omar
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46b61427e1
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Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
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2018-03-18 18:44:57 +01:00 |
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omar
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9dcc07422e
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Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
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2018-03-07 12:35:26 +01:00 |
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omar
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e9fa17e1bf
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Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
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2018-03-02 22:44:06 +01:00 |
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omar
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d98a5d54aa
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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2018-02-28 19:03:39 +01:00 |
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omar
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baef79415b
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Examples: DX12: Empty skeleton toward implementing the multi-viewport api for DirectX12. (WIP/test API) (#1542, #301)
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2018-02-27 23:34:28 +01:00 |
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omar
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ffda84cfae
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Examples: DirectX12: Merged to new example format, imgui_impl_dx12.cpp contains the DX12 stuff, couple with imgui_impl_win32.cpp
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2018-02-23 10:56:06 +01:00 |
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omar
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7e24ce0956
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Examples: DirectX12: Fixed shutdown issue. (#301)
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2018-02-22 23:04:28 +01:00 |
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omar
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9be7d048c8
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Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301)
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2018-02-22 23:03:47 +01:00 |
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Jefferson Montgomery
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3fd5790814
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Pass render target format in ImGui_ImplDX12_Init() instead of hard-coded.
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2017-09-24 14:57:46 -07:00 |
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Jefferson Montgomery
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f6b6dace9e
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Pass command list in using ImGui_ImplDX12_NewFrame() instead of ImGui_ImplDX12_Init()
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2017-09-24 14:43:46 -07:00 |
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Jefferson Montgomery
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f72b95d73f
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Merge 'ocornut/master' into 'jdmo3/master'
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2017-09-24 14:43:11 -07:00 |
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Jefferson Montgomery
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30954b4a88
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Merge latest from ocornut/imgui
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2017-03-13 13:26:55 -07:00 |
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Jefferson Montgomery
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f6181b3428
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Examples: DirectX12: Add directx12_example
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2016-02-22 15:22:48 -08:00 |
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