| 
							
							
								 ocornut | a44d4da87c | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_win32.cpp | 2021-06-08 18:38:51 +02:00 |  | 
			
				
					| 
							
							
								 ocornut | 7fc144edde | Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. | 2021-06-08 17:08:49 +02:00 |  | 
			
				
					| 
							
							
								 ocornut | 34d4bc620d | Merge remote-tracking branch 'origin/master' into docking # Conflicts:
#	backends/imgui_impl_opengl3.cpp | 2021-04-15 19:57:52 +02:00 |  | 
			
				
					| 
							
							
								 Peter Kristensen | 5f45047fb6 | Update example makefiles to check the new homebrew paths (#4003) Homebrew on Apple Silicon (i.e. Macbook Air/Pro M1) use `/opt/homebrew` instead of /usr/local. | 2021-04-06 12:46:09 +02:00 |  | 
			
				
					| 
							
							
								 ocornut | f1bf642e8f | Merge branch 'master' into docking # Conflicts:
#	imgui.cpp
#	imgui.h
#	misc/debuggers/imgui.natvis | 2021-03-11 16:32:14 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | fdc2324d9a | Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis' | 2021-03-11 16:21:46 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | 6aee4bcdc5 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp | 2021-03-02 18:27:07 +01:00 |  | 
			
				
					| 
							
							
								 Rokas Kupstys | 3f5bb5939a | Examples: Fix MinGW detection in makefiles. Fix example_null build due to missing IME input libs. (#2590) | 2021-02-24 17:18:53 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | ffa863a3ba | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	imgui.cpp | 2021-02-18 11:41:27 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | 6a161b8789 | Examples: Reworked setup of clear color to be compatible with transparent values.  (#2693, #2764, #2766, #2873, #3447, #3813, #3816) | 2021-02-18 11:38:41 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | b11518d7d7 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp | 2021-01-05 16:46:38 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | 7d5d5711c2 | Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668) | 2021-01-03 17:01:54 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | 06e87014f2 | Merge branch 'master' into docking # Conflicts:
#	imgui.h
#	imgui_internal.h | 2020-12-11 23:10:06 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | 3346544cf5 | Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. | 2020-12-09 18:28:02 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | dd4ca70b0d | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_demo.cpp | 2020-12-04 19:22:15 +01:00 |  | 
			
				
					| 
							
							
								 omar | 9c8671e7b0 | Tables: Add empty file, skeleton. | 2020-12-04 19:15:19 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | 042a3b01d2 | Merge branch 'master' into docking # Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/README.txt
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h | 2020-10-14 14:44:03 +02:00 |  | 
			
				
					| 
							
							
								 ocornut | b1a18d82e3 | Moving backends code from examples/ to backends/ (step 6: update markdown documentation) | 2020-10-14 14:42:00 +02:00 |  | 
			
				
					| 
							
							
								 ocornut | a7e21fb05f | Moving backends code from examples/ to backends/ (step 3: fixing project files) | 2020-10-14 14:41:40 +02:00 |  | 
			
				
					| 
							
							
								 ocornut | 124c2608f1 | Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. | 2020-10-12 17:54:52 +02:00 |  | 
			
				
					| 
							
							
								 omar | 209a6a751c | Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)" This reverts commit a24578ec09.
/ZI not supported on 64-bit on some toolchains, leaving to default is best? | 2020-08-10 11:33:59 +02:00 |  | 
			
				
					| 
							
							
								 omar | a24578ec09 | Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain) | 2020-08-05 15:02:30 +02:00 |  | 
			
				
					| 
							
							
								 ocornut | 2665288b30 | Merge branch 'master' into docking # Conflicts:
#	imgui.cpp | 2020-06-11 11:36:38 +02:00 |  | 
			
				
					| 
							
							
								 ocornut | 40b799023b | Docs: Update fonts.md (#2861) + update all references to FONTS.txt | 2020-06-09 16:56:48 +02:00 |  | 
			
				
					| 
							
							
								 ocornut | fbaf65b8f6 | Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)" This reverts commit f2c7f3b200. | 2020-03-06 17:53:09 +01:00 |  | 
			
				
					| 
							
							
								 ocornut | f2c7f3b200 | Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) | 2020-03-06 17:28:32 +01:00 |  | 
			
				
					| 
							
							
								 Omar | bb1e6f8af6 | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp | 2020-02-17 18:33:59 +01:00 |  | 
			
				
					| 
							
							
								 Rokas Kupstys | 21b9e42964 | Minor fixes to example_sdl_metal and a changelog entry. Add example_sdl_metal to CI builds.
Closes #3017. | 2020-02-10 16:53:37 +01:00 |  | 
			
				
					| 
							
							
								 omar | 992736dc5d | Merge branch 'refs/heads/master' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp | 2019-12-13 17:06:27 +01:00 |  | 
			
				
					| 
							
							
								 omar | 7ff13f4ee1 | Examples: Explicitly adding -DIMGUI_IMPL_OPENGL_LOADER_GL3W to Makefile to match linking settings (otherwise if another loader such as Glew is accessible, the opengl3 backend might automatically use it). [#2919, #2798] | 2019-12-06 10:43:27 +01:00 |  | 
			
				
					| 
							
							
								 omar | 813e0c18e6 | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx12.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_metal.h
#	examples/imgui_impl_metal.mm
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	examples/imgui_impl_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h | 2019-11-26 12:23:43 +01:00 |  | 
			
				
					| 
							
							
								 omar | 26d177bc03 | Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks | 2019-11-25 18:29:28 +01:00 |  | 
			
				
					| 
							
							
								 omar | 7feccf9ab2 | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp | 2019-10-18 16:50:30 +02:00 |  | 
			
				
					| 
							
							
								 Rokas Kupstys | 6892b81578 | Remove trailing spaces from bunch of files. (cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779) | 2019-10-15 16:04:02 +02:00 |  | 
			
				
					| 
							
							
								 omar | e2c1f0a7cd | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt | 2019-06-18 23:12:50 +02:00 |  | 
			
				
					| 
							
							
								 omar | 516c3dee80 | Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) | 2019-06-18 11:28:26 +02:00 |  | 
			
				
					| 
							
							
								 omar | 431aa4e456 | Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. | 2019-06-06 16:13:30 +02:00 |  | 
			
				
					| 
							
							
								 omar | b89202824e | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_sdl.cpp | 2019-04-15 16:03:17 +02:00 |  | 
			
				
					| 
							
							
								 omar | 35cbf9c052 | Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings. | 2019-04-15 15:48:38 +02:00 |  | 
			
				
					| 
							
							
								 omar | cf029b3e1c | Merge branch 'master' into docking | 2019-04-08 18:05:52 +02:00 |  | 
			
				
					| 
							
							
								 omar | 42423d5ea4 | Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297) | 2019-04-07 23:02:07 +02:00 |  | 
			
				
					| 
							
							
								 omar | 3eedb542a6 | Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples. | 2019-03-11 11:07:23 +01:00 |  | 
			
				
					| 
							
							
								 omar | 87ded34f9f | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui_widgets.cpp | 2019-02-22 12:29:18 +01:00 |  | 
			
				
					| 
							
							
								 omar | d0c98bf880 | Examples: VS: Made project paths independant of SolutionDir so they can be built aside from the solution. | 2019-02-19 20:13:06 +01:00 |  | 
			
				
					| 
							
							
								 omar | 8691b56136 | Merge branch 'master' into docking | 2019-02-12 10:30:48 +01:00 |  | 
			
				
					| 
							
							
								 omar | 169e3981fd | Examples: OpenGL2: Added #define GL_SILENCE_DEPRECATION to cope with newer XCode warnings. | 2019-02-11 19:09:54 +01:00 |  | 
			
				
					| 
							
							
								 omar | f94af2f5c5 | Merge branch 'viewport' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_draw.cpp | 2019-01-20 22:13:35 +01:00 |  | 
			
				
					| 
							
							
								 omar | 8079344cee | Merge branch 'master' into viewport # Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp | 2019-01-20 22:12:06 +01:00 |  | 
			
				
					| 
							
							
								 omar | 259f3c78a2 | Examples: OpenGL2: Added (yet another) comment/instruction against using opengl2 with modern OpenGL. (#2297) | 2019-01-20 18:13:39 +01:00 |  | 
			
				
					| 
							
							
								 omar | 2c38b32db1 | Removed trailing spaces (#2038, #2299) | 2019-01-20 17:56:17 +01:00 |  |