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								 omar | d4dd448511 | Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership. | 2018-04-09 22:01:58 +02:00 |  | 
			
				
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								 omar | 9117632bf0 | Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value. | 2018-04-09 20:42:49 +02:00 |  | 
			
				
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								 omar | 56ad2a2d74 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h | 2018-04-09 19:35:14 +02:00 |  | 
			
				
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								 omar | 660c157880 | Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments. | 2018-04-09 19:16:47 +02:00 |  | 
			
				
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								 omar | 6f1f5cbc20 | Version 1.61 WIP | 2018-04-09 14:02:32 +02:00 |  | 
			
				
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								 omar | dd079fe6e6 | Version 1.60 (missed the string). Will retag.
						
						
						
						
						
						
							
 v1.60 | 2018-04-09 13:52:24 +02:00 |  | 
			
				
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								 omar | 54fca1d1b8 | Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94)  (#1733, ~#1731) + assert | 2018-04-09 13:13:06 +02:00 |  | 
			
				
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								 omar | 8acda84202 | Nav: Fixed comment. (#1599) | 2018-04-08 12:27:11 +02:00 |  | 
			
				
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								 omar | 3a29ddbcfa | Version 1.60 | 2018-04-08 00:45:02 +02:00 |  | 
			
				
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								 omar | 6d0c720451 | Internals: Removed unused internal variant of ArrowButton(). | 2018-04-07 23:06:06 +02:00 |  | 
			
				
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								 omar | 82b7a39f31 | Fixed a few zealous warnings. | 2018-04-07 10:38:01 +02:00 |  | 
			
				
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								 omar | c712f7275d | Fixed unused variable warning. | 2018-04-07 10:25:51 +02:00 |  | 
			
				
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								 omar | f421e73b40 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h | 2018-04-06 23:36:23 +02:00 |  | 
			
				
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								 omar | c2fc978983 | Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707) | 2018-04-06 23:25:25 +02:00 |  | 
			
				
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								 omar | 0734a12d25 | IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a | 2018-04-06 23:05:53 +02:00 |  | 
			
				
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								 omar | e88fb10d7c | NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems. | 2018-04-06 19:36:15 +02:00 |  | 
			
				
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								 omar | c1bdab6d5b | Comments about io.WantCapture flags + todo entries. | 2018-04-06 19:36:14 +02:00 |  | 
			
				
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								 omar | ac2027c415 | NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers. | 2018-04-06 19:36:14 +02:00 |  | 
			
				
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								 omar | 2464e62a1a | IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame(). | 2018-04-06 19:36:13 +02:00 |  | 
			
				
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								 omar | 72b7f48870 | Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5two weeks ago. (#787, #1495, #1202) + comments | 2018-04-06 18:12:21 +02:00 |  | 
			
				
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								 omar | 18a243bef0 | Columns: Fixed calling Columns() again with the same number of columns. (#125) | 2018-04-06 17:50:50 +02:00 |  | 
			
				
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								 omar | 72899318e6 | Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3 | 2018-04-05 17:07:46 +02:00 |  | 
			
				
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								 omar | 84c6ea0cee | Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542) | 2018-04-05 12:27:17 +02:00 |  | 
			
				
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								 omar | c23b5463c7 | Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). (#1542) | 2018-04-05 11:40:33 +02:00 |  | 
			
				
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								 omar | 9d8bc79025 | Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542) | 2018-04-05 11:06:00 +02:00 |  | 
			
				
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								 omar | 5f4001a811 | Contribution guidelines | 2018-04-04 20:48:49 +02:00 |  | 
			
				
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								 omar | 0cad274b87 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp | 2018-04-04 19:39:42 +02:00 |  | 
			
				
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								 omar | fc30462f18 | Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694) | 2018-04-04 19:35:08 +02:00 |  | 
			
				
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								 omar | 5aa3f99b4c | Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments. | 2018-04-04 17:21:36 +02:00 |  | 
			
				
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								 omar | 4649967112 | Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694) | 2018-04-04 15:01:01 +02:00 |  | 
			
				
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								 omar | cd1e6e384f | Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff. | 2018-04-04 12:39:48 +02:00 |  | 
			
				
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								 Francisco Demartino | 2fa113c895 | README.md: add link to Gallery Part 6 | 2018-04-04 00:09:35 +02:00 |  | 
			
				
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								 omar | 1e116e6c17 | Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky.  + warning fix in stb_textedit which is already in master afaik. | 2018-04-03 23:18:43 +02:00 |  | 
			
				
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								 omar | 84fbc49403 | BeginChild: named child don't include the full id inside their name (#1698) | 2018-04-03 22:13:35 +02:00 |  | 
			
				
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								 omar | 78610a54d2 | Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now. | 2018-04-03 20:55:30 +02:00 |  | 
			
				
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								 omar | 77e234d9df | Comments | 2018-04-03 20:22:44 +02:00 |  | 
			
				
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								 omar | c461401b21 | Comments, FAQ | 2018-04-03 20:05:59 +02:00 |  | 
			
				
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								 omar | 664ab85f76 | Examples: Tweak comments. (#1704, #1708). | 2018-04-02 17:31:51 +02:00 |  | 
			
				
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								 omar | ca39070ca0 | Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463) | 2018-03-28 23:32:02 +02:00 |  | 
			
				
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								 omar | cc96477b1c | Comments (#1695) | 2018-03-25 14:45:40 +02:00 |  | 
			
				
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								 omar | cd602b8832 | Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced). | 2018-03-23 12:03:57 +01:00 |  | 
			
				
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								 omar | ac8931b2e9 | Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542) | 2018-03-22 22:09:42 +01:00 |  | 
			
				
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								 omar | 4f112f898e | Viewport: Avoid modifying MousePos in UpdateWindowViewport just for the sake of docking test, sheering MousePos during the frame is problematic + minor renaming. (#1542) | 2018-03-22 21:14:55 +01:00 |  | 
			
				
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								 omar | b69dc45f6e | Internals: Removed ImGuiDataType_Float2. | 2018-03-22 20:14:31 +01:00 |  | 
			
				
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								 omar | c19b27813d | Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well. | 2018-03-22 18:58:40 +01:00 |  | 
			
				
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								 omar | c796960ff9 | InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011) | 2018-03-22 17:49:53 +01:00 |  | 
			
				
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								 omar | 21ac470a8a | Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics. | 2018-03-22 16:37:21 +01:00 |  | 
			
				
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								 omar | e5ba982be0 | Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics. | 2018-03-21 22:48:23 +01:00 |  | 
			
				
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								 omar | 200754b013 | Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK] | 2018-03-20 22:42:05 +01:00 |  | 
			
				
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								 omar | 94116f1143 | Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK] | 2018-03-20 22:41:05 +01:00 |  |