omar
61d94ff88e
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
2018-09-26 21:30:37 +02:00
omar
a7d3ae8937
BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. ( #1698 , #894 , #713 ) + reworked the Begin/BeginChild comments in imgui.h.
2018-09-26 21:24:42 +02:00
omar
781a7950d7
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
2018-09-24 11:33:26 +02:00
omar
1127804109
Viewport: Misc tweaks.
2018-09-24 10:39:15 +02:00
omar
788febf044
Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097 )
2018-09-24 10:13:01 +02:00
omar
5eabf44021
Nav: Use Platform_SetWindowFocus when CTRL+Tabbing to another viewport.
2018-09-21 11:49:43 +02:00
omar
5719b23e01
ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
2018-09-21 10:00:26 +02:00
omar
7abc368927
Viewport: GLFW: Build fix for pre GLFW 3.2 ( #1542 )
2018-09-20 18:46:36 +02:00
omar
7c3b9172ad
Examples: Referring to missing gamepad support in back-end that are missing it.
2018-09-20 10:37:55 +02:00
omar
b57baa5ba0
Viewport: Enabled viewports by default in more example apps.
2018-09-20 10:31:23 +02:00
omar
3d318a6577
ArrowButton(): Fixed arrow shape being horizontally misaligned by (FramePadding.y-FramePadding.x) if they are different.
...
Demo: Added extra usage of AlignTextToFramePadding() in a more visible section.
2018-09-20 10:24:29 +02:00
omar
0b190f11b9
Contributing, Issue Template
2018-09-18 18:04:32 +02:00
omar
571676ebd2
Added Fonts readme details and links to Sweet16 font. ( #2085 )
2018-09-17 13:16:32 +02:00
Tesla Ice Zhang
4b353ce482
Fix file names ( #2083 )
2018-09-15 21:41:07 +02:00
omar
132d8c5a99
Viewport: Increased threshold for setting ImGuiViewportFlags_NoFocusOnAppearing. ( #1542 ), 2 doesn't seem enough with some docking setup.
2018-09-14 11:37:17 +02:00
omar
b85f345369
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
2018-09-14 11:32:55 +02:00
omar
c12da2a607
BeginMenu(): Fixed menu popup horizontal offset being off the item in the menu bar when WindowPadding=0.0f.
2018-09-14 11:28:08 +02:00
omar
ca5dc0c019
ColorPicker: Replaced the Separator with a Spacing call. ( #2068 )
2018-09-14 10:05:53 +02:00
omar
85a3fb3bef
Viewport: Fix an issue introduced on ~August 16, which would assert when viewport are disabled. Also made the DestroyPlatformWindow process more sturdy. ( #1542 )
2018-09-13 17:11:06 +02:00
omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
2018-09-13 16:50:13 +02:00
Elias Daler
ec04e8bb05
Fix MSVC's C4312 warning about casting user texture type to void* in ImageButton ( #2080 )
2018-09-12 22:58:45 +02:00
omar
9cc63ba279
Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. ( #2078 )
2018-09-11 22:00:57 +02:00
ice1000
201fcfd2e5
Internals: Replace unsigned short with ImWchar when dealing with character storage. ( #2078 )
2018-09-11 22:00:57 +02:00
omar
f29b3b4033
Nav: Added a way for code to cancel Alt for menu toggle (ImGuiNavInput_KeyMenu_). Cancelling out on platform window. close request. ( #1542 , #787 )
2018-09-11 15:35:53 +02:00
omar
df65d4a14f
Merge branch 'master' into viewport
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-09-11 11:18:46 +02:00
omar
d014d0285a
DragFloat: Disabled using power curve when one edge is FLT_MAX (broken in 1.61). Disabled setting a default drag speed when one edge is FLT_MAX. ( #2024 )
2018-09-11 11:15:06 +02:00
omar
af6cf25255
DragFloat: Fixed a situation where dragging with value rounding enabled or with a power curve erroneously wrapped the value to one of the min/max edge. ( #2024 , #708 , #320 , #2075 ).
2018-09-11 10:55:52 +02:00
omar
e2436ca625
Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated.
2018-09-10 20:40:21 +02:00
MindSpunk
7eadcf7d7d
example_glfw_vulkan was missing a reference to imgui_widgets.cpp ( #2071 , #2036 )
2018-09-09 21:09:58 +02:00
omar
062b1f0463
Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. ( #2067 )
2018-09-07 22:30:46 +02:00
omar
2eaf722fd7
Fixed calling DestroyContext() always saving .ini data with the current context instead of the supplied context pointer. ( #2066 )
2018-09-07 17:24:56 +02:00
omar
eb7033e75b
Version 1.66 WIP
2018-09-06 21:44:59 +02:00
omar
b974fffea0
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-09-06 15:59:35 +02:00
omar
e0cab5664a
Version 1.65
2018-09-06 15:58:58 +02:00
omar
5a679a45cc
Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. ( #1718 , #2036 )
...
If you were conveniently using the imgui copy of those STB headers in your project, you will have to update your include paths.
The reason for this change is to avoid conflicts for projects that may also be importing their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
2018-09-06 15:58:25 +02:00
omar
a2616c79fe
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-09-06 11:42:11 +02:00
omar
e58bc3d5b7
Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. ( #2036 )
2018-09-06 11:36:00 +02:00
omar
0b18c11440
Refactor: Moved ImFile functions. ( #2036 )
2018-09-06 11:36:00 +02:00
omar
ab64e8f993
Refactor: Moved one indentation level in the bulk of the ShowMetricsWindow() function. Should appear as a small diff if whitespaces changes are ignored. ( #2036 )
2018-09-06 11:36:00 +02:00
omar
31b5b18611
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
2018-09-05 20:59:27 +02:00
omar
bb3184af74
Refactor: moved low-layout helpers to imgui_widgets.cpp (Spacing, Dummy, NewLine, Separator, etc.) ( #2036 )
2018-09-05 20:54:28 +02:00
omar
cbdce80837
Internals: Refactor: Moved render functions to their own section. ( #2036 )
2018-09-05 20:46:57 +02:00
omar
8601c39571
Viewport: Making the code a little more sturdy (flag changes) + added descriptions. ( #1542 )
2018-09-05 17:50:55 +02:00
omar
af27ec296b
Merge branch 'master' into viewport + added viewport ConfigFlags/BackendFlags
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# Conflicts:
# imgui.cpp
# imgui.h
2018-09-05 17:38:47 +02:00
omar
65876f348a
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. ( #787 )
2018-09-05 17:33:00 +02:00
omar
77ba883f23
Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. ( #1427 ) + changed ImGuiIO layout.
2018-09-05 17:29:47 +02:00
omar
bbcc976739
Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
2018-09-05 17:29:47 +02:00
omar
b944aa623c
Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
2018-09-05 11:52:48 +02:00
omar
a848807847
Minor inconsequential merges from Master/Docking branches
2018-09-05 11:51:45 +02:00
omar
bdb30d7145
Merge branch 'master' into viewport
2018-09-05 11:08:57 +02:00