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								 omar | fba704bf5d | Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more) | 2017-11-01 14:24:09 +01:00 |  | 
			
				
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								 omar | cb38caeda4 | Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.) | 2017-10-28 18:21:44 +02:00 |  | 
			
				
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								 omar | d2c65aa3e8 | Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375) ps: DirectX 12 example (#302) may want to adopt that as well. | 2017-10-24 14:48:00 +02:00 |  | 
			
				
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								 omar | d6a9956781 | Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read. | 2017-10-23 10:01:18 +02:00 |  | 
			
				
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								 omar | c14a66970b | Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct. | 2017-10-23 09:57:59 +02:00 |  | 
			
				
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								 omar | a96f095deb | Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375) ps: DirectX 12 example (#302) may want to adopt that as well. | 2017-10-23 09:46:49 +02:00 |  | 
			
				
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								 omar | b3099d650c | Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there. | 2017-10-04 19:28:04 -07:00 |  | 
			
				
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								 omar | 842e88a8e3 | Examples: Avoid using ImColor() to not tempt newcomers into looking at it | 2017-09-27 15:47:08 +02:00 |  | 
			
				
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								 ocornut | d5d825debb | Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323) Missing support Vulkan (#549), Apple (#575, #247), SDL (#58, #356),
Allegro, Marmalade (#368, #375) | 2017-09-18 16:04:44 +02:00 |  | 
			
				
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								 omar | b8ade0b94f | Examples: Main: Removed call to SetNextWindowSize() | 2017-09-01 17:07:19 +02:00 |  | 
			
				
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								 omar | 7e452ec737 | Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS | 2017-08-11 13:36:28 +08:00 |  | 
			
				
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								 omar | 645875a240 | Examples: Enable vsync by default in example applications (#1213, #1151) | 2017-07-23 16:13:17 +08:00 |  | 
			
				
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								 omar | 99ff2ec6fb | Examples: DirectX9/10/11: Comments | 2017-06-02 11:28:48 +02:00 |  | 
			
				
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								 ocornut | 7c2b35704d | Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909) | 2016-11-12 19:46:52 +01:00 |  | 
			
				
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								 ocornut | 612b17ef57 | Fixing minor english typos (#827) | 2016-09-11 22:02:35 +02:00 |  | 
			
				
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								 ocornut | 2825eaa0be | Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) | 2016-09-03 19:24:57 +02:00 |  | 
			
				
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								 ocornut | 8a0d3b9628 | Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) | 2016-05-08 11:49:21 +02:00 |  | 
			
				
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								 ocornut | 2ef766a1ce | Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636) | 2016-05-07 20:57:38 +02:00 |  | 
			
				
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								 ocornut | f4633d09ac | Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code. | 2016-05-07 20:19:04 +02:00 |  | 
			
				
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								 ocornut | 552246feed | Examples: DirectX10,DirectX11 : Minor renaming | 2016-04-03 13:02:04 +02:00 |  | 
			
				
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								 ocornut | 518f32ccfe | Examples: DirectX10: Save/restore state + minor cleanups (#570) | 2016-04-03 12:59:56 +02:00 |  | 
			
				
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								 ocornut | a6399f120f | IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) NB: Value not used. | 2016-04-02 18:22:40 +02:00 |  | 
			
				
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								 ocornut | 7661b1e778 | Trim trailing spaces | 2016-03-26 15:43:45 +01:00 |  | 
			
				
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								 ocornut | 04396ed7a9 | FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) | 2016-03-24 11:00:47 +01:00 |  | 
			
				
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								 ocornut | 31fe006c85 | Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set) | 2016-01-11 10:29:03 +00:00 |  | 
			
				
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								 ocornut | bf83ac8b55 | Examples: Fixed msvc batch files from warning. | 2015-12-07 21:27:25 +00:00 |  | 
			
				
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								 ocornut | 9596e6f794 | Examples: DirectX10: Minor tweaks, updated to latest example changes (#424) | 2015-12-03 18:32:01 +00:00 |  | 
			
				
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								 ocornut | dadd03fc11 | Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424) | 2015-12-03 18:20:48 +00:00 |  | 
			
				
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								 Julian Bosch | 32c1a3e46c | Removed d3d11 references | 2015-12-03 13:39:03 +01:00 |  | 
			
				
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								 Julian Bosch | 1f3a0e78cc | Ported d3d11 renderer to d3d10 | 2015-12-03 13:18:35 +01:00 |  |