ocornut 
							
						 
					 
					
						
						
							
						
						790132a672 
					 
					
						
						
							
							Added io.AddKeyModEvent() and updated backends accordingly. ( #2625 ,  #4858 )  
						
						
						
						
							
						
					 
					
						2022-01-10 15:17:00 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						1797135db5 
					 
					
						
						
							
							Backends: Android: Update to use io.AddEventKey() will full key map ( #2625 ,  #4858 )  
						
						
						
						
							
						
					 
					
						2022-01-10 15:15:24 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						ee436aa803 
					 
					
						
						
							
							Backends: OSX: Update to use io.AddEventKey() will full key map ( #2625 ,  #1873 ,  #4858 )  
						
						
						
						
							
						
					 
					
						2022-01-10 15:14:52 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						da1864d79e 
					 
					
						
						
							
							Backends: GLUT: Update to use io.AddEventKey() will full key map ( #2625 ,  #4858 )  
						
						
						
						
							
						
					 
					
						2022-01-10 15:14:01 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						1bfe4a75be 
					 
					
						
						
							
							Backends: Allegro5: Update to use io.AddEventKey() will full key map ( #2625 ,  #4858 )  
						
						
						
						
							
						
					 
					
						2022-01-10 15:13:36 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						fe646ea591 
					 
					
						
						
							
							Backends: SDL2: Update to use io.AddEventKey() will full key map ( #2625 ,  #4858 ) + created localized key (using keycode instead of scancode) ( #456 )  
						
						... 
						
						
						
						Legacy indexing stills uses Scancode 
						
						
							
						
					 
					
						2022-01-10 15:12:58 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						ecd212c01d 
					 
					
						
						
							
							Backends: GLFW: Update to use io.AddEventKey() will full key map ( #2625 ,  #4858 )  
						
						
						
						
							
						
					 
					
						2022-01-10 15:12:23 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						746c9f76e4 
					 
					
						
						
							
							Backends: Win32: Update to use io.AddEventKey() will full key map ( #2625 ,  #4858 )  
						
						
						
						
							
						
					 
					
						2022-01-10 15:11:54 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bf08c13e9b 
					 
					
						
						
							
							Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. ( #2625 ,  #4858 ,  #2787 )  
						
						... 
						
						
						
						(edit: simplified backends merged into previous commits to make history clearer) 
						
						
							
						
					 
					
						2022-01-10 15:09:56 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						3b66929301 
					 
					
						
						
							
							Inputs: Extra Keys / AddKeyEvent(): Added ImGuiKey values, io.AddKeyEvent(), GetKeyName(), IMGUI_DISABLE_OBSOLETE_KEYIO. Obsoleted GetKeyIndex(), io.KeyMap[], io.KeysDown[]. ( #2625 ,  #4858 ,  #2787 )  
						
						
						
						
							
						
					 
					
						2022-01-10 15:09:56 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						afffcd5810 
					 
					
						
						
							
							Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter ( #2625 )  
						
						
						
						
							
						
					 
					
						2022-01-06 14:25:56 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						100ede5764 
					 
					
						
						
							
							Backends: GLFW: Fix CTRL+A, CTRL+Y, CTRL+Z to match keyboard layout. Converting GLFW untranslated keycodes back to translated keycodes. ( #456 ,  #2625 )  
						
						
						
						
							
						
					 
					
						2022-01-05 16:57:50 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4d023bd7fe 
					 
					
						
						
							
							Fix for using IMGUI_DISABLE_OBSOLETE_FUNCTIONS  
						
						
						
						
							
						
					 
					
						2022-01-05 14:55:17 +01:00 
						 
				 
			
				
					
						
							
							
								Liu Liu 
							
						 
					 
					
						
						
							
						
						de36ff043e 
					 
					
						
						
							
							Platform IME: add ImGuiPlatformImeData::InputLineHeight (unused by win32). ( #3113 )  
						
						
						
						
							
						
					 
					
						2022-01-05 13:47:21 +01:00 
						 
				 
			
				
					
						
							
							
								actboy168 
							
						 
					 
					
						
						
							
						
						29a8ee0826 
					 
					
						
						
							
							Platform IME: add ImGuiPlatformImeData::WantVisible, hide IME when not used. ( #2589 )  
						
						
						
						
							
						
					 
					
						2022-01-05 13:47:21 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1cbfe93520 
					 
					
						
						
							
							Platform IME: [windows] call ImmSetCandidateWindow() to position candidate window.  
						
						
						
						
							
						
					 
					
						2022-01-05 13:47:21 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2706c9d66e 
					 
					
						
						
							
							Platform IME: reworked internals to simplify adding new features.  
						
						
						
						
							
						
					 
					
						2022-01-05 13:47:20 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3a90dc3893 
					 
					
						
						
							
							Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API.  
						
						... 
						
						
						
						Ref #2589 , #2598 , #3108 , #3113 , #3653 , #4642  
						
						
							
						
					 
					
						2022-01-05 13:47:20 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						04bc0b0bb8 
					 
					
						
						
							
							Fix IdxBuffer related comments. ( #4845 ,  #4863 )  
						
						
						
						
							
						
					 
					
						2022-01-05 12:20:33 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						28eabcb099 
					 
					
						
						
							
							Internals: refactor: mouse input functions into their own section.  
						
						
						
						
							
						
					 
					
						2022-01-04 14:53:36 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						206b9ead8f 
					 
					
						
						
							
							IO: removed unused MouseDragMaxDistanceAbs(). Using a shortcut variable in UpdateMouseInputs().  
						
						
						
						
							
						
					 
					
						2022-01-04 13:01:30 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c5a3cae83a 
					 
					
						
						
							
							Reordered some IO fields. Misc comments. Removed beta marker from tables comments.  
						
						
						
						
							
						
					 
					
						2022-01-04 13:01:30 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						efa50f72a7 
					 
					
						
						
							
							Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. ( #4857 )  
						
						
						
						
							
						
					 
					
						2022-01-03 22:14:19 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b0a6cd6305 
					 
					
						
						
							
							Fixed a situation where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles, ( #4857 )  
						
						... 
						
						
						
						(2nd amend) 
						
						
							
						
					 
					
						2022-01-03 21:45:20 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2402958aec 
					 
					
						
						
							
							Commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72  
						
						... 
						
						
						
						- ImGui::SetNextTreeNodeOpen() -> use ImGui::SetNextItemOpen()
- ImGui::GetContentRegionAvailWidth() -> use ImGui::GetContentRegionAvail().x
- ImGui::TreeAdvanceToLabelPos() -> use ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetTreeNodeToLabelSpacing());
- ImFontAtlas::CustomRect -> use ImFontAtlasCustomRect
- ImGuiColorEditFlags_RGB/HSV/HEX -> use ImGuiColorEditFlags_DisplayRGB/HSV/Hex 
						
						
							
						
					 
					
						2022-01-03 16:37:33 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						92d7869fc7 
					 
					
						
						
							
							Happy new year!  
						
						
						
						
							
						
					 
					
						2022-01-03 16:27:51 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan Hoffstadt 
							
						 
					 
					
						
						
							
						
						83d22f4e48 
					 
					
						
						
							
							Tables, ImDrawListSplitter: Fixed erroneously stripping trailing ImDrawList::AddCallback().( #4843 ,  #4844 )  
						
						
						
						
							
						
					 
					
						2021-12-30 22:03:52 +01:00 
						 
				 
			
				
					
						
							
							
								luigifcruz 
							
						 
					 
					
						
						
							
						
						41e39ea6e1 
					 
					
						
						
							
							Backends: Metal: Add Metal C++ bindings support. ( #4824 ,  #4746 )  
						
						
						
						
							
						
					 
					
						2021-12-30 15:04:03 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						dbeea7220f 
					 
					
						
						
							
							Backends: Silence overzealous warnings. ( #4834 ) Add comments about SetDragDropPayload() return value. ( #4835 )  
						
						
						
						
							
						
					 
					
						2021-12-29 12:44:12 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						89a28209e8 
					 
					
						
						
							
							Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 ( #4468 ,  #4830 )  
						
						
						
						
							
						
					 
					
						2021-12-26 20:02:02 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						980deb4c9e 
					 
					
						
						
							
							Add missing include guard to avoid declaring ImFontAtlasGetBuilderForStbTruetype() function.  
						
						... 
						
						
						
						https://github.com/cimgui/cimgui/issues/193 
https://github.com/imgui-rs/imgui-rs/pull/582  
					
						2021-12-26 19:51:10 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						512c54bbc0 
					 
					
						
						
							
							Version 1.86  
						
						
						
						
							
 
						
					 
					
						2021-12-22 15:31:13 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						612b787b0d 
					 
					
						
						
							
							Menus: fixed top-level menu from not consistently using style.PopupRounding. ( #4788 )  
						
						... 
						
						
						
						+ Stack tool default size. 
						
						
							
						
					 
					
						2021-12-21 15:05:10 +01:00 
						 
				 
			
				
					
						
							
							
								Sean Ridenour 
							
						 
					 
					
						
						
							
						
						4bad852a78 
					 
					
						
						
							
							Backends: SDL_Renderer: Handle change to SDL_RenderGeometryRaw() function signature in SDL 2.0.19 ( #4819 )  
						
						
						
						
							
						
					 
					
						2021-12-21 14:32:41 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0636f9adac 
					 
					
						
						
							
							InputText: fixed Shift+Delete from not cutting into clipboard. ( #4818 ,  #1541 )  
						
						
						
						
							
						
					 
					
						2021-12-20 19:45:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d9bc1e44af 
					 
					
						
						
							
							Backends: Marmalade: Removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. ( #368 ,  #375 )  
						
						
						
						
							
						
					 
					
						2021-12-20 19:29:41 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						0cdc4a9565 
					 
					
						
						
							
							Backends: Win32: Store left/right variants of Ctrl/Shift/Alt mods in KeysDown[] array. ( #2625 )  
						
						... 
						
						
						
						Technically not much required yet but will be by extra-keys work. fix miscleared GLFW field for consistency (no effect) 
						
						
							
						
					 
					
						2021-12-16 18:16:35 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4a43dcb940 
					 
					
						
						
							
							Internals: reduced side-effects of setting window->HiddenFramesForRenderOnly > 0  
						
						
						
						
							
						
					 
					
						2021-12-15 16:05:15 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1c4066cd9e 
					 
					
						
						
							
							Internals: UpdateWindowInFocusOrderList: amend  a528398 to fix docking. ( #3496 ,  #4797 )  
						
						
						
						
							
						
					 
					
						2021-12-15 14:27:56 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						389982eb5a 
					 
					
						
						
							
							Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. ( #4468 ,  #4504 ,  #2981 ,  #3381 )  
						
						
						
						
							
						
					 
					
						2021-12-15 11:50:00 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						48f263336b 
					 
					
						
						
							
							Menus: fixed closing a menu inside a popup/modal. Fixed menu inside a popup/modal not inhibiting hovering of items in the popup/modal. ( #3496 ,  #4797 )  
						
						... 
						
						
						
						Fixed sub-menu items inside a popups from closing the popup (debatable). 
						
						
							
						
					 
					
						2021-12-14 16:54:23 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a528398c77 
					 
					
						
						
							
							Internals: support for varying _ChildWindow flag for menu windows. ( #3496 ,  #4797 )  
						
						
						
						
							
						
					 
					
						2021-12-14 16:19:43 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						11638fdf7d 
					 
					
						
						
							
							Menus: reuse more menu windows when stacked over popups.  
						
						... 
						
						
						
						This is actually mostly aimed at ensuring the _ChildWindow flag on menu window doesn't vary as this would cause issues with our current g.WindowsFocusOrder[] scheme 
						
						
							
						
					 
					
						2021-12-13 19:35:16 +01:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						0e8c199e87 
					 
					
						
						
							
							CI: Use regex to fix vcxproj platform and toolset versions. ( #3249 ) Remove Discord integration.  
						
						
						
						
							
						
					 
					
						2021-12-13 14:58:23 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d7350668d1 
					 
					
						
						
							
							Fix OSX warnings + Examples/Apple+GL2 calls super reshape. ( #4759 ,  #1873 )  
						
						
						
						
							
						
					 
					
						2021-12-13 12:31:15 +01:00 
						 
				 
			
				
					
						
							
							
								Stuart Carnie 
							
						 
					 
					
						
						
							
						
						1b6b8602c1 
					 
					
						
						
							
							Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. ( #4759 ,  #4253 ,  #1873 )  
						
						... 
						
						
						
						Note the original FIXME: refered to GLFWs Cocoa implementation, which is largely what this commit provides. 
						
						
							
						
					 
					
						2021-12-13 11:56:43 +01:00 
						 
				 
			
				
					
						
							
							
								SlavicPotato 
							
						 
					 
					
						
						
							
						
						f71ee5203e 
					 
					
						
						
							
							Fix infinite loop in ImFontGlyphRangesBuilder::AddRanges if the user passes upper range = UINT16_MAX without IMGUI_USE_WCHAR32. ( #4802 )  
						
						
						
						
							
						
					 
					
						2021-12-13 11:35:59 +01:00 
						 
				 
			
				
					
						
							
							
								Stuart Carnie 
							
						 
					 
					
						
						
							
						
						b720f1f03c 
					 
					
						
						
							
							Backends: OSX: Add Game Controller support. ( #4759 )  
						
						
						
						
							
						
					 
					
						2021-12-13 11:25:59 +01:00 
						 
				 
			
				
					
						
							
							
								xndcn 
							
						 
					 
					
						
						
							
						
						8a9fe26866 
					 
					
						
						
							
							Menus: fixed closing a menu by clicking on its menu-bar item when inside a popup. ( #3496 ,  #4797 )  
						
						
						
						
							
						
					 
					
						2021-12-10 18:58:41 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c801799218 
					 
					
						
						
							
							Added an assertion for the common user mistake of using "" as an identifier at the root level of a window. ( #1414 ,  #2562 ,  #2807 ,  #4008 ,  #4158 ,  #4375 ,  #4548 ,  #4657 ,  #4796 )  
						
						... 
						
						
						
						#4158 , #4375 , #4548 , #4657 , #4796 ) 
					
						2021-12-09 15:35:02 +01:00