8b6896faf9
add SDL GL3 makefile
2017-07-02 21:38:27 -05:00
d43695b748
fix gl2 sample too
2017-07-02 21:28:56 -05:00
e0aac34672
fix compilation on MINGW
2017-07-02 11:21:24 -05:00
d3f4309491
Comments about ImGuiStyleVar enum ( #1198 )
2017-06-24 13:11:46 +02:00
1e981f00e5
Comments
2017-06-21 13:50:31 +02:00
a5e0210902
Revert 978c84d2e9
because int32 >> 32 tends to warns on some compilers/settings. Add ImU64 type. ( #1184 )
2017-06-19 21:19:48 +02:00
e47cf79773
Comments tweaks, typos ( #1188 )
2017-06-17 19:30:30 +02:00
4c8d87d3fb
Comments ( #1188 )
2017-06-17 19:25:58 +02:00
978c84d2e9
Removed dependency on int64_t type (unvailable in VS2008) by rewording an assert ( #1184 )
2017-06-16 14:08:17 +02:00
12d265fa31
Version 1.51 WIP tag
2017-06-13 11:30:22 +02:00
a2f7c40e30
Fixed comment ( #1178 )
2017-06-13 11:29:21 +02:00
1cd1ca259e
Update README.md
2017-06-02 14:01:06 +02:00
5e1caaaef3
Version 1.50
v1.50
2017-06-02 12:22:34 +02:00
7ad84b22f8
Comments
2017-06-02 12:13:47 +02:00
99ff2ec6fb
Examples: DirectX9/10/11: Comments
2017-06-02 11:28:48 +02:00
2acbd1ac2d
Using ImTextureID instead of void* in ImFontAtlas, not sure why I didn't do that earlier, make things more clear
2017-06-02 11:25:45 +02:00
51c200ac0d
Examples: DirectX9: Clarified texture release code ( #1163 )
2017-06-02 11:25:45 +02:00
32f5ef4f98
Added Pascal binding
2017-06-01 12:25:01 +02:00
62c4698a73
Further clarifications of the key indices passed to IsKeyXXX functions ( #1159 )
2017-05-27 17:55:48 +02:00
9da53bcecd
ImFontConfig: Removed MergeGlyphCenterV in favor of a more multipurpose ImFontConfig::GlyphOffset. (Breaking change)
2017-05-26 13:42:36 +02:00
026d021df1
Demo: Fixed warnings introduced in 0828a1fd6c
2017-05-26 13:40:53 +02:00
c5c77a3476
ImFontConfig: Added GlyphOffset to explicitely offset glyphs at font build time, useful for merged fonts. May remove MergeGlyphCenterV soon.
2017-05-26 13:36:52 +02:00
0828a1fd6c
Fixed computation of ImFont::MetricsTotalSurface not taking oversampling into account
2017-05-14 16:27:10 +02:00
bd9868f447
Scrollbar: Avoid rendering when sizes are negative to reduce glitches (not sure how this ever slipped through - perhaps because of WindowMinSize settings).
2017-05-13 20:25:09 +02:00
df52f46b13
Comments, documentation ( #1121 )
2017-05-02 10:43:00 +02:00
9614552eba
README.md added link to Nicolas Guillemot flashtalk ( #1099 )
2017-05-01 17:16:40 +02:00
b0db625cab
Examples: Vulkan: Fixed an extra validation (tested on Windows with VulkanSDK 1.0.46.0) ( #1042 )
2017-05-01 17:07:53 +02:00
f87b152522
Examples: Vulkan: Various very minor stylistic fixes, fixing typos in comments, etc. ( #1042 #1043 )
2017-05-01 17:07:05 +02:00
201d589714
Image presentation now depends on the completeness of command buffer submission through semaphores.
...
To maintain maximum frame rate we render to the last acquired swapchain image but present the last but one drawn image. This behavior is optional through conditional compilation macros.
2017-05-01 16:54:49 +02:00
a9add1ce63
Removed redundant VkResult plugged into VkPresentInfoKHR pResults attribute. This is only meaningful when we present directly to multiple swapchains. In that case we can an VkResult per swapchain.
2017-05-01 16:53:54 +02:00
eaae754211
Removed redundant barrier.
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The transition of the swapchain image(s) can happen implicitly in the renderpass. This approach has been stated to be more efficient than using an explicit barrier.
See "Vulkan Programming Guide", Chapter 7: "Graphics Pipelines", section "Renderpasses".
2017-05-01 16:52:52 +02:00
33874073dc
Fixed all issues found by vulkan debug report. Reasons for the major design changes are commented.
2017-05-01 16:48:16 +02:00
89d03d5cca
Examples: Vulkan: Disable IMGUI_VULKAN_DEBUG_REPORT by default. Update .bat files for newer VulkanSDK.
2017-05-01 16:46:57 +02:00
56dff3a080
Vulkan backend: optionally enabling vulkan validation layers and debug report callback
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Additional layer, extension and the callback itself are used/created when IMGUI_VULKAN_DEBUG_REPORT is defined. The callback reports seven (potential!) errors which will be fixed with another pull request.
2017-05-01 16:32:45 +02:00
55be2f0722
Merge branch 'ParticlePeter-g_FrameIndex_not_used_fix'
2017-05-01 16:23:27 +02:00
9fd3ba871b
Merge branch 'g_FrameIndex_not_used_fix' of https://github.com/ParticlePeter/imgui into ParticlePeter-g_FrameIndex_not_used_fix
2017-05-01 16:21:43 +02:00
5418bb19ff
Examples: Vulkan: windows batch file for 64-bits.
2017-05-01 16:14:13 +02:00
497381dc3d
Comments
2017-05-01 15:53:50 +02:00
23e7cdcee8
Merge branch 'martty-vk_small_fix'
2017-05-01 15:27:05 +02:00
ac2eb4b960
Merge branch 'vk_small_fix' of https://github.com/martty/imgui into martty-vk_small_fix
2017-05-01 15:26:29 +02:00
c3d9e0a6eb
Examples: SDL2: Tweaked batch files for Win32.
2017-05-01 15:00:42 +02:00
475446b8b9
Merge pull request #1080 from SaschaWillems/master
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Examples: Vulkan: Small changes to be in line with specs and fix validation layer errors/warnings
2017-05-01 14:50:34 +02:00
b3d237a5ce
Examples: SDL2: Added build .bat files for win32.
2017-05-01 13:47:59 +02:00
dbfd5d6e9a
Ignoring unreasonnable Clang -wformat-pedantic warning ( #1090 )
...
See e.g.
http://clang-developers.42468.n3.nabble.com/The-p-conversion-and-cast-to-void-td4044226.html
2017-05-01 12:55:47 +02:00
a0a6c8a2ef
Renamed ImDrawList::PathFill() to ImDrawList::PathFillConvex() for clarity. (breaking API)
2017-05-01 12:36:46 +02:00
7cd55ce939
Merge branch 'ecraven-addimagequad'
2017-05-01 12:34:45 +02:00
6517d68cdf
ImDrawList::AddImage* renamed uv_ parameters to be more consistent. Fix AddImageQuad to use IM_COL32_A_MASK ( #1009 )
2017-05-01 12:34:32 +02:00
f06b20185f
Merge branch 'addimagequad' of https://github.com/ecraven/imgui into ecraven-addimagequad
2017-05-01 12:25:25 +02:00
884c435fd3
Merge branch 'greggman-fix-opengl3-example'
2017-05-01 12:21:05 +02:00
9fdd66330f
Examples: SDL2+GL3: Fix blend func state save/restore ( #1120 )
2017-05-01 12:20:51 +02:00