Commit Graph

4931 Commits

Author SHA1 Message Date
ocornut
110d96034b SliderFloat() fast-path when power=1.0f (no powf() calls) also makes code easier to read 2015-03-13 13:28:30 +00:00
ocornut
aaca73de15 Refactor SliderFloat() internals into a helper SliderFloatAsInputText() + some comments 2015-03-13 13:23:03 +00:00
ocornut
4d78c5c9ab Comments and reduced ImGuiTextEditState.InitialText[] to 3 KB (assuming average use case of UTF-8 uses 3 bytes charracters) 2015-03-13 13:15:01 +00:00
ocornut
ceb4da2038 Comments 2015-03-13 13:04:10 +00:00
ocornut
55093ea8fe Separator() logs itself as text 2015-03-13 12:44:04 +00:00
ocornut
153454a0fb Example console keeps focus on input box at all times 2015-03-13 12:28:23 +00:00
ocornut
1c1a55f6b1 Added IsRootWindowFocused(), IsRootWindowOrAnyChildFocused(). Renamed GetWindowIsFocused() to IsWindowFocused() 2015-03-13 12:25:43 +00:00
ocornut
e2734d23ef Child window don't take focus when they first appear (focus left to parent) 2015-03-13 11:16:11 +00:00
ocornut
0911526424 Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
2015-03-13 09:49:38 +00:00
ocornut
58dc3f97c5 WIP marker in uppercase.. (#127) 2015-03-11 16:45:58 +00:00
ocornut
5d1c381509 Update version number, added IMGUI_VERSION, ImGui::GetVersion() (#127) 2015-03-11 16:44:54 +00:00
ocornut
4b1a18c2c9 Fixed more warnings from @bkaradzic 2015-03-09 18:36:03 +00:00
ocornut
dac9266f6f Fixed warnings 2015-03-09 18:26:48 +00:00
ocornut
378eee490b Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives 2015-03-09 18:06:39 +00:00
ocornut
d440a13b7e Version number 2015-03-09 17:30:22 +00:00
ocornut
d5b7b8398f Examples: reference implementations honors drawlist user callbacks. 2015-03-09 15:26:58 +00:00
ocornut
db5fc8a265 Examples: README direct the user to the opengl_example 2015-03-09 15:09:24 +00:00
ocornut
5879f3f5ac Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure. 2015-03-09 15:02:22 +00:00
ocornut
f9c833b4a5 Examples: DirectX9 example cleanup to match DirectX11 structure. 2015-03-09 14:55:46 +00:00
ocornut
66a5837ba8 Examples: DirectX11 example application handles window resizing. 2015-03-09 14:51:10 +00:00
ocornut
866fa95aaa Examples: DirectX9 example application handle window resizing. 2015-03-09 14:13:29 +00:00
ocornut
25765e4bfc Examples: Fixed readme file. 2015-03-09 13:49:52 +00:00
ocornut
b4165c43ff Examples: Refactored directx11_example to be easier to copy & paste into user application. 2015-03-09 13:45:23 +00:00
ocornut
567184dc9f Examples: Clang warning fix. 2015-03-09 13:38:23 +00:00
ocornut
3f86554457 Examples: Makefile fixes. 2015-03-09 13:22:32 +00:00
ocornut
2dd92e3eed Examples: Clang/Linux warning fixes. 2015-03-09 13:08:27 +00:00
ocornut
a3f3793cb6 Examples: Tweaks. 2015-03-09 13:05:18 +00:00
ocornut
7397425097 Examples: Refactored directx9_example to be eaasier to copy & paste into user application. 2015-03-09 13:03:46 +00:00
ocornut
b87ec205a9 Examples: shallow tweaks to match upcoming other examples. 2015-03-09 13:02:32 +00:00
ocornut
b227b0f8cd Examples: Rename globals again 2015-03-09 12:16:29 +00:00
ocornut
4f27bd6ed3 Examples: Moved gl3w to opengl3_example directory + fixed msvc project paths 2015-03-09 12:11:24 +00:00
ocornut
4da432bd7b Examples: Makefile 2015-03-09 12:03:09 +00:00
ocornut
99ed567577 Examples: Rename global to be more consistent 2015-03-09 12:02:34 +00:00
ocornut
d829852391 Examples: Refactored opengl3_exapmle into a glfw specific file that can be copied and pasted 2015-03-09 11:59:23 +00:00
ocornut
545a57d253 Examples: Refactored opengl_example into a glfw specific file that can be copied and pasted.
Other examples will follow.
2015-03-09 11:25:15 +00:00
ocornut
91b4b8a0fc InputText() handles buffer limit correctly for multi-byte UTF-8 characters (fix #158)
We now maintain the buffer len for both UTF-8 and wchar
2015-03-08 20:21:19 +00:00
ocornut
6cd3ed58ce Fixed UTF-8 decoding errors leading into infnite loops (#158) 2015-03-08 17:55:56 +00:00
ocornut
0eeb6228b9 Default clipboard handlers for Windows handle UTF-8 (the glfw ones already did that) 2015-03-08 17:23:24 +00:00
ocornut
6e12d31417 Scrollbar: moved from Begin() into its own Scrollbar() function + tidying up 2015-03-08 16:37:03 +00:00
ocornut
f021080851 Scrollbar: Clicking inside the grab box doesn't modify scroll. Subsequent movement always relative. (#150).
Big change, rather thoroughly tested but hope I didn't break something.
2015-03-08 16:24:11 +00:00
ocornut
32312e538e Renamed style.ScrollBarWidth to style.ScrollbarWidth to be consistent with other casing. 2015-03-08 15:03:55 +00:00
ocornut
afc23a5617 Tidying up & Chinese glyph range includes missing punctuation. 2015-03-08 13:28:44 +00:00
ocornut
79ddddd910 Merge branch 'master' of https://github.com/ocornut/imgui 2015-03-08 13:26:14 +00:00
omar
830d9f4183 Merge pull request #157 from usagi/master
Fix the Japanese glyph range; include Punctuations
2015-03-08 13:26:02 +00:00
Usagi Ito
c9bfd71e1a Fix the Japanese glyph range; include Punctuations
ref. #156 https://github.com/ocornut/imgui/issues/156
2015-03-08 22:23:52 +09:00
ocornut
a579d6f521 Scrollbar tidying up variable names 2015-03-08 12:39:50 +00:00
ocornut
d251204564 ShowTestWindow: fixed "undo" button of custom rendering applet + default size 2015-03-08 12:09:57 +00:00
ocornut
2af8e0238c Added GetScrollPosY(), GetScrollMaxY() (mentioned in #150) 2015-03-08 12:04:38 +00:00
ocornut
a5daea9408 Added style.GrabSizeMin 2015-03-08 11:43:57 +00:00
ocornut
849c72c5c3 Forward declare struct in imgui.cpp. Removed two forward declarations leaking in imgui.h 2015-03-08 11:32:39 +00:00