ocornut
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389982eb5a
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Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381)
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2021-12-15 11:50:00 +01:00 |
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ocornut
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755bf985d2
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Backends: OpenGL3: Made our custom GL loader a bit more tolerant of use of another loader in same compilation unit. (#4445, #4514)
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2021-09-07 14:48:26 +02:00 |
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Rokas Kupstys
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4c22b3e5d9
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Backends: OpenGL3: Fix gl3wProcs colliding with gl3w. (#4445)
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2021-08-24 14:33:04 +02:00 |
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Rokas Kupstys
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fc062e6028
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Backends: OpenGL3: Update loader to include APIs used by test framework.
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2021-08-20 17:22:27 +02:00 |
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Rokas Kupstys
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459de65477
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Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445)
Loader repository at https://github.com/dearimgui/gl3w_stripped
Removed support for using custom loaders in examples/opengl3 backend
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2021-08-19 16:24:58 +02:00 |
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