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								 ocornut | 1396659b72 | Examples: Speculative fix for OSX Makefile to make Travis happy (re #812) | 2016-12-21 20:12:43 +01:00 |  | 
			
				
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								 ocornut | a68ac96bc4 | Examples: GL3: Comments about gl3w (#880) | 2016-11-12 12:48:33 +01:00 |  | 
			
				
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								 ocornut | 81eefb704b | Minor const fixes for overzealous warnings (#883) | 2016-11-11 18:40:13 +01:00 |  | 
			
				
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								 ocornut | 0d3f8807c7 | Added a void* user_data parameter to Clipboard function handlers. (#875) | 2016-10-15 11:36:43 +02:00 |  | 
			
				
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								 ocornut | 2919c77bee | Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800) | 2016-10-01 14:59:28 +02:00 |  | 
			
				
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								 ocornut | 02399852fe | Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824) | 2016-09-10 17:43:17 +02:00 |  | 
			
				
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								 Felipe Oliveira Carvalho | 6e6f04f513 | Fix Mac OS X build and remove cruft from Makefile | 2016-09-10 11:22:40 +02:00 |  | 
			
				
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								 ocornut | bc57fd5d1d | Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807) | 2016-09-05 23:39:52 +02:00 |  | 
			
				
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								 ocornut | 031d4e689d | Examples: OpenGL3: Revert Makefile change for OSX for now (#812) | 2016-09-05 22:52:45 +02:00 |  | 
			
				
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								 ocornut | 2825eaa0be | Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) | 2016-09-03 19:24:57 +02:00 |  | 
			
				
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								 Kun Lin | aa0cb13aa4 | Correct name for linking opengl3_example According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.
Changed this made the compilation on my Mac successfully. | 2016-09-02 21:57:31 +09:00 |  | 
			
				
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								 ocornut | bfb2dc2290 | Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602) | 2016-04-30 19:02:19 +02:00 |  | 
			
				
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								 ocornut | a6399f120f | IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) NB: Value not used. | 2016-04-02 18:22:40 +02:00 |  | 
			
				
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								 ocornut | 04396ed7a9 | FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) | 2016-03-24 11:00:47 +01:00 |  | 
			
				
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								 ocornut | 1dcb9c877d | Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) | 2016-03-06 10:46:57 +01:00 |  | 
			
				
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								 ocornut | 2813a44dcc | Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) | 2016-02-16 09:14:38 +01:00 |  | 
			
				
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								 ocornut | 87a6110994 | Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) | 2016-02-15 10:55:20 +01:00 |  | 
			
				
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								 ocornut | b8f86ec4bd | Examples: OpenGL2/3 Makefile; Added -lGL to Linux build | 2016-01-21 22:30:47 +00:00 |  | 
			
				
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								 ocornut | 217a6c875a | Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441) Fix for 980ca286fe | 2015-12-19 20:54:23 +01:00 |  | 
			
				
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								 ocornut | 6cee2fca94 | Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples. + Standardized comments. | 2015-11-29 14:54:05 +00:00 |  | 
			
				
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								 ocornut | 94ec3d534e | Examples: Header comments. | 2015-11-29 11:25:15 +00:00 |  | 
			
				
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								 ocornut | 6800939e73 | Examples: Header comments. | 2015-11-29 11:19:30 +00:00 |  | 
			
				
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								 ocornut | 5c52e9ec0d | Examples: Clarified comments. Removed font merging example from comments. | 2015-11-29 11:11:03 +00:00 |  | 
			
				
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								 ocornut | d673db3092 | Examples: Added README into the Visual Studio solution to people are less likely to miss it. | 2015-11-29 11:01:50 +00:00 |  | 
			
				
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								 ocornut | 624adb1b23 | Tweak build batch files and readmes | 2015-11-16 22:03:13 +01:00 |  | 
			
				
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								 ocornut | f87deff0f3 | Moving stdlib.h include outside of imgui.h (#405) | 2015-11-13 17:08:54 +01:00 |  | 
			
				
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								 ocornut | 3b2fdf27a8 | Examples: Added /Zi (output debug information) in build_win32.bat files | 2015-11-11 09:45:18 +00:00 |  | 
			
				
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								 ocornut | 1d76890526 | Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples. | 2015-11-08 22:52:25 +00:00 |  | 
			
				
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								 ocornut | e46c7b70eb | Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16 | 2015-11-08 11:00:31 +00:00 |  | 
			
				
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								 ocornut | 0a23e2c832 | Tabs to spaces | 2015-10-30 15:57:03 +01:00 |  | 
			
				
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								 ocornut | 980ca286fe | Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392) | 2015-10-30 15:44:47 +01:00 |  | 
			
				
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								 ocornut | e858d229a0 | Examples: update all examples with same comment (#389) | 2015-10-30 10:45:16 +01:00 |  | 
			
				
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								 ocornut | 5d53f37a5d | Examples: Possibly clarified the intent of imgui_impl_* files. | 2015-10-13 17:53:43 +02:00 |  | 
			
				
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								 radius | a465b2b3d8 | add msys2/mingw64 target | 2015-10-04 15:14:35 -05:00 |  | 
			
				
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								 ocornut | 963f6b782d | Examples: OpenGL3: saving more of blend state (#347) | 2015-09-27 22:21:11 +02:00 |  | 
			
				
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								 ocornut | d5502cdd6d | Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347) | 2015-09-23 09:14:27 +02:00 |  | 
			
				
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								 ocornut | ad4c962224 | Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters... | 2015-09-10 20:58:43 +01:00 |  | 
			
				
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								 ocornut | 853f265025 | Examples: Added batch files to build Windows examples with VS | 2015-09-10 20:34:06 +01:00 |  | 
			
				
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								 ocornut | 1793c1a991 | Comments | 2015-09-09 14:15:17 +01:00 |  | 
			
				
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								 ocornut | 7d6ddbe5c8 | Examples: comment on setting the RenderDrawListsFn function. | 2015-09-07 14:58:26 +01:00 |  | 
			
				
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								 ocornut | 0bb46c824e | Examples: OpenGL2/3: save/restore some more state correctly. Might save an hour of staring at blank-screen to 5% of the population,
worth it. | 2015-08-29 17:44:52 +01:00 |  | 
			
				
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								 ocornut | da807e55ea | Examples: Ignore list a little more friendly to Unix systems. | 2015-08-28 16:03:05 +01:00 |  | 
			
				
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								 ocornut | e58f99179a | Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287) | 2015-08-27 19:51:02 +01:00 |  | 
			
				
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								 ocornut | 9a0650dbd0 | Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL | 2015-08-24 14:02:51 +02:00 |  | 
			
				
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								 ocornut | 23ce837dc7 | Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)" This reverts commit d80869189a. | 2015-08-21 00:16:07 +02:00 |  | 
			
				
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								 ocornut | d80869189a | Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279) | 2015-08-20 22:32:07 +01:00 |  | 
			
				
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								 Thomas Pöchtrager | 3604aecf8f | Minor Windows adjustments | 2015-08-09 17:24:10 +02:00 |  | 
			
				
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								 Thomas Pöchtrager | 947cf3434f | Added printf attribute to printf like text formatting functions | 2015-08-08 19:29:11 +02:00 |  | 
			
				
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								 ocornut | 52a74701f5 | Updated projects to reference new files (#219) Didn't update iOS example (#247) | 2015-07-21 17:04:03 -06:00 |  | 
			
				
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								 ocornut | 0eb196d544 | Examples: OpenGL3: simplified code using glBufferData for vertices as well (#277, #278) | 2015-07-19 10:52:51 -06:00 |  |