omar 
							
						 
					 
					
						
						
							
						
						664ab85f76 
					 
					
						
						
							
							Examples: Tweak comments. ( #1704 ,  #1708 ).  
						
						 
						
						
						
						
					 
					
						2018-04-02 17:31:51 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						ca39070ca0 
					 
					
						
						
							
							Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW ( #1704 ,  #1463 )  
						
						 
						
						
						
						
					 
					
						2018-03-28 23:32:02 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						cc96477b1c 
					 
					
						
						
							
							Comments ( #1695 )  
						
						 
						
						
						
						
					 
					
						2018-03-25 14:45:40 +02:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						cd602b8832 
					 
					
						
						
							
							Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).  
						
						 
						
						
						
						
					 
					
						2018-03-23 12:03:57 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						ac8931b2e9 
					 
					
						
						
							
							Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-22 22:09:42 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						4f112f898e 
					 
					
						
						
							
							Viewport: Avoid modifying MousePos in UpdateWindowViewport just for the sake of docking test, sheering MousePos during the frame is problematic + minor renaming. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-22 21:14:55 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						b69dc45f6e 
					 
					
						
						
							
							Internals: Removed ImGuiDataType_Float2.  
						
						 
						
						
						
						
					 
					
						2018-03-22 20:14:31 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						c19b27813d 
					 
					
						
						
							
							Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. ( #1011 ) May transition the other InputXXX function to use format strings as well.  
						
						 
						
						
						
						
					 
					
						2018-03-22 18:58:40 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						c796960ff9 
					 
					
						
						
							
							InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for  #1011 )  
						
						 
						
						
						
						
					 
					
						2018-03-22 17:49:53 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						21ac470a8a 
					 
					
						
						
							
							Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.  
						
						 
						
						
						
						
					 
					
						2018-03-22 16:37:21 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						e5ba982be0 
					 
					
						
						
							
							Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.  
						
						 
						
						
						
						
					 
					
						2018-03-21 22:48:23 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						200754b013 
					 
					
						
						
							
							Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. ( #1202 ) [@PhilCK]  
						
						 
						
						
						
						
					 
					
						2018-03-20 22:42:05 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						94116f1143 
					 
					
						
						
							
							Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. ( #1202 ) [@PhilCK]  
						
						 
						
						
						
						
					 
					
						2018-03-20 22:41:05 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						42ad3c1dd3 
					 
					
						
						
							
							Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. ( #1542 ) + Metrics: Fix undisplayed flag.  
						
						 
						
						
						
						
					 
					
						2018-03-20 22:19:41 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						172570acae 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.h 
						
						
					 
					
						2018-03-20 22:14:34 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						75c3793db5 
					 
					
						
						
							
							IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 ,  #1495 ,  #1202 )  
						
						 
						
						
						
						
					 
					
						2018-03-20 21:19:23 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						dcf7c3d188 
					 
					
						
						
							
							Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. ( #787 ,  #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-20 20:39:44 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						170f44e6f0 
					 
					
						
						
							
							IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )  
						
						 
						
						
						
						
					 
					
						2018-03-20 20:12:34 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						fe5347ef94 
					 
					
						
						
							
							imconfig: Added IMGUI_STB_TRUETYPE_FILENAME, IMGUI_STB_RECT_PACK_FILENAME + documenting IMGUI_DISABLE_STB_XXX flags and hiding IMGUI_STB_NAMESPACE which is misleading.  
						
						 
						
						... 
						
						
						
						Fixed typos in todo list. 
						
						
					 
					
						2018-03-20 18:25:37 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						c29971cf72 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp 
						
						
					 
					
						2018-03-20 16:05:31 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						74b7dce394 
					 
					
						
						
							
							Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks  
						
						 
						
						
						
						
					 
					
						2018-03-20 16:00:59 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						70d500502a 
					 
					
						
						
							
							ImVector: Fixed insert() helper using the = operator (followup to be consistent with  4186c2c2b1)  
						
						 
						
						
						
						
					 
					
						2018-03-20 11:35:10 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						ccc9a22db3 
					 
					
						
						
							
							Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-19 22:59:55 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d1c45db9e8 
					 
					
						
						
							
							Fixed enum typo.  
						
						 
						
						
						
						
					 
					
						2018-03-19 22:47:10 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						c00523dba4 
					 
					
						
						
							
							Viewport: Added extra Metrics and debug features.  
						
						 
						
						
						
						
					 
					
						2018-03-19 18:07:12 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						9d5ec05150 
					 
					
						
						
							
							Viewport, Platform: Update the contents of GetPlatformData() in EndFrame() so back-end can access it even if UpdatePlatformWindows hasn't been called. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-19 17:33:21 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Christian Forfang 
							
						 
					 
					
						
						
							
						
						4485e56e02 
					 
					
						
						
							
							Examples: Vulkan: Fix missing subpass dependency  
						
						 
						
						... 
						
						
						
						Without a dependency between pWaitDstStageMask (COLOR_ATTACHMENT_OUTPUT)
and the render-pass, the UNDEFINED -> COLOR_ATTACHMENT_OPTIMAL transition
might happen before the image is ready to be used. 
						
						
					 
					
						2018-03-19 16:48:03 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						a73f6d06e0 
					 
					
						
						
							
							Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. ( #1042 )  
						
						 
						
						
						
						
					 
					
						2018-03-19 16:47:28 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						2fecd332fc 
					 
					
						
						
							
							Viewport, Platform: Added void* to render/swap buffer functions. Comments. ( #1542 ,  #1042 )  
						
						 
						
						
						
						
					 
					
						2018-03-19 15:20:47 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						166411287f 
					 
					
						
						
							
							Demo: Added more complete Combo demo. ( #1658 )  
						
						 
						
						
						
						
					 
					
						2018-03-19 14:44:37 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						62e94717eb 
					 
					
						
						
							
							Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. ( #787 )  
						
						 
						
						
						
						
					 
					
						2018-03-19 13:20:25 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						33ad8b2f0c 
					 
					
						
						
							
							Nav: Track nav input source more generally (gamepad vs keyboard) ( #787 ) + update todos and demo tweaks  
						
						 
						
						
						
						
					 
					
						2018-03-19 13:20:18 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						0e09032750 
					 
					
						
						
							
							Viewport, Examples: Renamed types used by examples. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-18 22:19:02 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						46b61427e1 
					 
					
						
						
							
							Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 ,  #1042 )  
						
						 
						
						
						
						
					 
					
						2018-03-18 18:44:57 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						bcf4ed28a9 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.h 
						
						
					 
					
						2018-03-18 12:51:57 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d8d93f6360 
					 
					
						
						
							
							imgui.h: Various comments and tweaks.  
						
						 
						
						
						
						
					 
					
						2018-03-18 12:24:28 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						6fe22e6297 
					 
					
						
						
							
							imgui.h: Moved columns lower in the file. Various spacing changes and minor comments.  
						
						 
						
						
						
						
					 
					
						2018-03-18 12:23:33 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						6cfc9e6256 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.h 
						
						
					 
					
						2018-03-17 21:20:01 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						6bda816ffe 
					 
					
						
						
							
							ImVector: Added copy/assign operators as helpers to ease cloning of data.  
						
						 
						
						
						
						
					 
					
						2018-03-17 21:18:14 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						1e296453ef 
					 
					
						
						
							
							ImDrawList: Added Clone() helper function.  
						
						 
						
						
						
						
					 
					
						2018-03-17 21:18:14 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						4186c2c2b1 
					 
					
						
						
							
							ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators.  
						
						 
						
						
						
						
					 
					
						2018-03-17 20:42:56 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d68be086b2 
					 
					
						
						
							
							ImVector: Using  value_type consistently. Spacing.  
						
						 
						
						
						
						
					 
					
						2018-03-17 18:08:12 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						533c86a7a3 
					 
					
						
						
							
							Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.  
						
						 
						
						
						
						
					 
					
						2018-03-17 17:29:58 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						1ab236d9df 
					 
					
						
						
							
							Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-15 20:07:48 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						2e1ac0f683 
					 
					
						
						
							
							Viewport, Platform: SDL: Makes the CreateViewport function restore current GL context so in theory it is free from side-effect. That said, it seems like there is a bug in SDL because our CreateViewport (currently in Render(), not for long) have affect a jerky side-effect if SDL_GL_MakeCurrent() is called before Render(). ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-15 19:25:23 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						8364d1ca6c 
					 
					
						
						
							
							Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. ( #1542 ,  #1042 )  
						
						 
						
						
						
						
					 
					
						2018-03-15 18:17:04 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						09d8943967 
					 
					
						
						
							
							Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.  
						
						 
						
						
						
						
					 
					
						2018-03-15 16:42:21 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						6e58a95a01 
					 
					
						
						
							
							Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional).  ( #1542 ,  #1042 ) ..  
						
						 
						
						... 
						
						
						
						SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now. 
						
						
					 
					
						2018-03-15 10:57:22 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						207ad45983 
					 
					
						
						
							
							Metrics: Displaying all draw lists of a window (if it uses layer 0 and has already been appended to earlier in the frame).  
						
						 
						
						
						
						
					 
					
						2018-03-14 17:50:11 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						83ef61fa56 
					 
					
						
						
							
							Examples: SDL: Fix for versions olders than 2.0.6  
						
						 
						
						
						
						
					 
					
						2018-03-14 14:14:16 +01:00