Commit Graph

3511 Commits

Author SHA1 Message Date
omar
9fdd66330f Examples: SDL2+GL3: Fix blend func state save/restore (#1120) 2017-05-01 12:20:51 +02:00
Gregg Tavares
01286f6636 Fix blend func state save/restore
AFAIK there's no such enum as `GL_BLEND_SRC` or `GL_BLEND_DST` in OpenGL3 and OpenGL4.

Maybe they're left over from previous versions? They don't even seem to exist in OpenGL 2.1. In fact checking they were deprecated in OpenGL 1.5 (they exist in 1.3)
2017-05-01 16:05:45 +09:00
omar
d878462866 End() avoid calling Columns() if no columns set is open, not sure what it wasn't the case.
Pros: Faster. Avoid early crashes StackId underflow that are meant to be more gracefully caught by CheckStacksSize() (with more explicit assert). Cons: Excercise less code.
2017-04-30 12:10:45 +02:00
omar
bbd44b4edd Clarified asserts in CheckStacksSize() when there is a stack mismatch 2017-04-30 12:10:45 +02:00
omar
a606f2dcb5 Update README.md 2017-04-28 13:43:11 +02:00
omar
9ab9a846a1 Update README.md 2017-04-28 13:40:50 +02:00
omar
6e69923e35 Update README.md 2017-04-28 13:32:04 +02:00
omar
32390a252f Added UnrealEngine_ImGui link 2017-04-28 10:28:52 +02:00
Peter
659b3fd259 Add ImDrawList::AddImageQuad
Adds a function
  AddImageQuad(user_texture_id, a, b, c, d, uva, uvb, uvc, uvd, col)
that shows a texture on a full quad. This allows showing arbitrary
rotations of a texture.
2017-04-28 10:04:20 +02:00
omar
104936ab1a imconfig: Added comment about redefining ImDrawIdx 2017-04-26 19:12:46 +02:00
omar
f030087f8e Comments to redirect people to OpenGL3 examples (#1116) 2017-04-26 18:27:10 +02:00
omar
50b4b29beb Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 (#1087, #1088, #1116) 2017-04-26 18:16:59 +02:00
Michael Link
8df58e2cfd MenuItem should only be selected on release 2017-04-25 15:15:56 +02:00
omar
670775ac22 Added assert/comment about using MergeMode (#1100) 2017-04-13 20:01:24 +02:00
omar
15d7f20d4f Update README.md 2017-04-01 18:44:34 +02:00
omar
0e1950f7d6 Comments about child menu positioning (#1086) 2017-04-01 18:01:47 +02:00
omar
4b125e7d5c Merge pull request #1078 from nem0/master
Added missing IMGUI_API macros in ImGuiTextEditCallbackData methods.
2017-03-29 14:51:26 +02:00
saschawillems
4da26d85cd Clip negative scissor offsets to zero 2017-03-26 19:54:59 +02:00
saschawillems
12deb53b11 Set required depth member for buffer image copy 2017-03-26 19:38:05 +02:00
Mikulas Florek
7a37a1c3f6 do not export inline function, it causes problems on some compiers 2017-03-24 12:45:09 +01:00
Mikulas Florek
316555f9de missing API 2017-03-24 10:10:22 +01:00
omar
e10ceebd36 ImFont: Store the texture surface used to get an idea of how costly each font is. 2017-03-17 21:29:57 +01:00
omar
b84eac53d8 ImFont: Reorder field initialization to match declaration order 2017-03-17 21:29:28 +01:00
omar
931bc61345 Comment about ImGuiInputTextFlags_CtrlEnterForNewLine for InputTextMultiline() 2017-03-16 21:55:36 +01:00
omar
92ea8d1131 Merge branch 'master' into 2016-02-colorpicker 2017-03-16 19:28:30 +01:00
omar
9a068ce005 Merge pull request #1068 from codecat/fix-colorbutton
ColorButton: fix showing wrong hex value for alpha in tooltip.
2017-03-16 09:51:04 +01:00
Codecat
fdd11658eb Fix ColorButton showing wrong hex value for alpha 2017-03-15 21:25:29 +01:00
Peter Particle
337019a68f typo, #elif instead of #else, fixed 2017-02-26 17:16:37 +01:00
Peter Particle
fd90da38e1 Vulkan backend: g_FrameIndex not used fix -> huge perf gain
Added a macro to switch between unlimited frame rate (VK_PRESENT_MODE_IMMEDIATE_KHR) and limited to 60 fps (VK_PRESENT_MODE_FIFO_KHR). Only the latter mode is guaranteed to be available, but the former one most likely is.
2017-02-26 13:25:54 +01:00
Marcell Kiss
e0244c8f62 Fix scissor offset being negative 2017-02-11 12:20:12 +01:00
Marcell Kiss
509df3e279 Fix new Vulkan validation warnings 2017-02-11 12:19:44 +01:00
omar
6384eee34f Minor comments (#998) 2017-01-29 16:53:01 +01:00
omar
4653197ca4 Update README, kinder 2017-01-28 23:26:25 +01:00
omar
a7cf369e71 Update README.md 2017-01-28 23:14:35 +01:00
omar
8e8117c7b1 stb_truetype update (with OpenType, Type 2 font handling) (#976) 2017-01-21 19:23:47 +01:00
omar
b8043d3ee5 Internal: Renamed ImLoadFileToMemory to ImFileLoadToMemory to be consistent with ImFileOpen + fix mismatching .h name (#917) 2017-01-14 13:47:16 +01:00
omar
b6c0227add Merge branch 'master' into 2016-02-colorpicker 2017-01-11 21:03:35 +01:00
omar
6257b5814a Added an explicit (internal) ClearActiveID() helper and removed the default NULL window parameter to internal SetActiveID(), 2017-01-11 20:56:55 +01:00
omar
cffdbfe01b Comments (#972) 2017-01-10 10:36:07 +01:00
omar
714beb217c Demo: Console: Fixed a completion bug when multiple candidates are equals and match until the end. 2017-01-07 20:18:45 +01:00
ocornut
68df09cf47 Fixed word-wrapping which would never wrap after a 1 character word. (thanks @sronsse) 2017-01-01 20:11:40 +01:00
ocornut
a60b2cc645 Merge branch 'master' into 2016-02-colorpicker 2016-12-23 12:15:58 +01:00
ocornut
db593220fc Comments, clarified use of io.MouseDelta (#942)
(ImGuiIO structure layout changed)
2016-12-23 11:34:23 +01:00
omar
f4f0ee750f Update README.md 2016-12-21 21:13:43 +01:00
ocornut
1396659b72 Examples: Speculative fix for OSX Makefile to make Travis happy (re #812) 2016-12-21 20:12:43 +01:00
omar
081aec482b Merge pull request #931 from nlguillemot/master
Combo, ListBox: Extra const correctness.
2016-12-21 20:06:04 +01:00
ocornut
baa2e3b451 Minor documentation tweaks 2016-12-21 18:42:52 +01:00
ocornut
d74a3349e9 Examples: DirectX9: Explicitely setting viewport to match that other examples are doing (#937) 2016-12-19 23:15:38 +01:00
ocornut
52308a54f8 Demo: comments 2016-12-12 11:05:41 +01:00
Nicolas Guillemot
36d78e0565 const correctness for Combo and ListBox
Since Combo and ListBox only read and display the list of items, they
should not modify the pointers inside the array of pointers passed in.
Adding "const" here makes it possible to call these functions with such
an array of const pointers. Previously, a cast to "const char**" was
required as a workaround, otherwise there was a compile error.
2016-12-04 12:54:31 -08:00