omar
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4649bf042e
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Viewport: Render: Fix draw list build code to allow child windows to be in a different viewports (which will happen with e.g. extruding menus). (#1542)
|
2018-04-16 17:12:00 +02:00 |
|
omar
|
2bd0ee27f0
|
Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542)
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2018-04-16 17:12:00 +02:00 |
|
omar
|
0d16492eb7
|
Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542))
|
2018-04-16 17:11:59 +02:00 |
|
omar
|
2ae19801a9
|
Viewport: Remove old code that never worked (testing wrong flag type, always false) + shuffled a few things in Begin() to clarify dependencies. Fixed viewport change on Begin/Begin/End/End patterns. (#1542)
|
2018-04-16 17:11:59 +02:00 |
|
omar
|
950539b768
|
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676)
|
2018-04-13 20:26:36 +02:00 |
|
omar
|
f270d6c52c
|
Viewport: Fix to allow changing/animated window name to be reflected in the OS e.g. task bar, so named documents can appear properly. (#1542)
|
2018-04-13 16:21:34 +02:00 |
|
omar
|
22d6f00110
|
Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. (#1542, #1676)
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2018-04-13 11:14:06 +02:00 |
|
omar
|
38e357ef10
|
Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. (#1542)
|
2018-04-12 19:57:35 +02:00 |
|
omar
|
0b7f3edc26
|
Viewport: Debug/metrics tweaks + renaming comments
|
2018-04-12 19:57:34 +02:00 |
|
omar
|
285269ef55
|
Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542)
|
2018-04-11 21:27:19 +02:00 |
|
omar
|
e25da4230b
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
|
2018-04-11 21:25:44 +02:00 |
|
omar
|
8be6f40ae1
|
Viewport: per-viewport overlay draw list created on demand. With this pattern it'll be easier to consider adding more (e.g. background draw list). (#545)
|
2018-04-11 21:21:52 +02:00 |
|
omar
|
d1d2bbf86a
|
Internals: Popup: Moved popup/menu/tooltip positioning code (viewport branch needs it organized in a different manner, so we are pushing the bulk of it here to minimize differences).
|
2018-04-11 17:01:19 +02:00 |
|
omar
|
bfc0efaae9
|
Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure.
|
2018-04-11 12:43:38 +02:00 |
|
omar
|
84fe711bdf
|
Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). (#1741)
|
2018-04-11 10:08:23 +02:00 |
|
omar
|
296f03374b
|
NewFrame: Prevent division by zero in frame rate calculation if io.DeltaTime is continuously zero. (#1740, #881)
|
2018-04-10 23:48:27 +02:00 |
|
omar
|
83bd3595a4
|
Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542)
|
2018-04-10 22:58:39 +02:00 |
|
omar
|
32ee0a3947
|
Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542)
|
2018-04-10 22:32:08 +02:00 |
|
omar
|
7ddc22b326
|
Viewports, DPI: Renamed config flags. (#1542)
|
2018-04-10 20:02:43 +02:00 |
|
omar
|
0d5042f0f3
|
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
|
2018-04-10 19:15:44 +02:00 |
|
omar
|
0eaddb4dcd
|
Viewport: shuffled some code in the UpdateSelectWindowViewport() function.
|
2018-04-10 18:47:23 +02:00 |
|
omar
|
928a4ad315
|
Begin: moved tooltip position code in an else block. Misc comments
|
2018-04-10 16:51:16 +02:00 |
|
omar
|
52cac135c9
|
Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h (#1738)
|
2018-04-10 15:04:36 +02:00 |
|
omar
|
d4dd448511
|
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
|
2018-04-09 22:01:58 +02:00 |
|
omar
|
9117632bf0
|
Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
|
2018-04-09 20:42:49 +02:00 |
|
omar
|
56ad2a2d74
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
|
2018-04-09 19:35:14 +02:00 |
|
omar
|
6f1f5cbc20
|
Version 1.61 WIP
|
2018-04-09 14:02:32 +02:00 |
|
omar
|
3a29ddbcfa
|
Version 1.60
|
2018-04-08 00:45:02 +02:00 |
|
omar
|
6d0c720451
|
Internals: Removed unused internal variant of ArrowButton().
|
2018-04-07 23:06:06 +02:00 |
|
omar
|
82b7a39f31
|
Fixed a few zealous warnings.
|
2018-04-07 10:38:01 +02:00 |
|
omar
|
c712f7275d
|
Fixed unused variable warning.
|
2018-04-07 10:25:51 +02:00 |
|
omar
|
f421e73b40
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
|
2018-04-06 23:36:23 +02:00 |
|
omar
|
c2fc978983
|
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707)
|
2018-04-06 23:25:25 +02:00 |
|
omar
|
0734a12d25
|
IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a
|
2018-04-06 23:05:53 +02:00 |
|
omar
|
e88fb10d7c
|
NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
|
2018-04-06 19:36:15 +02:00 |
|
omar
|
c1bdab6d5b
|
Comments about io.WantCapture flags + todo entries.
|
2018-04-06 19:36:14 +02:00 |
|
omar
|
ac2027c415
|
NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
|
2018-04-06 19:36:14 +02:00 |
|
omar
|
2464e62a1a
|
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
|
2018-04-06 19:36:13 +02:00 |
|
omar
|
18a243bef0
|
Columns: Fixed calling Columns() again with the same number of columns. (#125)
|
2018-04-06 17:50:50 +02:00 |
|
omar
|
72899318e6
|
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
|
2018-04-05 17:07:46 +02:00 |
|
omar
|
c23b5463c7
|
Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). (#1542)
|
2018-04-05 11:40:33 +02:00 |
|
omar
|
9d8bc79025
|
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
|
2018-04-05 11:06:00 +02:00 |
|
omar
|
0cad274b87
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
|
2018-04-04 19:39:42 +02:00 |
|
omar
|
fc30462f18
|
Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694)
|
2018-04-04 19:35:08 +02:00 |
|
omar
|
5aa3f99b4c
|
Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
|
2018-04-04 17:21:36 +02:00 |
|
omar
|
4649967112
|
Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
|
2018-04-04 15:01:01 +02:00 |
|
omar
|
cd1e6e384f
|
Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff.
|
2018-04-04 12:39:48 +02:00 |
|
omar
|
1e116e6c17
|
Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik.
|
2018-04-03 23:18:43 +02:00 |
|
omar
|
84fbc49403
|
BeginChild: named child don't include the full id inside their name (#1698)
|
2018-04-03 22:13:35 +02:00 |
|
omar
|
78610a54d2
|
Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
|
2018-04-03 20:55:30 +02:00 |
|