ocornut
							
						 
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						042a3b01d2
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/README.txt
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h 
						
						
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						2020-10-14 14:44:03 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						b1a18d82e3
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							Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
						
						
						
						
						
						
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						2020-10-14 14:42:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						a7e21fb05f
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							Moving backends code from examples/ to backends/ (step 3: fixing project files)
						
						
						
						
						
						
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						2020-10-14 14:41:40 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						124c2608f1
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							Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
						
						
						
						
						
						
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						2020-10-12 17:54:52 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						78f753ffff
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							Merge branch 'master' into docking + incl add wd->Pipeline in ImGui_ImplVulkan_RenderDrawData platform code (#3455, #3459)
						
						
						
						
						
						
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						2020-09-08 17:02:58 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						6461fd40ab
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							Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting.
						
						
						
						
						
						
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						2020-09-07 12:23:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						209a6a751c
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							Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
						
						
						
						
						
						
						
						This reverts commit a24578ec09.
/ZI not supported on 64-bit on some toolchains, leaving to default is best? 
						
						
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						2020-08-10 11:33:59 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						a24578ec09
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							Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
						
						
						
						
						
						
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						2020-08-05 15:02:30 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						2665288b30
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
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						2020-06-11 11:36:38 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						40b799023b
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							Docs: Update fonts.md (#2861) + update all references to FONTS.txt
						
						
						
						
						
						
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						2020-06-09 16:56:48 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						5d472c4895
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							Merge branch 'master' into docking + fixes for #3259
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp 
						
						
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						2020-05-25 18:32:15 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						75bbbda645
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							Examples: Update comments to get SDL2 package with msys2's pacman (#3251)
						
						
						
						
						
						
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						2020-05-20 11:44:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						fbaf65b8f6
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							Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)"
						
						
						
						
						
						
						
						This reverts commit f2c7f3b200. 
						
						
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						2020-03-06 17:53:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								ocornut
							
						 
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						f2c7f3b200
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							Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)
						
						
						
						
						
						
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						2020-03-06 17:28:32 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Omar
							
						 
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						bb1e6f8af6
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp 
						
						
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						2020-02-17 18:33:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Rokas Kupstys
							
						 
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						21b9e42964
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							Minor fixes to example_sdl_metal and a changelog entry.
						
						
						
						
						
						
						
						Add example_sdl_metal to CI builds.
Closes #3017. 
						
						
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						2020-02-10 16:53:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						813e0c18e6
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx12.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_metal.h
#	examples/imgui_impl_metal.mm
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	examples/imgui_impl_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
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						2019-11-26 12:23:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						26d177bc03
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							Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
						
						
						
						
						
						
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						2019-11-25 18:29:28 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
					 | 
					
						
						
							
						
						7feccf9ab2
					 | 
					
						
						
							
							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp 
						
						
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						2019-10-18 16:50:30 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Rokas Kupstys
							
						 
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						6892b81578
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							Remove trailing spaces from bunch of files.
						
						
						
						
						
						
						
						(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779) 
						
						
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						2019-10-15 16:04:02 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						e0c0e53edf
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
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						2019-10-04 19:22:42 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						a2f3dcfc97
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							Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809)
						
						
						
						
						
						
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						2019-10-02 11:40:03 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						e2c1f0a7cd
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
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						2019-06-18 23:12:50 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						516c3dee80
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							Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
						
						
						
						
						
						
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						2019-06-18 11:28:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						431aa4e456
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							Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
						
						
						
						
						
						
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						2019-06-06 16:13:30 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						dfb82d5c22
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	imgui.cpp 
						
						
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						2019-04-25 17:53:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						6789ea3482
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							Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
						
						
						
						
						
						
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						2019-04-23 12:38:59 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								David Amador
							
						 
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						994a92d79d
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							Added support to use controllers via SDL_GameController. (#2509)
						
						
						
						
						
						
						
						Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag 
						
						
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						2019-04-23 12:14:05 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						f159eb35fb
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							Examples: SDL: Removed unused code. (#2484)
						
						
						
						
						
						
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						2019-04-22 10:43:14 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						b89202824e
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_sdl.cpp 
						
						
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						2019-04-15 16:03:17 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						35cbf9c052
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							Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
						
						
						
						
						
						
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						2019-04-15 15:48:38 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						cf029b3e1c
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							Merge branch 'master' into docking
						
						
						
						
						
						
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						2019-04-08 18:05:52 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						42423d5ea4
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							Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297)
						
						
						
						
						
						
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						2019-04-07 23:02:07 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						49fb8e6c45
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl3.cpp 
						
						
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						2019-04-03 11:17:26 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						da035ced97
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							InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
						
						
						
						
						
						
						
						+ Fix some output filename in SDL build batch files. 
						
						
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						2019-04-03 11:04:00 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						3eedb542a6
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							Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples.
						
						
						
						
						
						
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						2019-03-11 11:07:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						87ded34f9f
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui_widgets.cpp 
						
						
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						2019-02-22 12:29:18 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						d0c98bf880
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							Examples: VS: Made project paths independant of SolutionDir so they can be built aside from the solution.
						
						
						
						
						
						
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						2019-02-19 20:13:06 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						2cada3c143
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							Merge branch 'master' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_widgets.cpp 
						
						
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						2019-02-11 18:59:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						d16dbc5b87
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							Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky]
						
						
						
						
						
						
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						2019-02-11 18:52:08 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						f94af2f5c5
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_draw.cpp 
						
						
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						2019-01-20 22:13:35 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						8079344cee
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							Merge branch 'master' into viewport
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp 
						
						
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						2019-01-20 22:12:06 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						2c38b32db1
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							Removed trailing spaces (#2038, #2299)
						
						
						
						
						
						
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						2019-01-20 17:56:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						ce1626a51e
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
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						2019-01-02 21:36:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						a71d3c8cb3
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							Viewport: Misc comments following user feedbacks..
						
						
						
						
						
						
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						2018-12-21 18:40:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						81a2546cea
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_win32_directx9/main.cpp 
						
						
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						2018-12-20 23:06:29 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						ee5560a958
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							Merge branch 'master' into viewport + added style tweak block when viewports are enabled
						
						
						
						
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp 
						
						
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						2018-12-20 23:04:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						d5b22fb635
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							Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
						
						
						
						
						
						
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						2018-12-20 22:58:34 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						62cfdceac1
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							Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements.  (#1542)
						
						
						
						
						
						
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						2018-12-20 22:40:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								omar
							
						 
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						ac10889bde
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							Merge branch 'viewport' into docking
						
						
						
						
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
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						2018-12-03 11:44:51 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 |