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								 ocornut | 90766141b3 | Examples: OpenGL3: Tweaks. | 2015-04-09 21:18:43 +01:00 |  | 
			
				
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								 ocornut | 37f1715bfa | Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types. | 2015-04-09 21:14:52 +01:00 |  | 
			
				
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								 ocornut | 1746b04065 | Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat | 2015-04-09 21:05:35 +01:00 |  | 
			
				
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								 ocornut | d9ff617ff8 | Examples: Formatting #187 | 2015-04-07 12:56:52 +01:00 |  | 
			
				
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								 heroboy | e09e2cbd28 | set pixel shader and vertex shader to NULL Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline. | 2015-04-07 19:36:58 +08:00 |  | 
			
				
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								 omar | 46769406dc | Update README.txt | 2015-04-07 10:59:49 +01:00 |  | 
			
				
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								 ocornut | 73e2d56acc | Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M | 2015-04-06 10:45:10 +01:00 |  | 
			
				
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								 Dale Kim | 4b7be31197 | Fixed modifier key state setting in GLFW callbacks. | 2015-04-03 09:01:48 -05:00 |  | 
			
				
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								 ocornut | d25578efd8 | Examples: initializing float + missing comment. | 2015-04-03 12:11:41 +01:00 |  | 
			
				
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								 ocornut | 3abfb85613 | Comments on font loading, fixed commented out paths and added DroidSans in the list | 2015-03-28 11:48:42 +00:00 |  | 
			
				
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								 ocornut | ed94edfd8e | Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample. | 2015-03-22 14:14:23 +00:00 |  | 
			
				
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								 Adam D. Moss | c1766c95ed | OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor | 2015-03-22 13:49:36 +00:00 |  | 
			
				
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								 biller23 | 2f4271a2b3 | typo ImGui_ImplGlfwGL3_KeyCallback() | 2015-03-18 21:02:29 +01:00 |  | 
			
				
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								 ocornut | cb285c4d35 | Examples: uses SetNextWindowPos/SetNextWindowSize when applicable | 2015-03-16 11:53:36 +00:00 |  | 
			
				
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								 ocornut | 04358c301e | Removed extraneous spaces | 2015-03-16 11:49:18 +00:00 |  | 
			
				
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								 Adam D. Moss | f2ff88b03a | opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position.  e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it. | 2015-03-16 10:47:14 +00:00 |  | 
			
				
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								 ocornut | d3e444dfd9 | Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code. | 2015-03-16 10:02:10 +00:00 |  | 
			
				
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								 ocornut | 06fbeed41a | Examples: Fixed Makefile | 2015-03-14 11:29:09 +00:00 |  | 
			
				
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								 ocornut | 55edd522c2 | Examples: Fixed Makefile | 2015-03-14 11:24:53 +00:00 |  | 
			
				
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								 ocornut | e97d02a294 | Examples: Fixed Clang warnings in DirectX examples | 2015-03-14 10:49:26 +00:00 |  | 
			
				
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								 ocornut | 7c9bd71512 | Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples | 2015-03-14 10:41:42 +00:00 |  | 
			
				
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								 ocornut | 2b0acc128c | Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples | 2015-03-14 10:32:29 +00:00 |  | 
			
				
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								 ocornut | 8e0f04638d | Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK | 2015-03-14 10:24:35 +00:00 |  | 
			
				
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								 ocornut | e2c4ba21bc | Examples: Added 64-bit projects for MSVC | 2015-03-14 10:09:53 +00:00 |  | 
			
				
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								 ocornut | ef957b7878 | Examples: Moved GLFW/GL3W to a common libs/ folder | 2015-03-14 10:04:30 +00:00 |  | 
			
				
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								 ocornut | 834085c90c | Examples: Updated to GLFW 3.1 | 2015-03-14 10:00:11 +00:00 |  | 
			
				
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								 ocornut | 0911526424 | Added io.KeyAlt + support in examples apps Currently unused but supported by sample so that more people will have
it set up when menus needs them | 2015-03-13 09:49:38 +00:00 |  | 
			
				
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								 ocornut | d5b7b8398f | Examples: reference implementations honors drawlist user callbacks. | 2015-03-09 15:26:58 +00:00 |  | 
			
				
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								 ocornut | db5fc8a265 | Examples: README direct the user to the opengl_example | 2015-03-09 15:09:24 +00:00 |  | 
			
				
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								 ocornut | 5879f3f5ac | Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure. | 2015-03-09 15:02:22 +00:00 |  | 
			
				
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								 ocornut | f9c833b4a5 | Examples: DirectX9 example cleanup to match DirectX11 structure. | 2015-03-09 14:55:46 +00:00 |  | 
			
				
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								 ocornut | 66a5837ba8 | Examples: DirectX11 example application handles window resizing. | 2015-03-09 14:51:10 +00:00 |  | 
			
				
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								 ocornut | 866fa95aaa | Examples: DirectX9 example application handle window resizing. | 2015-03-09 14:13:29 +00:00 |  | 
			
				
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								 ocornut | 25765e4bfc | Examples: Fixed readme file. | 2015-03-09 13:49:52 +00:00 |  | 
			
				
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								 ocornut | b4165c43ff | Examples: Refactored directx11_example to be easier to copy & paste into user application. | 2015-03-09 13:45:23 +00:00 |  | 
			
				
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								 ocornut | 567184dc9f | Examples: Clang warning fix. | 2015-03-09 13:38:23 +00:00 |  | 
			
				
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								 ocornut | 3f86554457 | Examples: Makefile fixes. | 2015-03-09 13:22:32 +00:00 |  | 
			
				
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								 ocornut | 2dd92e3eed | Examples: Clang/Linux warning fixes. | 2015-03-09 13:08:27 +00:00 |  | 
			
				
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								 ocornut | a3f3793cb6 | Examples: Tweaks. | 2015-03-09 13:05:18 +00:00 |  | 
			
				
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								 ocornut | 7397425097 | Examples: Refactored directx9_example to be eaasier to copy & paste into user application. | 2015-03-09 13:03:46 +00:00 |  | 
			
				
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								 ocornut | b87ec205a9 | Examples: shallow tweaks to match upcoming other examples. | 2015-03-09 13:02:32 +00:00 |  | 
			
				
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								 ocornut | b227b0f8cd | Examples: Rename globals again | 2015-03-09 12:16:29 +00:00 |  | 
			
				
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								 ocornut | 4f27bd6ed3 | Examples: Moved gl3w to opengl3_example directory + fixed msvc project paths | 2015-03-09 12:11:24 +00:00 |  | 
			
				
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								 ocornut | 4da432bd7b | Examples: Makefile | 2015-03-09 12:03:09 +00:00 |  | 
			
				
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								 ocornut | 99ed567577 | Examples: Rename global to be more consistent | 2015-03-09 12:02:34 +00:00 |  | 
			
				
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								 ocornut | d829852391 | Examples: Refactored opengl3_exapmle into a glfw specific file that can be copied and pasted | 2015-03-09 11:59:23 +00:00 |  | 
			
				
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								 ocornut | 545a57d253 | Examples: Refactored opengl_example into a glfw specific file that can be copied and pasted. Other examples will follow. | 2015-03-09 11:25:15 +00:00 |  | 
			
				
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								 ocornut | be9fe9489c | Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP Fixes pressing Enter in IME being caught by application right after
validating an IME input. | 2015-03-06 21:39:55 +00:00 |  | 
			
				
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								 ocornut | e269125c3a | Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly. User need to set io.ImeWindowHandle | 2015-03-06 21:11:14 +00:00 |  | 
			
				
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								 ocornut | 386cfada83 | Examples: Windows examples don't link with imm32.lib by default. | 2015-03-06 18:19:21 +00:00 |  |