omar
							
						 
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						39f4761ff7
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							TODO list update + Changelog and comments for #1803.
						
						
						
						
						
						
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						2018-05-09 15:48:33 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Elias Daler
							
						 
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						895647a240
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							Fixed clipboard paste memory leak in SDL examples. (#1803)
						
						
						
						
						
						
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						2018-05-09 15:48:33 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						eb1c36fdfb
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							Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
						
						
						
						
						
						
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						2018-04-25 22:07:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								daniel-murray
							
						 
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						83d97d4a9b
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							Fix typos KeyDown => KeysDown
						
						
						
						
						
						
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						2018-04-14 10:28:10 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						72b7f48870
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							Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments
						
						
						
						
						
						
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						2018-04-06 18:12:21 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						cd602b8832
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							Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).
						
						
						
						
						
						
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						2018-03-23 12:03:57 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						75c3793db5
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							IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
						
						
						
						
						
						
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						2018-03-20 21:19:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						74b7dce394
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							Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
						
						
						
						
						
						
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						2018-03-20 16:00:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						a2ed3ee2cf
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							Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
						
						
						
						
						
						
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						2018-03-06 19:48:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						69e700f869
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							Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
						
						
						
						
						
						
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						2018-03-03 20:15:10 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						b37ef20c5c
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							Makefile: updated sdl_opengl3_example with all changes from #885.
						
						
						
						
						
						
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						2018-03-01 15:54:12 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						2c9f45bbe7
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							Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
						
						
						
						
						
						
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						2018-02-28 18:51:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						d7f97922b8
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							Examples: Fix d749d49903  missing the deletion code. (#1217)
						
						
						
						
						
						
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						2018-02-23 22:46:14 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						d749d49903
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							Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
						
						
						
						
						
						
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						2018-02-23 12:37:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						9b9d9321cf
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							Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.
						
						
						
						
						
						
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						2018-02-21 22:46:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						9c20a40b36
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							Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
						
						
						
						
						
						
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						2018-02-20 15:49:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						daddd09cd5
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							Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
						
						
						
						
						
						
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						2018-02-20 14:23:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						31158e575f
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							Examples: SDL: Fixed minor warning.
						
						
						
						
						
						
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						2018-02-16 22:37:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						00b24f27c2
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							Examples: SDL: Added .vcproj files.
						
						
						
						
						
						
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						2018-02-16 22:37:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						03a44acf6f
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							Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. (#1626)
						
						
						
						
						
						
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						2018-02-16 19:55:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						7c75835200
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							Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626)
						
						
						
						
						
						
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						2018-02-16 19:49:33 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Oliver Faircliff
							
						 
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						ffb6e89f30
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							Use SDL system cursors in SDL examples. (#1626)
						
						
						
						
						
						
						
						(Squashed 4 commits) 
						
						
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						2018-02-16 19:41:27 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						63332d152a
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							Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
						
						
						
						
						
						
						
						Examples: Updated examples. 
						
						
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						2018-02-16 19:18:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						0cefd40888
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							Examples: Added Changelog to make updates easier.
						
						
						
						
						
						
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						2018-02-16 17:20:18 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						41ecebff5a
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							Examples: SDL: Added Changelog at the top of the imgui_impl files. (#1618)
						
						
						
						
						
						
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						2018-02-15 11:11:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						f0364aa359
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							Merge branch 'context'
						
						
						
						
						
						
						
						# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp 
						
						
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						2018-02-06 20:16:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						3171f90a1a
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							Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
						
						
						
						
						
						
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						2018-02-06 19:54:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						057807f4a7
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							Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
						
						
						
						
						
						
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						2018-02-06 19:29:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						cea8017e0b
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							Merge branch 'master' into context
						
						
						
						
						
						
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						2018-02-06 18:04:44 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						4b49f03a40
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							Examples: SDL+GL3: Added Navigation keyboard mapping. (#787)
						
						
						
						
						
						
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						2018-02-05 23:16:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						7e1496e994
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							Merge branch 'master' into navigation
						
						
						
						
						
						
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						2018-02-05 23:14:42 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						fcf1c9d151
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							Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. (#996)
						
						
						
						
						
						
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						2018-02-05 23:13:53 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						60fb7d31fd
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							Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness.
						
						
						
						
						
						
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						2018-02-05 22:35:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						73d493c780
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							Examples: Organized header files to make available features more visible.
						
						
						
						
						
						
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						2018-02-05 20:34:11 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						27980d9688
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							Merge branch 'master' into context
						
						
						
						
						
						
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						2018-01-31 16:02:26 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						cd3dd886de
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							Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
						
						
						
						
						
						
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						2018-01-31 16:00:07 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						cca9c3e3da
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							Examples: Using Dark theme by default. (#707). Tweaked demo code.
						
						
						
						
						
						
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						2018-01-31 00:15:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						6a25a8720a
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							Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
						
						
						
						
						
						
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						2018-01-29 14:38:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						91d77be36e
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							Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)
						
						
						
						
						
						
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						2018-01-29 00:55:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Omar Cornut
							
						 
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						3cdd2096ec
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							Examples: Use Clang in old Makefile.
						
						
						
						
						
						
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						2018-01-29 00:48:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						ddff378daf
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							Examples: Synced Makefile comments. Added build/ folder into git ignore list/
						
						
						
						
						
						
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						2018-01-29 00:38:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						d3e826c247
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							Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
						
						
						
						
						
						
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						2018-01-21 20:16:55 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						7e7c017b75
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							Examples: Simplified mouse wheel handling. (#1463)
						
						
						
						
						
						
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						2018-01-20 12:45:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						0b1fecb792
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							Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
						
						
						
						
						
						
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						2018-01-20 12:36:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						6f6b6194b2
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							Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
						
						
						
						
						
						
						
						# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp 
						
						
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						2018-01-20 12:06:06 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						f3e510a9bf
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							Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
						
						
						
						
						
						
						
						Digging into sdl window/mouse stuff will also be useful for multi-viewport work. 
						
						
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						2018-01-19 10:46:54 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						15fd5b6c4c
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							Examples: SDL: Minor renaming.
						
						
						
						
						
						
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						2018-01-19 09:43:28 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						ce17e0f274
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							Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559)
						
						
						
						
						
						
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						2018-01-19 09:25:31 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						60d5dc7902
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							Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541)
						
						
						
						
						
						
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						2018-01-18 10:01:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						ce95b84825
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							Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
						
						
						
						
						
						
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						2018-01-08 15:30:39 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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