33874073dc
Fixed all issues found by vulkan debug report. Reasons for the major design changes are commented.
2017-05-01 16:48:16 +02:00
89d03d5cca
Examples: Vulkan: Disable IMGUI_VULKAN_DEBUG_REPORT by default. Update .bat files for newer VulkanSDK.
2017-05-01 16:46:57 +02:00
56dff3a080
Vulkan backend: optionally enabling vulkan validation layers and debug report callback
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Additional layer, extension and the callback itself are used/created when IMGUI_VULKAN_DEBUG_REPORT is defined. The callback reports seven (potential!) errors which will be fixed with another pull request.
2017-05-01 16:32:45 +02:00
55be2f0722
Merge branch 'ParticlePeter-g_FrameIndex_not_used_fix'
2017-05-01 16:23:27 +02:00
9fd3ba871b
Merge branch 'g_FrameIndex_not_used_fix' of https://github.com/ParticlePeter/imgui into ParticlePeter-g_FrameIndex_not_used_fix
2017-05-01 16:21:43 +02:00
5418bb19ff
Examples: Vulkan: windows batch file for 64-bits.
2017-05-01 16:14:13 +02:00
497381dc3d
Comments
2017-05-01 15:53:50 +02:00
23e7cdcee8
Merge branch 'martty-vk_small_fix'
2017-05-01 15:27:05 +02:00
ac2eb4b960
Merge branch 'vk_small_fix' of https://github.com/martty/imgui into martty-vk_small_fix
2017-05-01 15:26:29 +02:00
c3d9e0a6eb
Examples: SDL2: Tweaked batch files for Win32.
2017-05-01 15:00:42 +02:00
475446b8b9
Merge pull request #1080 from SaschaWillems/master
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Examples: Vulkan: Small changes to be in line with specs and fix validation layer errors/warnings
2017-05-01 14:50:34 +02:00
b3d237a5ce
Examples: SDL2: Added build .bat files for win32.
2017-05-01 13:47:59 +02:00
dbfd5d6e9a
Ignoring unreasonnable Clang -wformat-pedantic warning ( #1090 )
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See e.g.
http://clang-developers.42468.n3.nabble.com/The-p-conversion-and-cast-to-void-td4044226.html
2017-05-01 12:55:47 +02:00
a0a6c8a2ef
Renamed ImDrawList::PathFill() to ImDrawList::PathFillConvex() for clarity. (breaking API)
2017-05-01 12:36:46 +02:00
7cd55ce939
Merge branch 'ecraven-addimagequad'
2017-05-01 12:34:45 +02:00
6517d68cdf
ImDrawList::AddImage* renamed uv_ parameters to be more consistent. Fix AddImageQuad to use IM_COL32_A_MASK ( #1009 )
2017-05-01 12:34:32 +02:00
f06b20185f
Merge branch 'addimagequad' of https://github.com/ecraven/imgui into ecraven-addimagequad
2017-05-01 12:25:25 +02:00
884c435fd3
Merge branch 'greggman-fix-opengl3-example'
2017-05-01 12:21:05 +02:00
9fdd66330f
Examples: SDL2+GL3: Fix blend func state save/restore ( #1120 )
2017-05-01 12:20:51 +02:00
01286f6636
Fix blend func state save/restore
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AFAIK there's no such enum as `GL_BLEND_SRC` or `GL_BLEND_DST` in OpenGL3 and OpenGL4.
Maybe they're left over from previous versions? They don't even seem to exist in OpenGL 2.1. In fact checking they were deprecated in OpenGL 1.5 (they exist in 1.3)
2017-05-01 16:05:45 +09:00
d878462866
End() avoid calling Columns() if no columns set is open, not sure what it wasn't the case.
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Pros: Faster. Avoid early crashes StackId underflow that are meant to be more gracefully caught by CheckStacksSize() (with more explicit assert). Cons: Excercise less code.
2017-04-30 12:10:45 +02:00
bbd44b4edd
Clarified asserts in CheckStacksSize() when there is a stack mismatch
2017-04-30 12:10:45 +02:00
a606f2dcb5
Update README.md
2017-04-28 13:43:11 +02:00
9ab9a846a1
Update README.md
2017-04-28 13:40:50 +02:00
6e69923e35
Update README.md
2017-04-28 13:32:04 +02:00
32390a252f
Added UnrealEngine_ImGui link
2017-04-28 10:28:52 +02:00
659b3fd259
Add ImDrawList::AddImageQuad
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Adds a function
AddImageQuad(user_texture_id, a, b, c, d, uva, uvb, uvc, uvd, col)
that shows a texture on a full quad. This allows showing arbitrary
rotations of a texture.
2017-04-28 10:04:20 +02:00
104936ab1a
imconfig: Added comment about redefining ImDrawIdx
2017-04-26 19:12:46 +02:00
f030087f8e
Comments to redirect people to OpenGL3 examples ( #1116 )
2017-04-26 18:27:10 +02:00
50b4b29beb
Examples: GLFW+GL3, SDL+GL3: Fixed modifying bound Texture0 ( #1087 , #1088 , #1116 )
2017-04-26 18:16:59 +02:00
670775ac22
Added assert/comment about using MergeMode ( #1100 )
2017-04-13 20:01:24 +02:00
15d7f20d4f
Update README.md
2017-04-01 18:44:34 +02:00
0e1950f7d6
Comments about child menu positioning ( #1086 )
2017-04-01 18:01:47 +02:00
4b125e7d5c
Merge pull request #1078 from nem0/master
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Added missing IMGUI_API macros in ImGuiTextEditCallbackData methods.
2017-03-29 14:51:26 +02:00
4da26d85cd
Clip negative scissor offsets to zero
2017-03-26 19:54:59 +02:00
12deb53b11
Set required depth member for buffer image copy
2017-03-26 19:38:05 +02:00
7a37a1c3f6
do not export inline function, it causes problems on some compiers
2017-03-24 12:45:09 +01:00
316555f9de
missing API
2017-03-24 10:10:22 +01:00
e10ceebd36
ImFont: Store the texture surface used to get an idea of how costly each font is.
2017-03-17 21:29:57 +01:00
b84eac53d8
ImFont: Reorder field initialization to match declaration order
2017-03-17 21:29:28 +01:00
931bc61345
Comment about ImGuiInputTextFlags_CtrlEnterForNewLine for InputTextMultiline()
2017-03-16 21:55:36 +01:00
9a068ce005
Merge pull request #1068 from codecat/fix-colorbutton
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ColorButton: fix showing wrong hex value for alpha in tooltip.
2017-03-16 09:51:04 +01:00
fdd11658eb
Fix ColorButton showing wrong hex value for alpha
2017-03-15 21:25:29 +01:00
337019a68f
typo, #elif instead of #else, fixed
2017-02-26 17:16:37 +01:00
fd90da38e1
Vulkan backend: g_FrameIndex not used fix -> huge perf gain
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Added a macro to switch between unlimited frame rate (VK_PRESENT_MODE_IMMEDIATE_KHR) and limited to 60 fps (VK_PRESENT_MODE_FIFO_KHR). Only the latter mode is guaranteed to be available, but the former one most likely is.
2017-02-26 13:25:54 +01:00
e0244c8f62
Fix scissor offset being negative
2017-02-11 12:20:12 +01:00
509df3e279
Fix new Vulkan validation warnings
2017-02-11 12:19:44 +01:00
6384eee34f
Minor comments ( #998 )
2017-01-29 16:53:01 +01:00
4653197ca4
Update README, kinder
2017-01-28 23:26:25 +01:00
a7cf369e71
Update README.md
2017-01-28 23:14:35 +01:00