omar
13a3a2d0f3
Merge branch 'examples_refactor2' into viewport ( #1870 )
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# Conflicts:
# examples/README.txt
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl2.cpp
# examples/imgui_impl_sdl2.h
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/sdl_vulkan_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
2018-06-10 15:04:46 +02:00
omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
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Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
omar
8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )
2018-06-07 22:10:31 +02:00
omar
77d51ebf24
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
2018-06-07 19:20:04 +02:00
omar
7ddc22b326
Viewports, DPI: Renamed config flags. ( #1542 )
2018-04-10 20:02:43 +02:00
omar
0d5042f0f3
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. ( #1542 )
2018-04-10 19:15:44 +02:00
omar
9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. ( #1542 )
2018-04-05 11:06:00 +02:00
omar
172570acae
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.h
2018-03-20 22:14:34 +01:00
omar
2fecd332fc
Viewport, Platform: Added void* to render/swap buffer functions. Comments. ( #1542 , #1042 )
2018-03-19 15:20:47 +01:00
omar
46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 , #1042 )
2018-03-18 18:44:57 +01:00
omar
98b66a5fc9
Examples: Using draw_data->DisplaySize, followup to c50198debe
. Fix Vulkan secondary viewport rendering. SDL+Vulkan: Matched changes. Fix vcprojs. ( #1542 , #1042 )
2018-03-13 23:07:12 +01:00
omar
b88492746e
Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. ( #1542 , #1042 )
2018-03-12 18:43:25 +01:00
omar
cdeef65b05
Examples: Vulkan: Passing Queue, QueueFamily to binding. Fixed scissor (fixed in master). ImGui_ImplVulkanH_DestroyWindowData() waits for device to be idle. ( #1042 )
2018-03-12 17:37:28 +01:00
omar
4d46383100
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). ( #1542 )
2018-03-08 20:27:01 +01:00
omar
9dcc07422e
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. ( #1542 )
2018-03-07 12:35:26 +01:00
omar
cab41d954e
Examples: Vulkan: Further refactor.
2018-03-03 22:38:24 +01:00
omar
e0cbfd74d7
Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h
2018-03-02 23:59:21 +01:00
omar
426930e028
Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
2018-03-02 23:05:23 +01:00
omar
e9fa17e1bf
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). ( #1542 )
2018-03-02 22:44:06 +01:00
omar
7113fc7dee
Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers).
2018-03-02 21:37:14 +01:00
omar
e0f283cfcb
Examples: Vulkan: Fix 7b968b098e
2018-03-02 20:09:21 +01:00
omar
7b968b098e
Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend 201d589714
by @ParticlePeter
2018-03-02 20:01:18 +01:00
omar
e927a6ac4a
Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
2018-03-02 19:40:09 +01:00
omar
fc80f2b41a
Merge branch 'examples_refactor' into viewport
...
# Conflicts:
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/sdl_vulkan_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.h
2018-03-01 23:27:11 +01:00
omar
68e9ef9885
Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from #1367 ) + tweaks.
2018-03-01 23:22:02 +01:00
omar
296db2ed33
Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode.
2018-03-01 23:22:02 +01:00
omar
3171d61dfc
Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction.
2018-03-01 23:22:01 +01:00
omar
57e9f61852
Examples: Vulkan: Debug report tweak + always enable in Debug build.
2018-03-01 18:59:07 +01:00
omar
cf365ed00b
Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable.
2018-03-01 18:41:19 +01:00
omar
d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 19:03:39 +01:00
omar
8074d56bdd
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:58:34 +01:00
omar
997d1bd0eb
Examples: NULL pointers for consistency.
2018-02-27 23:34:28 +01:00
omar
cb601d79e8
Examples: SDL: Initial attempt at implementing the viewport/platform api. (WIP/test API) ( #1542 )
...
ImGui_ImplSDL2_Init() now takes a SDL GL context.
2018-02-27 23:34:27 +01:00
omar
f67699456c
Examples: Added SDL+Vulkan example, the abstraction worked here :) (ref #1367 )
2018-02-21 22:41:04 +01:00