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						ee5560a958
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							Merge branch 'master' into viewport + added style tweak block when viewports are enabled
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp 
						
						
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						2018-12-20 23:04:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d5b22fb635
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							Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
						
						
						
						
						
						
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						2018-12-20 22:58:34 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3c114b280a
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui_internal.h 
						
						
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						2018-11-29 21:30:26 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						19c4fa8dd5
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							Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional.
						
						
						
						
						
						
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						2018-11-28 15:43:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4a43f347bb
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_marmalade/main.cpp 
						
						
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						2018-11-15 14:00:01 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a3d6554e8e
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							Merge branch 'master' into viewport + specific changes for GLFW callbacks
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_glfw.cpp 
						
						
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						2018-11-08 16:56:51 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9d155c73bc
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							Examples: Misc comments mainly related to GLFW callbacks. (#1759)
						
						
						
						
						
						
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						2018-11-08 16:06:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						fda57f48d5
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp 
						
						
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						2018-09-21 11:52:32 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b57baa5ba0
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							Viewport: Enabled viewports by default in more example apps.
						
						
						
						
						
						
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						2018-09-20 10:31:23 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e32256b4b4
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_demo.cpp
#	imgui_internal.h 
						
						
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						2018-09-14 11:38:10 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b85f345369
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp 
						
						
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						2018-09-14 11:32:55 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1afd29d382
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							Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
						
						
						
						
						
						
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						2018-09-13 16:50:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a82be53407
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							Merge branch 'docking2' into viewport_docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h 
						
						
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						2018-09-06 22:28:21 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						49533bc86e
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							Examples: Enabled Docking + Nav by default in the branch. (#351)
						
						
						
						
						
						
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						2018-09-06 21:53:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						e312363007
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							Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
						
						
						
						
						
						
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						2018-08-30 19:00:33 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						01586d33f3
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							Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
						
						
						
						
						
						
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						2018-08-30 14:29:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						352695bc57
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp 
						
						
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						2018-07-24 16:50:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ff83d0e369
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							Examples: Using fully qualified "Dear ImGui" name in window titles.
						
						
						
						
						
						
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						2018-07-23 17:31:13 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ee98a069f0
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	imgui_demo.cpp 
						
						
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						2018-07-16 22:25:36 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						73e13a0762
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							Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
						
						
						
						
						
						
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						2018-07-16 22:17:34 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ce500f8727
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp 
						
						
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						2018-06-22 12:01:42 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f9a5ff7a19
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							Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301)
						
						
						
						
						
						
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						2018-06-21 12:13:04 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						24aeca3d0c
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp 
						
						
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						2018-06-12 16:24:24 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						6f7b7807ad
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							Fixed Travis path + various paths in comments/documentations
						
						
						
						
						
						
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						2018-06-10 16:14:43 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9660657e95
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_sdl.cpp 
						
						
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						2018-06-10 15:59:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8d58fbb5ed
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							Examples: Renamed example folders. (#1870)
						
						
						
						
						
						
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						2018-06-10 15:42:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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