c8671e7b0 | Tables: Add empty file, skeleton. | 2020-12-04 19:15:19 +01:00 |  | 
			
				
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								 ocornut | 042a3b01d2 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/README.txt
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h | 2020-10-14 14:44:03 +02:00 |  | 
			
				
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								 ocornut | b1a18d82e3 | Moving backends code from examples/ to backends/ (step 6: update markdown documentation) | 2020-10-14 14:42:00 +02:00 |  | 
			
				
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								 ocornut | a7e21fb05f | Moving backends code from examples/ to backends/ (step 3: fixing project files) | 2020-10-14 14:41:40 +02:00 |  | 
			
				
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								 ocornut | 124c2608f1 | Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. | 2020-10-12 17:54:52 +02:00 |  | 
			
				
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								 omar | 78f753ffff | Merge branch 'master' into docking + incl add wd->Pipeline in ImGui_ImplVulkan_RenderDrawData platform code (#3455, #3459) | 2020-09-08 17:02:58 +02:00 |  | 
			
				
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								 omar | 6461fd40ab | Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting. | 2020-09-07 12:23:26 +02:00 |  | 
			
				
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								 omar | 209a6a751c | Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)" This reverts commit a24578ec09.
/ZI not supported on 64-bit on some toolchains, leaving to default is best? | 2020-08-10 11:33:59 +02:00 |  | 
			
				
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								 omar | a24578ec09 | Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain) | 2020-08-05 15:02:30 +02:00 |  | 
			
				
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								 ocornut | 2665288b30 | Merge branch 'master' into docking # Conflicts:
#	imgui.cpp | 2020-06-11 11:36:38 +02:00 |  | 
			
				
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								 ocornut | 40b799023b | Docs: Update fonts.md (#2861) + update all references to FONTS.txt | 2020-06-09 16:56:48 +02:00 |  | 
			
				
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								 ocornut | 5d472c4895 | Merge branch 'master' into docking + fixes for #3259 # Conflicts:
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp | 2020-05-25 18:32:15 +02:00 |  | 
			
				
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								 omar | 75bbbda645 | Examples: Update comments to get SDL2 package with msys2's pacman (#3251) | 2020-05-20 11:44:00 +02:00 |  | 
			
				
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								 ocornut | fbaf65b8f6 | Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)" This reverts commit f2c7f3b200. | 2020-03-06 17:53:09 +01:00 |  | 
			
				
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								 ocornut | f2c7f3b200 | Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) | 2020-03-06 17:28:32 +01:00 |  | 
			
				
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								 Omar | bb1e6f8af6 | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp | 2020-02-17 18:33:59 +01:00 |  | 
			
				
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								 Rokas Kupstys | 21b9e42964 | Minor fixes to example_sdl_metal and a changelog entry. Add example_sdl_metal to CI builds.
Closes #3017. | 2020-02-10 16:53:37 +01:00 |  | 
			
				
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								 omar | 813e0c18e6 | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx12.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_metal.h
#	examples/imgui_impl_metal.mm
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	examples/imgui_impl_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h | 2019-11-26 12:23:43 +01:00 |  | 
			
				
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								 omar | 26d177bc03 | Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks | 2019-11-25 18:29:28 +01:00 |  | 
			
				
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								 omar | 7feccf9ab2 | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp | 2019-10-18 16:50:30 +02:00 |  | 
			
				
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								 Rokas Kupstys | 6892b81578 | Remove trailing spaces from bunch of files. (cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779) | 2019-10-15 16:04:02 +02:00 |  | 
			
				
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								 omar | e0c0e53edf | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt | 2019-10-04 19:22:42 +02:00 |  | 
			
				
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								 omar | a2f3dcfc97 | Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809) | 2019-10-02 11:40:03 +02:00 |  | 
			
				
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								 omar | e2c1f0a7cd | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt | 2019-06-18 23:12:50 +02:00 |  | 
			
				
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								 omar | 516c3dee80 | Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) | 2019-06-18 11:28:26 +02:00 |  | 
			
				
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								 omar | 431aa4e456 | Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. | 2019-06-06 16:13:30 +02:00 |  | 
			
				
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								 omar | dfb82d5c22 | Merge branch 'master' into docking # Conflicts:
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	imgui.cpp | 2019-04-25 17:53:11 +02:00 |  | 
			
				
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								 omar | 6789ea3482 | Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484). | 2019-04-23 12:38:59 +02:00 |  | 
			
				
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								 David Amador | 994a92d79d | Added support to use controllers via SDL_GameController. (#2509) Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag | 2019-04-23 12:14:05 +02:00 |  | 
			
				
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								 omar | f159eb35fb | Examples: SDL: Removed unused code. (#2484) | 2019-04-22 10:43:14 +02:00 |  | 
			
				
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								 omar | b89202824e | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_sdl.cpp | 2019-04-15 16:03:17 +02:00 |  | 
			
				
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								 omar | 35cbf9c052 | Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings. | 2019-04-15 15:48:38 +02:00 |  | 
			
				
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								 omar | cf029b3e1c | Merge branch 'master' into docking | 2019-04-08 18:05:52 +02:00 |  | 
			
				
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								 omar | 42423d5ea4 | Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297) | 2019-04-07 23:02:07 +02:00 |  | 
			
				
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								 omar | 49fb8e6c45 | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl3.cpp | 2019-04-03 11:17:26 +02:00 |  | 
			
				
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								 omar | da035ced97 | InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467) + Fix some output filename in SDL build batch files. | 2019-04-03 11:04:00 +02:00 |  | 
			
				
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								 omar | 3eedb542a6 | Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples. | 2019-03-11 11:07:23 +01:00 |  | 
			
				
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								 omar | 87ded34f9f | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui_widgets.cpp | 2019-02-22 12:29:18 +01:00 |  | 
			
				
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								 omar | d0c98bf880 | Examples: VS: Made project paths independant of SolutionDir so they can be built aside from the solution. | 2019-02-19 20:13:06 +01:00 |  | 
			
				
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								 omar | 2cada3c143 | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_widgets.cpp | 2019-02-11 18:59:49 +01:00 |  | 
			
				
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								 omar | d16dbc5b87 | Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky] | 2019-02-11 18:52:08 +01:00 |  | 
			
				
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								 omar | f94af2f5c5 | Merge branch 'viewport' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_draw.cpp | 2019-01-20 22:13:35 +01:00 |  | 
			
				
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								 omar | 8079344cee | Merge branch 'master' into viewport # Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp | 2019-01-20 22:12:06 +01:00 |  | 
			
				
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								 omar | 2c38b32db1 | Removed trailing spaces (#2038, #2299) | 2019-01-20 17:56:17 +01:00 |  | 
			
				
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								 omar | ce1626a51e | Merge branch 'viewport' into docking # Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h | 2019-01-02 21:36:21 +01:00 |  | 
			
				
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								 omar | a71d3c8cb3 | Viewport: Misc comments following user feedbacks.. | 2018-12-21 18:40:16 +01:00 |  | 
			
				
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								 omar | 81a2546cea | Merge branch 'viewport' into docking # Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_win32_directx9/main.cpp | 2018-12-20 23:06:29 +01:00 |  | 
			
				
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								 omar | ee5560a958 | Merge branch 'master' into viewport + added style tweak block when viewports are enabled # Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp | 2018-12-20 23:04:40 +01:00 |  | 
			
				
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								 omar | d5b22fb635 | Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. | 2018-12-20 22:58:34 +01:00 |  |