ocornut
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a6399f120f
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IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
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2016-04-02 18:22:40 +02:00 |
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ocornut
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7661b1e778
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Trim trailing spaces
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2016-03-26 15:43:45 +01:00 |
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ocornut
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04396ed7a9
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FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
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2016-03-24 11:00:47 +01:00 |
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ocornut
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1dcb9c877d
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Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
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2016-03-06 10:46:57 +01:00 |
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ocornut
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2813a44dcc
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Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
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2016-02-16 09:14:38 +01:00 |
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ocornut
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217a6c875a
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Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
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2015-12-19 20:54:23 +01:00 |
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ocornut
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6cee2fca94
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Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
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2015-11-29 14:54:05 +00:00 |
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ocornut
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6800939e73
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Examples: Header comments.
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2015-11-29 11:19:30 +00:00 |
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ocornut
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e46c7b70eb
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Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
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2015-11-08 11:00:31 +00:00 |
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ocornut
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0a23e2c832
|
Tabs to spaces
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2015-10-30 15:57:03 +01:00 |
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ocornut
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980ca286fe
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Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
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2015-10-30 15:44:47 +01:00 |
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ocornut
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5d53f37a5d
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Examples: Possibly clarified the intent of imgui_impl_* files.
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2015-10-13 17:53:43 +02:00 |
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ocornut
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1793c1a991
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Comments
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2015-09-09 14:15:17 +01:00 |
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ocornut
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7d6ddbe5c8
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Examples: comment on setting the RenderDrawListsFn function.
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2015-09-07 14:58:26 +01:00 |
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ocornut
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0bb46c824e
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Examples: OpenGL2/3: save/restore some more state correctly.
Might save an hour of staring at blank-screen to 5% of the population,
worth it.
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2015-08-29 17:44:52 +01:00 |
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ocornut
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e58f99179a
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Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
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2015-08-27 19:51:02 +01:00 |
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ocornut
|
23ce837dc7
|
Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)"
This reverts commit d80869189a .
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2015-08-21 00:16:07 +02:00 |
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ocornut
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d80869189a
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Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)
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2015-08-20 22:32:07 +01:00 |
|
Thomas Pöchtrager
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3604aecf8f
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Minor Windows adjustments
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2015-08-09 17:24:10 +02:00 |
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ocornut
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d03b046ef4
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AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
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2015-07-07 20:17:07 -06:00 |
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ocornut
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25882c47a3
|
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/directx9_example/imgui_impl_dx9.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
examples/opengl_example/imgui_impl_glfw.cpp
imgui.cpp
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2015-07-07 12:15:35 -06:00 |
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ocornut
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502e360ee5
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Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
May trigger new compilation warnings?
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2015-07-07 12:09:25 -06:00 |
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ocornut
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6a22835f63
|
AA branch: ImDrawList: rename commands to cmd_buffer
Not strictly necessary but while we're doing minor breakage let's do
them at all once.
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2015-07-06 21:09:05 -06:00 |
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ocornut
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b2b616be00
|
AA branch: ImDrawCmd idx_count -> elem_count
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2015-07-05 22:09:15 -06:00 |
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ocornut
|
f3303fa84f
|
AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
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2015-07-05 22:03:46 -06:00 |
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ocornut
|
f435e42561
|
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/opengl_example/imgui_impl_glfw.cpp
|
2015-07-04 12:44:25 -06:00 |
|
ocornut
|
7437b43b2d
|
Fixed warnings for more pedantic settings (#258)
|
2015-07-03 08:15:56 -06:00 |
|
ocornut
|
b69d7d9df3
|
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
|
2015-07-02 21:47:48 -06:00 |
|
ocornut
|
2f03511062
|
Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
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2015-07-02 21:43:07 -06:00 |
|
ocornut
|
e9b6e437eb
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
imgui.h
|
2015-05-15 17:33:04 +01:00 |
|
ocornut
|
5df542c3c0
|
ImFontAtlas: doesn't clear input data, left to the application. (#224)
|
2015-05-12 15:16:12 +01:00 |
|
ocornut
|
f00662a5ad
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
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2015-05-02 22:20:48 +01:00 |
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ocornut
|
ad7f600e0d
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Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155)
|
2015-05-01 11:25:15 +02:00 |
|
ocornut
|
4f1acf0d4a
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
|
2015-04-17 08:42:36 +01:00 |
|
Dale Kim
|
ac518a1d3e
|
Set modifier key state by inspecting imgui's io.KeysDown array.
|
2015-04-14 14:09:26 -05:00 |
|
ocornut
|
43cb4038c6
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
imgui.cpp
|
2015-04-14 09:51:28 +01:00 |
|
ocornut
|
71429d306e
|
Examples: Simplified GLFW keyboard callbacks
|
2015-04-14 09:45:27 +01:00 |
|
ocornut
|
c735d3066b
|
Merge branch 'master' of https://github.com/Roflraging/imgui into Roflraging-master
|
2015-04-14 09:37:10 +01:00 |
|
Dale Kim
|
fe15756129
|
Simplified glfw keyboard callbacks.
|
2015-04-13 20:04:53 -05:00 |
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ocornut
|
1746b04065
|
Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat
|
2015-04-09 21:05:35 +01:00 |
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ocornut
|
73e2d56acc
|
Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M
|
2015-04-06 10:45:10 +01:00 |
|
Dale Kim
|
4b7be31197
|
Fixed modifier key state setting in GLFW callbacks.
|
2015-04-03 09:01:48 -05:00 |
|
ocornut
|
ed94edfd8e
|
Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample.
|
2015-03-22 14:14:23 +00:00 |
|
Adam D. Moss
|
c1766c95ed
|
OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor
|
2015-03-22 13:49:36 +00:00 |
|
ocornut
|
04358c301e
|
Removed extraneous spaces
|
2015-03-16 11:49:18 +00:00 |
|
Adam D. Moss
|
f2ff88b03a
|
opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position. e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it.
|
2015-03-16 10:47:14 +00:00 |
|
ocornut
|
7c9bd71512
|
Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
|
2015-03-14 10:41:42 +00:00 |
|
ocornut
|
0911526424
|
Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
|
2015-03-13 09:49:38 +00:00 |
|
ocornut
|
d5b7b8398f
|
Examples: reference implementations honors drawlist user callbacks.
|
2015-03-09 15:26:58 +00:00 |
|
ocornut
|
5879f3f5ac
|
Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure.
|
2015-03-09 15:02:22 +00:00 |
|