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								 omar | aa34681652 | Backends: GLFW: inhibit error callback when creating cursors because X11 setups may be missing them + comment (#2980) | 2020-01-17 11:36:56 +01:00 |  | 
			
				
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								 omar | 4f7bf7e96a | Backends: Win32: Added support for #define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD and IMGUI_IMPL_WIN32_DISABLE_LINKING_XINPUT. (#2716) | 2020-01-14 14:58:36 +01:00 |  | 
			
				
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								 omar | ff5299e0e0 | Docs: FAQ, Comments. | 2020-01-12 22:09:18 +01:00 |  | 
			
				
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								 Rokas Kupstys | f03c00bc89 | Added imgui_single_file.h, We use this to validate compiling all *.cpp in same compilation unit. Removed Unity builds stuff from example_null/. CI builds a temporary .cpp file. | 2020-01-10 19:04:35 +01:00 |  | 
			
				
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								 Rokas Kupstys | 00c515f51a | Add glbinding build sample to Makefiles of GL3 examples. (#2870) | 2020-01-09 16:26:42 +01:00 |  | 
			
				
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								 Rokas Kupstys | 5e2329b98e | Backends: GL3: Implement glbinding opengl loader support. (#2870) | 2020-01-07 21:06:37 +01:00 |  | 
			
				
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								 omar | d581939387 | Removed trailing spaces. | 2020-01-06 15:24:16 +01:00 |  | 
			
				
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								 omar | 0f7105e156 | Backends: SDL: Wayland: Use SDL_GetMouseState (amend 78ff147) (#2800, 2802) | 2019-12-17 14:35:45 +01:00 |  | 
			
				
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								 NeroBurner-tux | 78ff147181 | SDL: On wayland use SDL_GetMouseState (#2802) When the SDL Video backend is set to wayland the function
`SDL_GetGlobalMouseState` does not work. Most probably a security measure
for programs to not grab everything the user does
https://wiki.libsdl.org/SDL_GetGlobalMouseState
using SDL_GetMouseState https://wiki.libsdl.org/SDL_GetMouseState works
on wayland | 2019-12-17 14:33:36 +01:00 |  | 
			
				
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								 Rokas Kupstys | 03b7170dac | Backends: GLFW: Added workaround for people who use development version of GLFW which is older than commit that added required cursor support. (#2922) | 2019-12-06 15:12:26 +01:00 |  | 
			
				
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								 omar | 7ff13f4ee1 | Examples: Explicitly adding -DIMGUI_IMPL_OPENGL_LOADER_GL3W to Makefile to match linking settings (otherwise if another loader such as Glew is accessible, the opengl3 backend might automatically use it). [#2919, #2798] | 2019-12-06 10:43:27 +01:00 |  | 
			
				
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								 Max Thrun | 6d9a54a904 | Examples: Metal: Wrap main event loop body in an @autoreleasepool block to ensure allocations get freed even if underlying system event loop gets paused due to app nap (#2910, #2917) | 2019-12-05 15:50:33 +01:00 |  | 
			
				
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								 omar | 8342e5b91a | Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4) Amend b5cad20d79,945a509773+ unrelated minor typos | 2019-12-05 15:45:30 +01:00 |  | 
			
				
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								 Rokas Kupstys | 945a509773 | Implement ImGuiMouseCursor_NotAllowed mouse cursor. | 2019-12-05 15:32:10 +01:00 |  | 
			
				
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								 Rokas Kupstys | b5cad20d79 | Implement new GLFW 3.4 resizing cursors. | 2019-12-05 15:27:09 +01:00 |  | 
			
				
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								 omar | abaf0256b8 | Version 1.75 WIP Added message to font file loading assert. | 2019-11-28 20:58:16 +01:00 |  | 
			
				
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								 Rokas Kupstys | bf6d1ba3d1 | CI: Add 32/64 bit build variations to builds with extra warnings. | 2019-11-27 16:20:19 +01:00 |  | 
			
				
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								 Rokas Kupstys | 1742ca45c5 | CI: Add unity builds test. (#2893) | 2019-11-27 16:18:52 +01:00 |  | 
			
				
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								 omar | bdce833636 | Version 1.74 | 2019-11-25 18:38:53 +01:00 |  | 
			
				
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								 omar | 26d177bc03 | Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks | 2019-11-25 18:29:28 +01:00 |  | 
			
				
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								 Rokas Kupstys | 1615e9ea2a | CI: Enable extended warnings in example_null builds. CI: Add MinGW build with extra warnings on windows.
(cherry picked from commit ebc98c273054d0f9b305a1346db98052616a8b21) | 2019-11-25 16:38:21 +01:00 |  | 
			
				
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								 omar | ca63349eb4 | Renamed XX-bits -> XX-bit in comments to match what the world appears to be using. | 2019-11-20 11:58:25 +01:00 |  | 
			
				
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								 omar | 4e90906b04 | Added IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS / IMGUI_DISABLE_FILE_FUNCTIONS  #2734) Using in Emscripten example. | 2019-11-19 21:14:44 +01:00 |  | 
			
				
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								 omar | 3929255b77 | Examples: Emscripten: Removed BINARYEN_TRAP_MODE=clamp from Makefile which was removed in Emscripten 1.39.0 but required prior to 1.39.0, making life easier for absolutely no-one. (#2877, #2878) [@podsvirov] | 2019-11-05 12:53:30 +01:00 |  | 
			
				
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								 Konstantin Podsvirov | 916487a653 | example_emscripten: skip outdated compiler option For more info see: https://github.com/ocornut/imgui/issues/2877 | 2019-11-05 12:43:15 +01:00 |  | 
			
				
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								 Rokas Kupstys | c9182424a8 | Normalize all the line endings. (cherry picked from commit f1772d44be09fd78bf5f1ebda44b39b96180d319) | 2019-11-04 15:28:31 +01:00 |  | 
			
				
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								 omar | f002a11898 | Backends: OpenGL3: Fix building with pre-3.2 GL bindings which do not expose glDrawElementsBaseVertex(), using runtime GL version to decide if we set ImGuiBackendFlags_RendererHasVtxOffset. (#2866, #2852) [@dpilawa] | 2019-10-25 11:56:44 +02:00 |  | 
			
				
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								 dawid | 4d0c88e9e6 | Backends: GL3: Fix compile for < 3.2 bindings where glDrawElementsBaseVertex is not available. (#2866, #2852) | 2019-10-25 11:42:55 +02:00 |  | 
			
				
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								 Funto | 75d540d336 | Example: Emscripten: Fix for compilation (filesystem module is required) (#2734) | 2019-10-23 16:55:26 +02:00 |  | 
			
				
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								 omar | 048b73dfaa | Various comments + Doc: Examples readme. Moved main menu bar code below menu bar code. | 2019-10-21 20:57:07 +02:00 |  | 
			
				
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								 omar | 6ffee0e75e | Backends: DX12: Added extra ID3D12DescriptorHeap parameter to ImGui_ImplDX12_Init() function. The value is unused in master branch but will be used by the multi-viewport features (docking branch). (#2851) + Using SafeRelease() in master. | 2019-10-18 18:32:48 +02:00 |  | 
			
				
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								 omar | eedc8f993f | Examples: DX12: Using IDXGIDebug1::ReportLiveObjects() when DX12_ENABLE_DEBUG_LAYER is enabled. | 2019-10-18 18:20:53 +02:00 |  | 
			
				
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								 malte-v | 4de32cc87e | Backends: GLFW: Restore previously installed user callbacks in ImplGlfw when ImGui shuts down (#2836) | 2019-10-18 16:27:40 +02:00 |  | 
			
				
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								 omar | 53278be61f | FAQ,  Readme. Use = {} instead of = { 0 }, wasn't problematic because they were all static variables or one stack array not read. But hey. | 2019-10-18 16:18:05 +02:00 |  | 
			
				
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								 omar | 3bbc27ebd9 | Fixed more FAQ links. (#2848) | 2019-10-16 11:23:15 +02:00 |  | 
			
				
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								 Rokas Kupstys | 9d6b2b096b | Ignore directories created by JetBrains IDEs. (cherry picked from commit c470de572c2f63e7ba5eeb7d97bc1f4bc114b375) | 2019-10-15 17:15:45 +02:00 |  | 
			
				
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								 Rokas Kupstys | 6892b81578 | Remove trailing spaces from bunch of files. (cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779) | 2019-10-15 16:04:02 +02:00 |  | 
			
				
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								 omar | fc10ba8d24 | Amend f0238ece9cba67ecabef438008fea53682bd6bc7 (#2817, #2818) | 2019-10-11 14:20:04 +02:00 |  | 
			
				
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								 Egor Yusov | 378035c6ff | Fixed backspace handling on MacOS (fixed https://github.com/ocornut/imgui/issues/2817). Allow null view passing as parameter to ImGui_ImplOSX_NewFrame | 2019-10-11 14:17:07 +02:00 |  | 
			
				
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								 Harris Brakmic | 323412dd23 | Examples: Allegro5: updated build instructions for macOS | 2019-10-07 15:52:09 +02:00 |  | 
			
				
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								 omar | a2f3dcfc97 | Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809) | 2019-10-02 11:40:03 +02:00 |  | 
			
				
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								 omar | c262276988 | Version 1.74 WIP | 2019-09-30 14:27:56 +02:00 |  | 
			
				
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								 Konstantin Podsvirov | f0f5301612 | Backends: OpenGL3: Commented out extra tokens at end of #else directive (#2804) | 2019-09-25 00:06:14 +02:00 |  | 
			
				
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								 omar | d5efe16157 | Version 1.73 | 2019-09-24 17:02:26 +02:00 |  | 
			
				
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								 omar | 97691643b7 | Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3(#2798) | 2019-09-22 23:19:04 +02:00 |  | 
			
				
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								 osheriff | 44cd8e39da | Automatically include the available gl loader header | 2019-09-22 22:51:09 +02:00 |  | 
			
				
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								 omar | f7468d05fe | Fixed mouse event forwarding in macos example (#2710, #1961) | 2019-09-20 15:48:51 +02:00 |  | 
			
				
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								 NeroBurner | e7e88ed413 | Examples: SDL/GLFW + OpenGL3: Fixes for Makefile (#2774) - append CXXFLAGS instead of overwriting them
- add glad.c build rule | 2019-09-17 17:04:40 +09:00 |  | 
			
				
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								 omar | cc288e073c | Backends: OpenGL3: Tweaked initialization code allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before ImGui_ImplOpenGL3_NewFrame() if for some reason they wanted. | 2019-09-16 12:08:40 +02:00 |  | 
			
				
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								 omar | a856c670c1 | TabBar: fixed single-tab not shrinking their width down. + minor typo fixes (#2738) | 2019-08-22 11:38:58 +02:00 |  |