ocornut
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577e7cb493
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# imgui.cpp
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2021-01-28 21:02:13 +01:00 |
|
Belinsky-L-V
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695a4bd1a9
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Backends: Metal: Fixed texture storage mode when building on Mac Catalyst. (#3748)
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2021-01-25 15:11:43 +01:00 |
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ocornut
|
ac08593b96
|
Merge branch 'master' into docking + tweak dock node padding + use CheckboxFlags with int
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
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2020-11-05 21:36:22 +01:00 |
|
Albin Odervall
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b934b9bb86
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Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. (#3555)
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2020-11-03 15:38:59 +01:00 |
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ocornut
|
042a3b01d2
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2020-10-14 14:44:03 +02:00 |
|
ocornut
|
b1a18d82e3
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
|
ocornut
|
d9b2fb7338
|
Moving backends code from examples/ to backends/ (step 1: moving source files)
|
2020-10-14 14:41:40 +02:00 |
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