omar
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aa34681652
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Backends: GLFW: inhibit error callback when creating cursors because X11 setups may be missing them + comment (#2980)
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2020-01-17 11:36:56 +01:00 |
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omar
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4f7bf7e96a
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Backends: Win32: Added support for #define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD and IMGUI_IMPL_WIN32_DISABLE_LINKING_XINPUT. (#2716)
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2020-01-14 14:58:36 +01:00 |
|
omar
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ff5299e0e0
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Docs: FAQ, Comments.
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2020-01-12 22:09:18 +01:00 |
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Rokas Kupstys
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f03c00bc89
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Added imgui_single_file.h, We use this to validate compiling all *.cpp in same compilation unit.
Removed Unity builds stuff from example_null/. CI builds a temporary .cpp file.
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2020-01-10 19:04:35 +01:00 |
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Rokas Kupstys
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00c515f51a
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Add glbinding build sample to Makefiles of GL3 examples. (#2870)
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2020-01-09 16:26:42 +01:00 |
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Rokas Kupstys
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5e2329b98e
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Backends: GL3: Implement glbinding opengl loader support. (#2870)
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2020-01-07 21:06:37 +01:00 |
|
omar
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d581939387
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Removed trailing spaces.
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2020-01-06 15:24:16 +01:00 |
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omar
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0f7105e156
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Backends: SDL: Wayland: Use SDL_GetMouseState (amend 78ff147 ) (#2800, 2802)
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2019-12-17 14:35:45 +01:00 |
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NeroBurner-tux
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78ff147181
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SDL: On wayland use SDL_GetMouseState (#2802)
When the SDL Video backend is set to wayland the function
`SDL_GetGlobalMouseState` does not work. Most probably a security measure
for programs to not grab everything the user does
https://wiki.libsdl.org/SDL_GetGlobalMouseState
using SDL_GetMouseState https://wiki.libsdl.org/SDL_GetMouseState works
on wayland
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2019-12-17 14:33:36 +01:00 |
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Rokas Kupstys
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03b7170dac
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Backends: GLFW: Added workaround for people who use development version of GLFW which is older than commit that added required cursor support. (#2922)
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2019-12-06 15:12:26 +01:00 |
|
omar
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7ff13f4ee1
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Examples: Explicitly adding -DIMGUI_IMPL_OPENGL_LOADER_GL3W to Makefile to match linking settings
(otherwise if another loader such as Glew is accessible, the opengl3 backend might automatically use it). [#2919, #2798]
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2019-12-06 10:43:27 +01:00 |
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Max Thrun
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6d9a54a904
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Examples: Metal: Wrap main event loop body in an @autoreleasepool block to ensure allocations get freed even if underlying system event loop gets paused due to app nap (#2910, #2917)
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2019-12-05 15:50:33 +01:00 |
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omar
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8342e5b91a
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Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4)
Amend b5cad20d79 , 945a509773
+ unrelated minor typos
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2019-12-05 15:45:30 +01:00 |
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Rokas Kupstys
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945a509773
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Implement ImGuiMouseCursor_NotAllowed mouse cursor.
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2019-12-05 15:32:10 +01:00 |
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Rokas Kupstys
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b5cad20d79
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Implement new GLFW 3.4 resizing cursors.
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2019-12-05 15:27:09 +01:00 |
|
omar
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abaf0256b8
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Version 1.75 WIP
Added message to font file loading assert.
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2019-11-28 20:58:16 +01:00 |
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Rokas Kupstys
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bf6d1ba3d1
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CI: Add 32/64 bit build variations to builds with extra warnings.
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2019-11-27 16:20:19 +01:00 |
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Rokas Kupstys
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1742ca45c5
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CI: Add unity builds test. (#2893)
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2019-11-27 16:18:52 +01:00 |
|
omar
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bdce833636
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Version 1.74
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2019-11-25 18:38:53 +01:00 |
|
omar
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26d177bc03
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Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
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2019-11-25 18:29:28 +01:00 |
|
Rokas Kupstys
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1615e9ea2a
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CI: Enable extended warnings in example_null builds.
CI: Add MinGW build with extra warnings on windows.
(cherry picked from commit ebc98c273054d0f9b305a1346db98052616a8b21)
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2019-11-25 16:38:21 +01:00 |
|
omar
|
ca63349eb4
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Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
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2019-11-20 11:58:25 +01:00 |
|
omar
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4e90906b04
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Added IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS / IMGUI_DISABLE_FILE_FUNCTIONS #2734)
Using in Emscripten example.
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2019-11-19 21:14:44 +01:00 |
|
omar
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3929255b77
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Examples: Emscripten: Removed BINARYEN_TRAP_MODE=clamp from Makefile which was removed in Emscripten 1.39.0 but required prior to 1.39.0, making life easier for absolutely no-one. (#2877, #2878) [@podsvirov]
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2019-11-05 12:53:30 +01:00 |
|
Konstantin Podsvirov
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916487a653
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example_emscripten: skip outdated compiler option
For more info see: https://github.com/ocornut/imgui/issues/2877
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2019-11-05 12:43:15 +01:00 |
|
Rokas Kupstys
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c9182424a8
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Normalize all the line endings.
(cherry picked from commit f1772d44be09fd78bf5f1ebda44b39b96180d319)
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2019-11-04 15:28:31 +01:00 |
|
omar
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f002a11898
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Backends: OpenGL3: Fix building with pre-3.2 GL bindings which do not expose glDrawElementsBaseVertex(), using runtime GL version to decide if we set ImGuiBackendFlags_RendererHasVtxOffset. (#2866, #2852) [@dpilawa]
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2019-10-25 11:56:44 +02:00 |
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dawid
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4d0c88e9e6
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Backends: GL3: Fix compile for < 3.2 bindings where glDrawElementsBaseVertex is not available. (#2866, #2852)
|
2019-10-25 11:42:55 +02:00 |
|
Funto
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75d540d336
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Example: Emscripten: Fix for compilation (filesystem module is required) (#2734)
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2019-10-23 16:55:26 +02:00 |
|
omar
|
048b73dfaa
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Various comments + Doc: Examples readme. Moved main menu bar code below menu bar code.
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2019-10-21 20:57:07 +02:00 |
|
omar
|
6ffee0e75e
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Backends: DX12: Added extra ID3D12DescriptorHeap parameter to ImGui_ImplDX12_Init() function. The value is unused in master branch but will be used by the multi-viewport features (docking branch). (#2851)
+ Using SafeRelease() in master.
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2019-10-18 18:32:48 +02:00 |
|
omar
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eedc8f993f
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Examples: DX12: Using IDXGIDebug1::ReportLiveObjects() when DX12_ENABLE_DEBUG_LAYER is enabled.
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2019-10-18 18:20:53 +02:00 |
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malte-v
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4de32cc87e
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Backends: GLFW: Restore previously installed user callbacks in ImplGlfw when ImGui shuts down (#2836)
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2019-10-18 16:27:40 +02:00 |
|
omar
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53278be61f
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FAQ, Readme. Use = {} instead of = { 0 }, wasn't problematic because they were all static variables or one stack array not read. But hey.
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2019-10-18 16:18:05 +02:00 |
|
omar
|
3bbc27ebd9
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Fixed more FAQ links. (#2848)
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2019-10-16 11:23:15 +02:00 |
|
Rokas Kupstys
|
9d6b2b096b
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Ignore directories created by JetBrains IDEs.
(cherry picked from commit c470de572c2f63e7ba5eeb7d97bc1f4bc114b375)
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2019-10-15 17:15:45 +02:00 |
|
Rokas Kupstys
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6892b81578
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Remove trailing spaces from bunch of files.
(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
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2019-10-15 16:04:02 +02:00 |
|
omar
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fc10ba8d24
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Amend f0238ece9cba67ecabef438008fea53682bd6bc7 (#2817, #2818)
|
2019-10-11 14:20:04 +02:00 |
|
Egor Yusov
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378035c6ff
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Fixed backspace handling on MacOS (fixed https://github.com/ocornut/imgui/issues/2817).
Allow null view passing as parameter to ImGui_ImplOSX_NewFrame
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2019-10-11 14:17:07 +02:00 |
|
Harris Brakmic
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323412dd23
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Examples: Allegro5: updated build instructions for macOS
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2019-10-07 15:52:09 +02:00 |
|
omar
|
a2f3dcfc97
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Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809)
|
2019-10-02 11:40:03 +02:00 |
|
omar
|
c262276988
|
Version 1.74 WIP
|
2019-09-30 14:27:56 +02:00 |
|
Konstantin Podsvirov
|
f0f5301612
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Backends: OpenGL3: Commented out extra tokens at end of #else directive (#2804)
|
2019-09-25 00:06:14 +02:00 |
|
omar
|
d5efe16157
|
Version 1.73
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2019-09-24 17:02:26 +02:00 |
|
omar
|
97691643b7
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Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3 (#2798)
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2019-09-22 23:19:04 +02:00 |
|
osheriff
|
44cd8e39da
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Automatically include the available gl loader header
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2019-09-22 22:51:09 +02:00 |
|
omar
|
f7468d05fe
|
Fixed mouse event forwarding in macos example (#2710, #1961)
|
2019-09-20 15:48:51 +02:00 |
|
NeroBurner
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e7e88ed413
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Examples: SDL/GLFW + OpenGL3: Fixes for Makefile (#2774)
- append CXXFLAGS instead of overwriting them
- add glad.c build rule
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2019-09-17 17:04:40 +09:00 |
|
omar
|
cc288e073c
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Backends: OpenGL3: Tweaked initialization code allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before ImGui_ImplOpenGL3_NewFrame() if for some reason they wanted.
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2019-09-16 12:08:40 +02:00 |
|
omar
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a856c670c1
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TabBar: fixed single-tab not shrinking their width down.
+ minor typo fixes (#2738)
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2019-08-22 11:38:58 +02:00 |
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